just posted an edit, plz use latest. thanks
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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WOW!!!
-9 instead ov +72 TUV, on average. What a blow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
1 armour and 1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
3 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 6 infantry moved from Norway to Finland
Germans take Finland from Russians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Smolensk to Vologda
2 bombers moved from Western Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 26 artilleries and 46 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Rostov
1 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
7 infantry moved from Poland to Eastern Poland
2 bombers moved from Vologda to Bryansk
1 fighter moved from France to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 4 submarines placed in 112 Sea Zone
3 infantry placed in Western Ukraine
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tambov from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Japanese to Russians
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Russia to NovosibirskPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 5 infantry moved from India to 39 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
2 marines moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
2 marines moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
8 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Caroline Islands
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Siberia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 5 infantry
ANZAC defend with 4 infantry
ANZAC win with 3 infantry remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Tambov
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
5 submarines moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 11 carriers, 8 destroyers, 12 fighters, 6 infantry, 1 marine, 15 submarines, 9 tactical_bombers and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Nenetsia to SmolenskPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 submarines and 1 transport placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
Japanese undo move 3.
1 transport placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
forgot to attack the tr so took them out with a bomber forgot to attack the dd 16
aaa: 1@2 18@3:
aaa: 1@2:
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Rolls: 1@2 18@3; Total Hits: 61@2: (4)18@3: (5, 3, 6, 4, 1, 2, 2, 6, 6, 5, 6, 5, 5, 2, 6, 3, 6, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 fighter moved from British Guiana to Gibraltar
3 armour and 3 infantry moved from Central United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to French Guiana
1 bomber moved from Russia to Ukraine
5 artilleries and 5 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 armour moved from Buryatia to Siberia
1 marine moved from Sakha to Siberia
1 artillery, 2 marines and 1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Quebec to Newfoundland Labrador
British take Newfoundland Labrador from Italians
1 armour moved from New Brunswick Nova Scotia to Eastern United StatesCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Gibraltar
Americans attack with 3 armour, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 harbour, 4 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -21
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 1 fighter and 3 infantry
Battle in Amur
Americans attack with 1 artillery, 2 marines and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 1 marine
Japanese defend with 1 artillery
Americans win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Russia
1 aaGun moved from Novgorod to Archangel
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 106 Sea Zone
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
3 infantry moved from Samara to RussiaCombat - British
Non Combat Move - British
Place Units - British
1 armour placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,6
British collect 10 PUs (6 lost to blockades); end with 10 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 destroyers and 9 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 bomber moved from French Central Africa to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer and 3 transports
Italians win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transportsNon Combat Move - Italians
3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from Southern Italy to Northern Italy
4 fighters moved from Northern Italy to 109 Sea Zone
1 armour, 2 carriers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
2 bombers moved from 91 Sea Zone to Algeria
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from Baltic States to Eastern PolandPlace Units - Italians
3 submarines placed in 110 Sea Zone
3 submarines placed in 93 Sea Zone
Italians undo move 2.
2 destroyers and 1 submarine placed in 93 Sea Zone
5 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 46 PUs; end with 46 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 64 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
4 fighters moved from Hawaiian Islands to Queensland
2 artilleries and 2 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 5 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Kazakhstan
7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 4 infantry, 4 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 2 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Novgorod
Battle in Eire
Battle in Scotland
Battle in Kazakhstan
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win, taking Novgorod from Russians, taking Eire from British, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 7 infantry
British defend with 1 infantry
Germans win, taking Belarus from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Kazakhstan to YunnanPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Ukraine
5 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Tambov from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tambov to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 fighters moved from Japan to Amur
1 mech_infantry moved from Manchuria to Amur
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
4 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
3 armour moved from Yakut S.S.R. to Amur
1 armour moved from Yakut S.S.R. to Amur
2 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Dutch New Guinea
Battle in Amur
Japanese attack with 4 armour, 4 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 2 marines and 1 mech_infantry
Japanese win, taking Solomon Islands from ANZAC, taking Dutch New Guinea from Americans, taking Amur from Russians with 4 armour, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 artillery, 2 marines and 1 mech_infantry
Battle in New Britain
Battle in Buryatia
Japanese attack with 4 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Buryatia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 3 marines
ANZAC defend with 3 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 3 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from Amur to Korea
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 carriers moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 72 PUs (7 lost to blockades); end with 72 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 armour moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 bomber moved from Russia to Ukraine
5 artilleries and 5 infantry moved from Archangel to Vologda
2 bombers moved from United Kingdom to Western Germany
5 fighters moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Newfoundland Labrador to QuebecCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans retreated to 26 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
2 bombers moved from Western Germany to United Kingdom
1 aaGun moved from Archangel to Vologda
3 fighters moved from 30 Sea Zone to Hawaiian Islands
6 fighters moved from 31 Sea Zone to Hawaiian Islands
7 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 10 carriers, 1 cruiser and 11 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 47 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to New South Wales
1 fighter moved from 49 Sea Zone to FijiPlace Units - Americans
4 fighters placed in Eastern United States
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to Scotland
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Japanese
1 artillery and 1 infantry moved from Archangel to VologdaCombat - British
Battle in Scotland
British attack with 6 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,3,4,5,1,1,1,4,6,5,1,4,6,6,5,1,4,5,6,5,6,1,5,2,5,2,3,2,6,5,4,2,6,6,1
British collect 8 PUs (8 lost to blockades); end with 9 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in French MadagascarNon Combat Move - Italians
2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Samara
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
5 submarines moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Algeria to French West Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 submarines placed in 110 Sea Zone
1 transport placed in 98 Sea Zone
1 carrier and 1 destroyer placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 48 PUs; end with 48 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 66 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 3 artilleries, 5 fighters, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 63 Sea Zone to 28 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs





