scramble to 110?
16L G40 Balanced mod ABH (Axis) vs Axis-Dominion (Allies)
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decided to adjust your noncom such that no guerrillas would pop up. i felt bad for u as i’m sure it was your lack of knowing the rules that caused it. but yea, going forward keep the china garrisoning rules in mind.
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oops, forgot about that rule. It has been a while since I last played balanced mode.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 fighter moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Crete
Battle in Baltic States
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
2 artilleries and 4 infantry moved from Libya to TunisiaPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
17 armour, 5 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Romania to Belarus
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Battle in Belarus
Germans attack with 18 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Archangel from Russians, taking Belarus from Russians with 18 armour, 5 artilleries, 24 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 bomber moved from Novgorod to Karelia
5 infantry moved from Finland to Karelia
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to Romania
1 tactical_bomber moved from Western Germany to Romania
5 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 bombers and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
10 infantry moved from Bryansk to Tambov
2 armour and 5 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
5 infantry moved from Bryansk to Tambov
5 artilleries moved from Russia to Tambov
5 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
2 fighters, 10 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
4 artilleries, 2 fighters and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
Having difficulty with TripleA. I will try reinstalling it later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 marines, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 5 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Manchuria to Anhwe
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from Java to Philippines
1 fighter moved from Java to 35 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 5 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to PhilippinesPlace Units - Japanese
1 armour and 2 marines placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
2 bombers placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Egypt to 99 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_AxisCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Gibraltar
1 armour and 1 artillery moved from Algeria to Morocco
2 infantry and 2 mech_infantrys moved from French West Africa to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 87 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Belgian Congo
1 bomber moved from Iraq to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -13
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to India
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Algeria to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 infantry moved from Algeria to Morocco
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 71 Sea Zone to 79 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Baltic States to Bryansk
1 armour moved from Baltic States to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Germany to Bryansk
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from AmericansCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Bryansk to Belarus
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Southern Italy to France
1 mech_infantry moved from Southern Italy to France
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery, 1 infantry and 1 marine placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
18 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Romania to Holland Belgium
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in NenetsiaNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
3 fighters moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Karelia to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
5 mech_infantrys moved from Southern Italy to France
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
4 mech_infantrys placed in Germany
1 fighter placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
i was about to jump on my turn, but i figured i’d give u some time to look over things again and make sure you’re satisfied with your turn before i make my move. let me know.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
18 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Romania to Holland Belgium
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in NenetsiaNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
3 fighters moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Karelia to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
5 mech_infantrys moved from Southern Italy to France
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
4 mech_infantrys placed in Germany
1 fighter placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 aaGuns
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
18 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Romania to Holland Belgium
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in NenetsiaNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
3 fighters moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Karelia to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
5 mech_infantrys moved from Southern Italy to France
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
4 mech_infantrys placed in Germany
1 fighter placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 aaGuns
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
Thanks, I am getting into some tough situations in Germany and a small mistake will cost me the game instantly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Vologda to Russia
15 artilleries moved from Tambov to Russia
19 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
2 infantry moved from Russia to SamaraPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 harbour, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hopei
1 fighter moved from Manchuria to Hopei
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 marine moved from French Indo China to Yunnan
1 armour moved from French Indo China to Szechwan
1 bomber moved from Philippines to Szechwan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to French Indo China
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from Hopei to Anhwe
1 bomber moved from Japan to French Indo China
1 bomber moved from Japan to French Indo China
1 fighter moved from Philippines to French Indo China
1 armour, 3 artilleries, 5 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 armour, 3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 marine, 6 submarines and 5 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 marine moved from French Indo China to YunnanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
Japanese undo move 2.
1 carrier placed in 19 Sea Zone
1 harbour placed in Hainan
2 marines placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs