TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
10 infantry moved from Eastern Poland to Western Ukraine
9 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
15 artilleries, 7 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Egypt to Iraq
Combat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 15 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 10 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 15 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 10 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Western Germany
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Iraq to Greece
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in France
Germans undo move 3.
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
8 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Kansu
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 mech_infantrys moved from Hopei to Sikang
1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to India
2 fighters moved from 41 Sea Zone to 44 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 41 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 2 destroyers and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Shan State
3 artilleries and 2 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Suiyuyan to Shensi
1 aaGun moved from Chahar to Hopei
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
1 bomber moved from India to Shan State
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Northern Territory to Queensland
Place Units - Americans
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
3 artilleries moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 6 artilleries and 8 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 6 mech_infantrys
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Persia to 81 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 artillery placed in Iraq
2 infantry placed in Iraq
2 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Greece to Iraq
Combat - Italians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Ukraine
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Morocco
1 bomber moved from Iraq to Alexandria
2 armour and 2 infantry moved from Egypt to Alexandria
1 aaGun and 2 artilleries moved from Eastern Poland to Bessarabia
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Algeria
Non Combat Move - Germans
1 bomber moved from United Kingdom to France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine
1 bomber moved from Greece to France
1 tactical_bomber moved from Germany to France
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to France
1 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 transport moved from 125 Sea Zone to 127 Sea Zone
3 aaGuns, 9 armour, 15 artilleries, 11 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Egypt to Alexandria
1 submarine moved from 124 Sea Zone to 119 Sea Zone
2 bombers moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Rostov
4 fighters and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 artilleries and 8 infantry moved from Russia to Bryansk
8 infantry moved from Samara to Russia
12 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
4 fighters and 1 tactical_bomber moved from Rostov to Bryansk
6 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 artillery and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Siberia to Amur
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Kweichow to Kansu
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Yenisey to Timguska
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 carriers moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 aaGun moved from Hopei to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 transports moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine
Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Germans
Americans win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for French: 1 fighter
Casualties for Americans: 2 carriers, 4 destroyers and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 25 PUs;
British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 8 infantry moved from Trans-Jordan to Egypt
2 infantry and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from 81 Sea Zone to Egypt
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 6 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 6 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Persia to Iraq
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 armour and 2 infantry moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Ukraine
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Tobruk
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
sorry, been super busy, will get move up tonight or tomorrow
No worries, it’s all good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
So I’ll just go for Germany then and assume you’re finished with France?
yeah whoops sorry, just go as G