That went perfectly!
16L G40BM Mr. Green (Allies) vs Koala (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 15 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
I didn’t ask for scramble from Gibraltar in Americas turn and I won’t bother in UK’s either. If you did want to scramble we can re-roll that battle in forum and go from there. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 23 PUs;
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 92 Sea Zone
1 battleship, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Syria to Iraq
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Italian Somaliland from Italians, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/10 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Iraq, round 2 : 4/11 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber and 3 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 bomber and 2 infantry in Scotland, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Scotland, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from Syria to Bryansk
3 aaGuns, 4 artilleries and 12 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from Yunnan to India
1 battleship and 1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 43 / 55
Russians : 31 / 44
Japanese : 59 / 65
Americans : 51 / 71
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 15 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I also ncm edited the Chinese fighter in the British combat move:
Fig sik > kan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Southern France to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Western Germany
1 marine moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Your scramble orders were perfect. No reroll needed
Well, this was a harsh round for the axis.
forgot to calculate that russia is able to buy two carriers not just one
and that the US can supply marocco as a landing space :roll:I it’s all on japan now 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 43 / 55
Russians : 29 / 44
Japanese : 59 / 65
Americans : 51 / 71
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Your scramble orders were perfect. No reroll needed
Well, this was a harsh round for the axis.
forgot to calculate that russia is able to buy two carriers not just one
and that the US can supply marocco as a landing space :roll:I it’s all on japan now 8-)
Add bad luck to that and you do get a harsh round for the axis instead of a rd3 Axis win. :-)
As you may have noticed I hit ‘done’ instead of ‘post turn’ for Anzac. :oops: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
2 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
2 armour moved from Germany to Baltic StatesCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 4 infantry
Russians defend with 1 armour and 2 infantry
Germans win, taking Finland from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Germany to Poland
1 aaGun moved from Eastern Poland to Baltic States
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 111 Sea Zone to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from Gibraltar to Norway
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 marines moved from 113 Sea Zone to Norway
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Southern France to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Bessarabia
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Finland to Western Germany
2 aaGuns, 3 armour, 5 artilleries and 20 infantry moved from Western Ukraine to UkrainePlace Units - Germans
1 infantry placed in France
1 fighter placed in Western Germany
2 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Olgiy to Kansu
3 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Central Mongolia to Dzavhan
1 aaGun and 7 infantry moved from Yenisey to Dzavhan
1 aaGun and 5 infantry moved from Yenisey to Timguska
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from 115 Sea Zone to RussiaPlace Units - Russians
10 artilleries placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
Ncm edit:
ac sz115 > sz114
dd sz114 > sz115 -
Just a friendly refresh in case this tread no longer shows up as a ‘new reply’. No hurry. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Buyant-Uhaa to Central Mongolia
4 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Hunan to Kweichow
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Malaya to Hopei
1 armour moved from Sakha to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Kwangtung to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Siam to Kwangsi
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,643
Median : 3,000
Variance : 0,923
Standard Deviation : 0,961
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Just a friendly refresh in case this tread no longer shows up as a ‘new reply’. No hurry. :wink:
Thanks for the waiting, I’m a bit busy these days :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 harbour, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to New Zealand
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
4 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsDice Statistics:
Total
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,143
Median : 3,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalDice Statistics:
Total
1 was rolled 5 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,433
Median : 3,000
Variance : 2,690
Standard Deviation : 1,640
Total rolls : 30Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10Chinese Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12Japanese Combat
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4,200
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 75 Sea Zone to 74 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour and 3 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to India
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Bryansk to Rostov
2 artilleries and 6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 75 Sea Zone to 76 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,4,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantryDice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 18 times
4 was rolled 27 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3,812
Median : 4,000
Variance : 3,488
Standard Deviation : 1,868
Total rolls : 85Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,158
Median : 4,000
Variance : 2,611
Standard Deviation : 1,616
Total rolls : 19Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,857
Median : 4,000
Variance : 0,550
Standard Deviation : 0,742
Total rolls : 21Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10Chinese Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,158
Median : 4,000
Variance : 2,611
Standard Deviation : 1,616
Total rolls : 19 -
Really scary uk-builds… :-o
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Bulgaria to Eastern Poland
1 bomber moved from Bessarabia to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 bomber moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 aaGuns, 1 armour and 5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour placed in UkraineTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3





