@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
16L G40 Majikforce (Axis) vs Ktylu (Allies +25) REMATCH
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Egypt to Alexandria
2 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 mech_infantrys, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
2 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
3 tactical_bombers moved from Bryansk to Samara
1 destroyer and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone -
Scramble?
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yeah, its a loss either way…
if it can fly throw it up there:/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 mech_infantrys, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
1 armour moved from Volgograd to Samara
2 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
3 tactical_bombers moved from Bryansk to Samara
1 destroyer and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 6 bombers, 1 destroyer, 6 fighters and 2 submarines
British defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Germans win with 6 bombers and 3 fighters remaining. Battle score for attacker is 85
Casualties for Germans: 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
Battle in Smolensk
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 armour and 1 infantry
Germans win, taking Samara from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour and 1 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 tactical_bombers moved from Samara to Bryansk
2 artilleries and 5 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
6 bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Samara
3 tactical_bombers moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 3 tactical_bombers
Germans defend with 1 armour
Russians win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
3 tactical_bombers moved from Samara to RussiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Urals from Russians
Japanese take Novosibirsk from Russians
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 4 infantry moved from India to West India
2 bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Ceylon
4 fighters moved from India to West India
1 bomber moved from French Indo China to Ceylon
1 fighter and 1 tactical_bomber moved from French Indo China to West IndiaCombat - Japanese
Battle in Ceylon
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 fighters
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 fighters
Battle in 8 Sea Zone
Japanese attack with 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship, 1 destroyer, 2 submarines and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber
British defend with 6 armour and 3 mech_infantrys
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 6 armour and 3 mech_infantrysNon Combat Move - Japanese
1 fighter moved from Ceylon to 39 Sea Zone
1 tactical_bomber moved from Ceylon to 39 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from Ceylon to India
1 tactical_bomber moved from West India to India
5 fighters moved from West India to India
2 bombers moved from West India to French Indo China
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 103 Sea Zone to 101 Sea Zone
1 carrier moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Eastern United StatesNon Combat Move - Americans
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 artillery placed in Eastern United States
1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Persia to West India
2 artilleries and 2 infantry moved from Trans-Jordan to IraqCombat - British
Battle in West India
British attack with 3 armour
Japanese defend with 1 artillery
British win, taking West India from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
British attack with 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tambov to Vologda
Italians take Vologda from Russians
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in CyprusNon Combat Move - Italians
1 bomber could not land in 91 Sea Zone and was removed
1 artillery moved from France to Northern Italy
2 fighters moved from France to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 armour moved from Tambov to CaucasusPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 tactical_bomber moved from Western Australia to Java
1 infantry moved from Northern Territory to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 15 artilleries, 22 infantry, 8 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
3 bombers moved from Western Germany to ScotlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,3,3,5 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Scotland
Germans attack with 1 artillery, 3 bombers and 1 infantry
French defend with 2 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Russia
Germans attack with 18 armour, 15 artilleries, 25 infantry, 14 mech_infantrys and 8 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 1 fighter, 45 infantry, 1 mech_infantry and 3 tactical_bombers
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 1 artillery, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Germans: 14 artilleries, 25 infantry and 12 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 1 armour, 13 artilleries, 1 fighter, 45 infantry, 1 mech_infantry and 3 tactical_bombers
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Rostov
5 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Scotland to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
4 infantry moved from Bulgaria to YugoslaviaPlace Units - Germans
1 artillery, 2 bombers and 2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
2 submarines placed in 112 Sea Zone
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
I assumed you didn’t want to intercept in London. If you did, let me know and I’ll roll it on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to West India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Java
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Tsinghai
1 armour moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 armour moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
2 fighters moved from India to Java
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to BurmaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
ANZAC defend with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Western Australia
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Western Australia from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 2 transports
ANZAC win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in West India
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 armour
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 armour
Battle in Burma
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Burma from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from West India to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 bombers moved from Java to Malaya
2 destroyers and 1 submarine moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines and 6 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total





