@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
16L cyanight (Axis) vs Odonis (Allies) Balanced 2.0
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
2 bombers and 1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 5 infantry moved from Novgorod to Belarus
2 bombers and 1 tactical_bomber moved from Tambov to Bryansk
4 tactical_bombers moved from Western Germany to Bryansk
3 fighters moved from Western Germany to Bryansk
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
6 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to BryanskPlace Units - Germans
2 artilleries placed in France
1 marine placed in Western Germany
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Samara to Russia
4 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 4 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
4 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 6 submarines and 1 transport
Americans defend with 1 submarine
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kweichow to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
4 tactical_bombers moved from Shan State to Yunnan
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Yunnan to Philippines
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 22 Sea Zone
2 bombers moved from Wake Island to 22 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
2 bombers moved from Wake Island to 16 Sea Zone
1 bomber moved from Gibraltar to France
1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 22 Sea Zone
2 bombers moved from Wake Island to 22 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
2 bombers moved from Wake Island to 16 Sea Zone
1 bomber moved from Gibraltar to France
1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in New Guinea
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 47 Sea Zone to 54 Sea Zone
2 bombers moved from 22 Sea Zone to Hawaiian Islands
2 bombers moved from 16 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
3 destroyers moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Northwest Persia to 99 Sea Zone
1 bomber moved from India to 99 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to 109 Sea Zone
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from India to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Northwest Persia to 99 Sea Zone
1 bomber moved from India to 99 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to 109 Sea Zone
1 mech_infantry moved from India to Shan State
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from India to CaucasusCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Italians with 1 bomber, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 39
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 1 transport
Battle in Crete
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in MaltaNon Combat Move - British
2 battleships and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Shan State to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 99 Sea Zone to Syria
1 bomber moved from 99 Sea Zone to SyriaPlace Units - British
1 airfield placed in Egypt
2 fighters placed in United Kingdom
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
British collect 41 PUs (1 lost to blockades); end with 41 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Bryansk to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from 96 Sea Zone to Southern Italy
5 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Ukraine to BryanskPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Italians to Romania: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 armour, 2 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Bryansk to 99 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
6 bombers and 1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in 99 Sea Zone
Germans attack with 3 bombers
British defend with 2 cruisers and 2 transports
retreated to 99 Sea Zone
British win with 2 cruisers and 2 transports remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 7 bombers, 2 fighters and 2 infantry
British defend with 3 fighters; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 bombers and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 2 bombers and 2 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 armour, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Bryansk
3 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
5 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
1 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 94 Sea Zone to 93 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
4 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter and 5 tactical_bombers moved from Yunnan to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 submarines moved from 33 Sea Zone to 54 Sea Zone
3 submarines moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
8 fighters moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in New Guinea
Japanese attack with 1 armour, 1 artillery and 4 infantry
Americans defend with 1 mech_infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 3 submarines
Americans defend with 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 8 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Britain
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking New Britain from ANZAC, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 4 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 5 tactical_bombers moved from Hopei to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
4 submarines moved from 6 Sea Zone to 33 Sea Zone
8 fighters moved from 54 Sea Zone to 49 Sea Zone
2 bombers moved from Philippines to Caroline IslandsPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
5 bombers moved from Hawaiian Islands to 54 Sea Zone -
scramble in SZ 112 / 113?
-
How forgetful for me to guard my capital.
Good Game sir, well played.





