Meant to say we on the other side of the bracket….
16L G40b2 majikforce vs pete (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 bomber and 2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 4 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 armour, 1 bomber, 1 fighter and 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Rostov to UkrainePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,3,3,6,3
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
3 fighters moved from Philippines to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Archangel
7 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
7 mech_infantrys moved from Ukraine to Rostov
7 armour and 7 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
2 bombers and 2 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Volgograd
Germans attack with 2 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Volgograd to Ukraine
2 bombers and 2 fighters moved from Russia to Ukraine
1 bomber moved from Volgograd to Bulgaria
2 bombers moved from Ukraine to Bulgaria
4 fighters moved from Western Germany to Southern Italy
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 cruiser moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Novgorod to Belarus
15 mech_infantrys moved from Ukraine to Caucasus
16 mech_infantrys moved from Ukraine to Volgograd
5 armour moved from Ukraine to Volgograd
3 aaGuns, 10 artilleries and 3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,1,1,2,3
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
1 armour moved from Vologda to Evenkiyskiy
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Evenkiyskiy from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Russia to Tambov
6 infantry moved from Vologda to Samara
6 armour and 7 mech_infantrys moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 artillery and 73 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
My bad I forgot to give the heads up about the bombing run on Russia. I assumed no intercept, but as always its your perogative to intercept and roll it out. I usually post a response after I post my turn to offer that. Sorry.
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appreciate the concern but if it is obv i’ll decline i’m happy for you to make the call to save time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 marine moved from West India to 79 Sea Zone
1 cruiser and 1 marine moved from 79 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Anhwe to Jehol
1 fighter moved from Manchuria to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Burma to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 mech_infantrys moved from Yunnan to Shan State
1 armour moved from India to Shan State
1 bomber and 2 fighters moved from Yunnan to Malaya
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from 79 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from Yunnan to SzechwanCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in 76 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in British Somaliland
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
2 armour and 1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to Yunnan
1 bomber and 1 fighter moved from Malaya to Yunnan
1 bomber moved from Szechwan to Yunnan
1 marine moved from Siberia to 5 Sea Zone
1 battleship, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
2 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to Manchuria
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in India
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
1 mech_infantry placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 22 Sea Zone to Philippines
2 bombers moved from 21 Sea Zone to Philippines
2 bombers moved from 19 Sea Zone to Philippines
2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from New Zealand to Philippines
1 armour moved from Persia to Trans-Jordan
1 bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer, 4 submarines and 2 transports placed in 101 Sea Zone
Americans undo move 2.
4 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
7 infantry moved from Chahar to Jehol
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Japanese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with no units remaining. Battle score for attacker is -5
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Jehol
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
1 infantry and 1 marine moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
2 infantry moved from Persia to Northwest Persia
4 armour, 1 infantry and 2 mech_infantrys moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 marine moved from Scotland to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
3 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,6,5,3,4
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Borneo
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in KwangtungNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to PhilippinesPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Sikang
5 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
3 infantry moved from Rostov to Tambov
2 bombers moved from Bulgaria to TambovCombat - Germans
Battle in Northwest Persia
Germans attack with 5 armour and 20 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from British with 5 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Sikang
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Americans defend with 1 bomber
Germans win, taking Tambov from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Rostov to Bryansk
3 aaGuns moved from Rostov to Bryansk
6 armour moved from Volgograd to Rostov
16 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Tambov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
2 bombers moved from Tambov to Bryansk
6 armour and 16 mech_infantrys moved from Rostov to Bryansk
1 bomber moved from Bulgaria to Western Germany
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 bomber and 1 fighter placed in Western Germany
2 artilleries, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,2,3,1,3
Germans collect 61 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Evenkiyskiy to Urals
27 infantry moved from Samara to Russia
9 infantry moved from Samara to Russia
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to West India
1 marine moved from British Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 armour moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Shensi
1 bomber moved from Yunnan to 43 Sea Zone
3 fighters moved from 39 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour and 2 mech_infantrys moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 fighters moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from Yunnan to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 6 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 8 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 20 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from ANZAC with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 fighters moved from West India to 39 Sea Zone
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Jehol to Japan
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from 19 Sea Zone to Japan
5 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Hunan to India
1 fighter moved from Anhwe to YunnanPlace Units - Japanese
1 artillery and 1 fighter placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
Japanese undo move 6.
2 infantry placed in Manchuria
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to Amur: 4 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 2 carriers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode -
Hope the edits are okay. I realized I wanted to move my navy after I placed. Sorry for the long delay. Life’s been very busy lately.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone