16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 30 PUs;
                British buy 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 aaGun, 2 artilleries and 9 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                3 infantry moved from India to Burma
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Bryansk
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                1 armour, 1 fighter and 1 mech_infantry moved from Persia to Caucasus
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 submarine placed in 80 Sea Zone
                2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,2,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38217.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from France to Northern Italy
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38217.0_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Java to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to Yunnan

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_38217.0_ANZ5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38217.0_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                13 armour, 11 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 bombers moved from Romania to Volgograd
                1 fighter moved from Poland to Southern Italy
                1 tactical_bomber moved from Southern Italy to Poland
                1 tactical_bomber moved from Bulgaria to Poland
                1 fighter moved from Bulgaria to Southern Italy
                1 armour moved from Yugoslavia to Greece
                      Germans take Greece from British
                9 infantry moved from Karelia to Novgorod
                1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to France
                6 artilleries moved from Poland to Eastern Poland
                2 tactical_bombers moved from Western Germany to Poland
                7 armour moved from Germany to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7,3,3,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Novgorod
                    Germans attack with 9 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                4 bombers moved from Volgograd to Bessarabia

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                3 infantry placed in Western Germany
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38217.0_Ger6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                3 fighters moved from Bryansk to Ukraine
                1 infantry moved from Ulaanbaatar to Buryatia
                1 mech_infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Buryatia
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 fighters moved from Ukraine to Russia
                2 armour moved from Volgograd to Rostov
                1 armour moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                2 aaGuns, 12 artilleries and 32 infantry moved from Bryansk to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Persia to 80 Sea Zone

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    triplea_38217.0_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Amur to Korea
                3 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 artilleries moved from Kiangsu to Kiangsi
                1 armour moved from Hunan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hunan to Kwangsi
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                2 armour and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                2 armour moved from 43 Sea Zone to Borneo
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 carrier moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 fighters and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Borneo
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                3 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to French Indo China
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 artilleries and 1 mech_infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                3 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_38217.0_Jap6.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Eastern United States to 1 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                    Units damaged: 1 battleship owned by the Japanese

    triplea_38217.0_Ame6.tsvg

  • 22 21 20 19 18 17 16

    Battle in sz 42:

    First Round of combat-

    One of my Two SS hit -> dmgd BB

    I scored 6 Hits.

    Ool please.


  • @aequitas:

    Battle in sz 42:

    First Round of combat-

    One of my Two SS hit -> dmgd BB

    I scored 6 Hits.

    Ool please.

    First, very nice move moving anzac fighters onto carrier, i overlooked that. well done.  :roll:

    max defense please. if i can use carriers i will first of course. ignore me, im very tired sir.

    Max defense please.

  • 22 21 20 19 18 17 16

    @ktylu:

    @aequitas:

    Battle in sz 42:

    First Round of combat-

    One of my Two SS hit -> dmgd BB

    I scored 6 Hits.

    Ool please.

    First, very nice move moving anzac fighters onto carrier, i overlooked that. well done.  :roll:

    max defense please. if i can use carriers i will first of course. ignore me, im very tired sir.

    Max defense please.

    I understood.
    I just want to make sure, because I have the Option to retreat after this round of combat and let anzak finish the rest. Your planes will likeley be killed because of the CV’s allready be killed or dmgd.
    I’ll wait for your answer to this before I continue the battle.

    Sincerely AetV


  • Your 98% to win the battle, no matter what…

    scored 6 hits in first round…
    sub hit…

    not a good way to do this, if i take the planes then i cant fight back, but if i take the carriers then they get wiped out on anzacs turn. Or now for that matter, depending on how my roll back is.

    Just have to play max defense and go with CRV hits, with no planes i get to hit nothing :/

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Eastern United States to 1 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 3 carriers and 1 cruiser in 42 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
                    1 battleship owned by the Americans, 4 carriers owned by the Americans, 2 cruisers owned by the Americans and 2 fighters owned by the ANZAC retreated to 55 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 destroyer and 2 submarines
                    Casualties for Japanese: 2 carriers and 1 submarine
                    3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to Java
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                1 bomber moved from 1 Sea Zone to Western United States
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                4 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries placed in Eastern United States
                1 bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_38217.0_Ame6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 artillery in Szechwan, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery in Szechwan, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Szechwan, round 5 :  1/1 hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_38217.0_Chi6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 6x airfield, 7x factory_major; Remaining resources: 21 PUs;
                British buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in Szechwan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  2/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in 36 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 36 Sea Zone
                    retreated to 36 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    1 fighter owned by the Japanese forced to land in French Indo China

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Yunnan
                2 artilleries and 2 infantry moved from Caucasus to Rostov
                1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Rostov
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Yunnan to Szechwan

    Place Units - British
                2 infantry placed in Egypt
                2 mech_infantrys placed in Persia
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    triplea_38217.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 fighter moved from Eastern Poland to Southern Italy
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    French defend with 1 destroyer; Americans defend with 1 submarine
                    Italians win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans win with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
                    Casualties for Italians: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern France
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_38217.0_Ita6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 5 submarines
                    Japanese defend with 1 battleship, 1 carrier and 1 cruiser
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 36
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Yunnan
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to Philippines

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38217.0_ANZ6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38217.0_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Bessarabia to Russia
                9 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                5 tactical_bombers moved from Poland to France
                4 infantry moved from Western Germany to Holland Belgium
                3 artilleries moved from Germany to Western Germany
                1 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to France
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                7 armour moved from Eastern Poland to Ukraine
                6 artilleries moved from Eastern Poland to Western Ukraine
                13 armour, 10 artilleries and 17 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Air Battle in Russia

    triplea_38217.0_Ger7.tsvg


  • interceptors in moscow sir?

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