@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 9 destroyers, 3 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
this is pretty straight forward, you just want to do best def to get this done faster? it’s a 90% battle for me which I’m infamous for losing on a regular basis
Yes, do a max defense. Keep one DD before you take CC, air, BB, if you keep sub(s).
actually it’s gotten tricky unexpectedly :lol:
I got 5 hits in around 2, you have:
5 fighters, 1 tac, 1 tipped battleship, 1 tipped carrier, 1 crusier, 1 destroyer
I still have 3 subs before you roll your round 2
I guess its not that tricky, I assume you just lose your ships since its still best def and I’m unlikely going to retreat or you win?
Lose DD, CC, AC, Tac and ftr
since you kept your battleship, still need to ask to be sure
round 3 I got 4 hits, you have tipped battleship, 4 fighters
I kept 1 sub which missed, I still have 1 destroyer, 1 cruiser, and my air
Kill BB now pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 9 destroyers, 3 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 1 cruiser, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 4 submarines
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
2 submarines placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 9 destroyers, 3 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 1 cruiser, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 4 submarines
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
2 submarines placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
there’s a slight edit, shouldn’t affect the italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 9 destroyers, 3 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 1 cruiser, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 4 submarines
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
2 submarines placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
sorry last edit, again shouldn’t affect italians so I can just edit on anzac if you like. the fighter lands in uk instead of the us carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Western Germany : 1 fighter
Holland Belgium : 1 artillery
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 74
Russians : 24 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Western Germany : 1 fighter
Holland Belgium : 1 artillery
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 74
Russians : 24 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The latter with the fighter in uk.
wtf I’m really getting sick of this 4,4,6,6,6,6,3,4,4,2 then 6,6 :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to 25 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French