@simon33 Scramble?
G40 BM JDOW Axis vs RegularKid
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I attacked Rostov with 5 inf 3 art and scored 1 hit. What do you lose?
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Oh…I might reconsider my buy btw. I might by a destroyer. This is of course nothing to do with the Rostov roll. I just wanted to post this before work and rushed.
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I will of course decide on the buy before roll any further dice.
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standard casualties
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ok, I had a 2nd look. Buy is ok, however I’d like to walk into Nenetia with a mech, I assume you don’t mind if I edit later.
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oh boy, what crazy battle. You whiffed round 1 and I scored 5!!! hits round 2. Not sure if I should be happy about that:D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
      Germans repair damage of 2x factory_minor; Remaining resources: 60 PUs;
      Germans buy 1 armour, 5 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
      5 infantry moved from Ukraine to Rostov
      3 artilleries moved from Ukraine to RostovCombat - Germans
      Germans creates battle in territory 125 Sea Zone
      Battle in Rostov
        Germans attack with 3 artilleries and 5 infantry
        Russians defend with 2 aaGuns and 4 infantry
        Germans win, taking Rostov from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19
        Casualties for Germans: 1 infantry
        Casualties for Russians: 2 aaGuns and 4 infantryNon Combat Move - Germans
      Turning on Edit Mode
      EDIT: Changing ownership of Nenetsia from Russians to Germans
      EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
      EDIT: Adding units owned by Germans to Nenetsia: 1 mech_infantry
      EDIT: Turning off Edit Mode
      1 submarine moved from 125 Sea Zone to 112 Sea Zone
      2 infantry moved from Novgorod to 127 Sea Zone
      2 infantry moved from 127 Sea Zone to Finland
      1 infantry moved from Novgorod to Archangel
      1 infantry moved from Novgorod to Belarus
      3 armour moved from Eastern Poland to Ukraine
      6 artilleries and 5 mech_infantrys moved from Bessarabia to Ukraine
      3 mech_infantrys moved from Eastern Poland to Ukraine
      2 mech_infantrys moved from Baltic States to Bessarabia
      2 mech_infantrys moved from Romania to Bessarabia
      2 mech_infantrys moved from Poland to Bessarabia
      1 armour moved from Ukraine to Bessarabia
      5 infantry moved from Western Germany to France
      1 fighter moved from Eastern Poland to Western Germany
      1 tactical_bomber moved from Eastern Poland to Western Germany
      1 tactical_bomber moved from Southern Italy to Western Germany
      1 mech_infantry moved from Germany to Eastern Poland
      1 aaGun moved from Ukraine to Rostov
      1 armour moved from Bessarabia to Ukraine
      2 mech_infantrys moved from Bessarabia to Ukraine
      1 mech_infantry moved from Germany to Western Germany
      5 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
      3 artilleries placed in Ukraine
      2 artilleries placed in France
      2 infantry and 1 mech_infantry placed in Novgorod
      1 armour and 6 mech_infantrys placed in Western Germany
      Turning on Edit Mode
      EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun and 1 infantry
      EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 1 infantry
      EDIT: Turning off Edit ModeTurn Complete - Germans
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
      Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
You forget to edit in your destroyer?
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You forget to edit in your destroyer?
No, i said before that the buy is ok. You can proceed.
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But thanks for asking😀
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
      Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
      Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
      1 infantry moved from Volgograd to Rostov
      2 artilleries moved from Volgograd to Rostov
      1 artillery moved from Bryansk to Rostov
      3 infantry moved from Bryansk to Rostov
      1 fighter moved from Bryansk to Rostov
      1 infantry moved from Bryansk to Rostov
      1 fighter moved from Bryansk to Western Ukraine
      1 infantry moved from Bryansk to Western Ukraine
      1 tactical_bomber moved from Bryansk to Archangel
      1 armour moved from Russia to Nenetsia
      1 mech_infantry moved from Bryansk to Archangel
      2 mech_infantrys moved from Russia to Nenetsia
      1 mech_infantry moved from Bryansk to Archangel
      1 infantry moved from Bryansk to Rostov
      1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Russians
      Battle in Archangel
        Russians attack with 2 mech_infantrys and 1 tactical_bomber
        Germans defend with 1 infantry
        Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
        Casualties for Germans: 1 infantry
        Casualties for Russians: 1 mech_infantry
      Battle in 127 Sea Zone
        Russians attack with 1 submarine
        Germans defend with 1 transport
        Russians win with 1 submarine remaining. Battle score for attacker is 7
        Casualties for Germans: 1 transport
      Battle in Nenetsia
        Russians attack with 1 armour and 2 mech_infantrys
        Germans defend with 1 mech_infantry
        Russians win, taking Nenetsia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
        Casualties for Germans: 1 mech_infantry
      Battle in Western Ukraine
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 infantry
        Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Germans: 1 infantry
      Battle in Rostov
        Russians attack with 3 artilleries, 1 fighter and 6 infantry
        Germans defend with 1 aaGun, 3 artilleries and 4 infantry
        Russians win, taking Rostov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
        Casualties for Germans: 1 aaGun, 3 artilleries and 4 infantry
        Casualties for Russians: 1 fighter and 4 infantryNon Combat Move - Russians
      3 armour moved from Russia to Bryansk
      1 fighter moved from Western Ukraine to Bryansk
      6 infantry moved from Novosibirsk to Vologda
      1 tactical_bomber moved from Archangel to Bryansk
      2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
      3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
      Russians collect 28 PUs; end with 28 PUs total
      Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
      Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
      1 artillery moved from Siberia to Sakha
         Japanese take Sakha from Russians
      1 infantry moved from Siberia to Soviet Far East
         Japanese take Soviet Far East from Russians
      1 armour, 4 artilleries, 10 infantry and 1 marine moved from Burma to India
      1 submarine moved from 37 Sea Zone to 39 Sea Zone
      1 destroyer moved from 37 Sea Zone to 39 Sea Zone
      2 fighters moved from 37 Sea Zone to 39 Sea Zone
      1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
      1 transport moved from 37 Sea Zone to 38 Sea Zone
      1 infantry moved from Shan State to 38 Sea Zone
      1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
      1 infantry moved from 39 Sea Zone to Ceylon
      1 infantry moved from Yunnan to Kweichow
      3 fighters moved from Kwangsi to Kweichow
      1 bomber moved from Kwangsi to Kweichow
      1 infantry moved from Yunnan to Szechwan
         Japanese take Szechwan from ChineseCombat - Japanese
      Battle in 39 Sea Zone
        Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        British defend with 1 submarine
        Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
        Casualties for British: 1 submarine
      Battle in Ceylon
      Battle in India
        Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 marine
        British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
        Japanese captures 8PUs while taking UK_Pacific capital
        Japanese converts factory_major into different units
        Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 4 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 3
        Casualties for British: 1 infantry
      Battle in Kweichow
        Japanese attack with 1 bomber, 3 fighters and 1 infantry
        Chinese defend with 1 infantry
        Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Chinese: 1 infantry
      triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
      1 aaGun and 3 infantry moved from Hunan to Anhwe
      3 fighters moved from Kweichow to Anhwe
      1 fighter moved from Japan to Anhwe
      1 bomber moved from Kweichow to Kiangsi
      1 artillery moved from Yunnan to Hunan
      1 infantry moved from French Indo China to Yunnan
      1 armour moved from French Indo China to Yunnan
      1 mech_infantry moved from French Indo China to Yunnan
      2 mech_infantrys moved from Malaya to Yunnan
      1 mech_infantry moved from Burma to India
      2 fighters moved from 39 Sea Zone to 37 Sea Zone
      1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
      1 transport moved from 35 Sea Zone to 42 Sea Zone
      2 infantry moved from Java to 42 Sea Zone
      2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
      2 infantry moved from 37 Sea Zone to Shan State
      1 destroyer moved from 44 Sea Zone to 37 Sea Zone
      1 battleship moved from 37 Sea Zone to 35 Sea Zone
      1 tactical_bomber moved from Kwangsi to Philippines
      1 carrier moved from 37 Sea Zone to 35 Sea Zone
      1 fighter moved from Philippines to 35 Sea Zone
      1 tactical_bomber moved from Philippines to 35 Sea Zone
      1 destroyer moved from 6 Sea Zone to 35 Sea Zone
      1 destroyer moved from 35 Sea Zone to 55 Sea Zone
      1 cruiser moved from 35 Sea Zone to 37 Sea Zone
      1 transport moved from 5 Sea Zone to 6 Sea Zone
      1 armour moved from Japan to 6 Sea Zone
      1 infantry moved from Japan to 6 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
      1 armour moved from 19 Sea Zone to Jehol
      1 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
      1 carrier and 1 transport placed in 37 Sea Zone
      1 transport placed in 36 Sea Zone
      1 infantry placed in Malaya
      1 infantry and 1 mech_infantry placed in French Indo China
      1 fighter, 1 infantry and 1 mech_infantry placed in Japan
      1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
      Japanese collect 65 PUs; end with 73 PUs total
      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
      Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
      1 marine moved from Algeria to 92 Sea Zone
      1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
      1 marine moved from 96 Sea Zone to Malta
      1 carrier moved from 91 Sea Zone to 96 Sea Zone
      1 artillery moved from Algeria to 92 Sea Zone
      1 infantry moved from Algeria to 92 Sea Zone
      1 armour moved from Algeria to 92 Sea Zone
      1 transport moved from 91 Sea Zone to 101 Sea Zone
      1 infantry moved from Algeria to Tunisia
      1 mech_infantry moved from Morocco to Tunisia
      1 mech_infantry moved from Morocco to Tunisia
      2 infantry moved from Morocco to 91 Sea Zone
      2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
      1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
      1 infantry moved from 96 Sea Zone to Libya
      1 artillery moved from 96 Sea Zone to Malta
      1 infantry moved from 96 Sea Zone to Malta
      1 infantry moved from 96 Sea Zone to Libya
      1 bomber moved from Gibraltar to 96 Sea Zone
      1 armour moved from 96 Sea Zone to Libya
      1 tactical_bomber moved from Gibraltar to Tunisia
      1 fighter moved from Gibraltar to 96 Sea Zone
      1 infantry moved from Queensland to 54 Sea Zone
      1 infantry moved from Queensland to 54 Sea Zone
      2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
      2 infantry moved from 44 Sea Zone to Celebes
      4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
      Battle in 96 Sea Zone
        Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 3 transports
        Italians defend with 1 cruiser
        Americans win with 1 bomber, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 2
        Casualties for Italians: 1 cruiser
        Casualties for Americans: 1 fighter
      Battle in Libya
        Americans attack with 1 armour and 2 infantry
        Italians defend with 1 artillery
        Americans win, taking Libya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
        Casualties for Italians: 1 artillery
      Battle in Celebes
      Battle in 55 Sea Zone
        Americans attack with 4 fighters
        Japanese defend with 1 destroyer
        Americans win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is -2
        Casualties for Japanese: 1 destroyer
        Casualties for Americans: 1 fighter
      Battle in Tunisia
        Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Italians defend with 1 infantry
        Americans win, taking Tunisia from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
        Casualties for Italians: 1 infantry
        Casualties for Americans: 1 infantry
      Battle in Malta
        Americans attack with 1 artillery, 1 infantry and 1 marine
        Italians defend with 1 infantry
        Americans win, taking Malta from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 0
        Casualties for Italians: 1 infantry
        Casualties for Americans: 1 infantryNon Combat Move - Americans
      1 bomber moved from 96 Sea Zone to Bryansk
      1 tactical_bomber moved from Tunisia to Tobruk
      1 destroyer moved from 87 Sea Zone to 91 Sea Zone
      1 transport moved from 101 Sea Zone to 88 Sea Zone
      2 infantry moved from French Guiana to 88 Sea Zone
      2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
      2 infantry moved from 91 Sea Zone to Morocco
      3 fighters moved from 55 Sea Zone to 54 Sea Zone
      2 fighters moved from 26 Sea Zone to 54 Sea Zone
      1 fighter moved from Hawaiian Islands to 54 Sea Zone
      1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
      1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
      1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
      1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
      3 fighters moved from Western United States to Hawaiian Islands
      1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
      1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
      1 transport placed in 101 Sea Zone
      1 artillery and 3 infantry placed in Eastern United States
      Americans undo move 2.
      4 infantry placed in Eastern United States
      1 artillery and 1 infantry placed in Western United States
      1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
      2 fighters placed in Western United StatesTurn Complete - Americans
      Americans collect 60 PUs; end with 60 PUs total
      Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      1 infantry moved from Shensi to Szechwan
      1 fighter moved from Shensi to Szechwan
      1 infantry moved from Shensi to Szechwan
      1 infantry moved from Shensi to Kweichow
      2 infantry moved from Hopei to KweichowCombat - Chinese
      Battle in Kweichow
        Chinese attack with 3 infantry
        Japanese defend with 1 infantry
        Japanese win with 1 infantry remaining. Battle score for attacker is -9
        Casualties for Chinese: 3 infantry
      Battle in Szechwan
        Chinese attack with 1 fighter and 2 infantry
        Japanese defend with 1 infantry
        Chinese win with 1 fighter remaining. Battle score for attacker is -3
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 2 infantryNon Combat Move - Chinese
      11 infantry moved from Hopei to Shensi
      1 fighter moved from Szechwan to ShensiPlace Units - Chinese
      3 infantry placed in ShensiTurn Complete - Chinese
      Chinese collect 6 PUs; end with 6 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
      British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
      1 submarine moved from 98 Sea Zone to 97 Sea Zone
      1 destroyer moved from 92 Sea Zone to 97 Sea Zone
      1 tactical_bomber moved from Gibraltar to 97 Sea Zone
      1 fighter moved from Gibraltar to 97 Sea Zone
      1 fighter moved from Eastern Persia to Bryansk
      2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
      1 fighter moved from 92 Sea Zone to 97 Sea Zone
      1 fighter moved from 92 Sea Zone to 97 Sea Zone
      1 cruiser moved from 92 Sea Zone to 97 Sea Zone
      1 infantry moved from Algeria to 92 Sea Zone
      1 artillery moved from Algeria to 92 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
      1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
      1 armour moved from Tobruk to Egypt
      1 cruiser moved from 92 Sea Zone to 96 Sea Zone
      2 battleships moved from 92 Sea Zone to 96 Sea Zone
      1 carrier moved from 92 Sea Zone to 96 Sea Zone
      1 bomber moved from Gibraltar to Bryansk
      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
      2 fighters moved from United Kingdom to Gibraltar -
scramble 97?
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Wow, I acknowledge crazy dice in my favor!
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
      British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
      1 submarine moved from 98 Sea Zone to 97 Sea Zone
      1 destroyer moved from 92 Sea Zone to 97 Sea Zone
      1 tactical_bomber moved from Gibraltar to 97 Sea Zone
      1 fighter moved from Gibraltar to 97 Sea Zone
      1 fighter moved from Eastern Persia to Bryansk
      2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
      1 fighter moved from 92 Sea Zone to 97 Sea Zone
      1 fighter moved from 92 Sea Zone to 97 Sea Zone
      1 cruiser moved from 92 Sea Zone to 97 Sea Zone
      1 infantry moved from Algeria to 92 Sea Zone
      1 artillery moved from Algeria to 92 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
      1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
      1 armour moved from Tobruk to Egypt
      1 cruiser moved from 92 Sea Zone to 96 Sea Zone
      2 battleships moved from 92 Sea Zone to 96 Sea Zone
      1 carrier moved from 92 Sea Zone to 96 Sea Zone
      1 bomber moved from Gibraltar to Bryansk
      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
      2 fighters moved from United Kingdom to GibraltarCombat - British
      Battle in Cyprus
        British attack with 1 artillery and 1 infantry
        Italians defend with 1 infantry
        British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
        Casualties for British: 1 infantry
        Casualties for Italians: 1 infantry
      Battle in 97 Sea Zone
        British attack with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
        Germans defend with 1 submarine; Italians defend with 1 destroyer and 1 transport
        British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
        Casualties for Germans: 1 submarine
        Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
      3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
      1 fighter moved from Gibraltar to Egypt
      2 infantry moved from Anglo Egyptian Sudan to Egypt
      2 aaGuns, 2 artilleries and 13 infantry moved from West India to Eastern Persia
      1 aaGun, 1 artillery and 4 infantry moved from Tobruk to Alexandria
      1 armour moved from Gibraltar to 91 Sea Zone
      1 artillery moved from Gibraltar to 91 Sea Zone
      2 infantry moved from Gibraltar to 91 Sea Zone
      1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
      1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
      1 mech_infantry moved from Egypt to Trans-Jordan
      1 infantry moved from Persia to Northwest Persia
      1 mech_infantry moved from Persia to Northwest Persia
      1 armour moved from Persia to Northwest PersiaPlace Units - British
      1 transport placed in 71 Sea Zone
      1 artillery and 1 infantry placed in Union of South Africa
      2 fighters and 1 infantry placed in EgyptTurn Complete - British
      British collect 34 PUs; end with 34 PUs total
      Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
      Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
      Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
      3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Rostov
      1 bomber moved from Southern Italy to Rostov
      3 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
      Battle in Rostov
        Italians attack with 3 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
        Russians defend with 3 artilleries and 2 infantry
        Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
        Casualties for Italians: 1 infantry
        Casualties for Russians: 3 artilleries and 2 infantry
      Battle in 97 Sea Zone
        Italians attack with 3 fighters
        British defend with 1 cruiser, 1 destroyer and 1 submarine
        1 submarine owned by the British Submerged
        Italians win with 2 fighters remaining. Battle score for attacker is 10
        Casualties for Italians: 1 fighter
        Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Italians
      1 aaGun moved from Ukraine to Rostov
      1 bomber moved from Rostov to Bessarabia
      1 mech_infantry moved from Yugoslavia to Romania
      1 mech_infantry moved from Southern Italy to Yugoslavia
      2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
      3 infantry placed in Southern Italy
      1 submarine placed in 97 Sea ZoneTurn Complete - Italians
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
      Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total