@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
'16L souL (Axis) v. Odonis (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Greece
Battle in Southern FranceNon Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to Egypt
1 battleship, 4 carriers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
3 destroyers moved from 110 Sea Zone to 92 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
3 fighters moved from 92 Sea Zone to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Norway to Finland
1 armour moved from Korea to Buryatia
1 fighter moved from Tsinghai to UralsPlace Units - Americans
3 artilleries, 1 bomber, 3 fighters and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Central United States
3 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kansu
3 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Germans to British
EDIT: Adding units owned by British to Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Eastern Persia
1 bomber moved from Tsinghai to EgyptPlace Units - British
3 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 bomber and 3 fighters moved from Persia to Syria
1 mech_infantry moved from Persia to Syria
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Persia, round 2 : 2/4 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 bomber and 3 fighters moved from Syria to Iraq
2 fighters moved from Eastern Persia to Iraq
1 armour moved from Caucasus to Iraq
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Western Germany
1 artillery and 5 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from 97 Sea Zone to IraqPlace Units - Italians
1 infantry placed in Caucasus
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour and 1 mech_infantry
Cyprus : 1 flag
Syria : 1 flag, 1 mech_infantry
Western Germany : 2 artilleries, 6 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 20 infantry
Belarus : 1 infantry
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 factory_minor and 1 infantry
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 artillery and 1 infantry
Iraq : 1 armour, 1 bomber and 7 fighters
Eastern Persia : 1 flag, 1 artillery
Persia : 2 aaGuns
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 86
Russians : 14 / 0
Japanese : 0 / 0
Americans : 67 / 92
Chinese : 23 / 29
British : 39 / 41
UK_Pacific : 27 / 32
Italians : 16 / 16
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Northern ItalyCombat - ANZAC
Battle in Northern Italy
ANZAC attack with 1 artillery and 2 infantry
Italians defend with 1 factory_major and 1 infantry
ANZAC converts factory_major into different units
ANZAC win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 fighters moved from Central America to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 tactical_bomber moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Shan State to India
2 fighters moved from Japan to Hawaiian IslandsPlace Units - ANZAC
1 bomber and 2 tactical_bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bulgaria to Greece
11 bombers moved from Iraq to Greece
2 bombers moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Southern France
2 artilleries moved from France to Normandy Bordeaux
7 infantry moved from France to Normandy Bordeaux
5 infantry moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Greece
Germans attack with 11 bombers and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 bombers and 2 infantry in Greece, round 2 : 7/13 hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 11 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 6 infantry
ANZAC defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 6 infantry in Northern Italy, round 2 : 0/6 hits
ANZAC roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Northern Italy
4 infantry owned by the Germans retreated to Western Germany
ANZAC win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/12 hits
British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/10 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/10 hits
British roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 2/9 hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 4/8 hits
British roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 4/7 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 7 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits
British roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 1/4 hits
British roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
Germans win, taking Karelia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 2 artilleries, 2 bombers and 5 infantry
French defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 2 bombers and 5 infantry in Southern France, round 2 : 3/9 hits
Americans roll dice for 3 artilleries and 5 infantry in Southern France, round 2 : 3/8 hits
3 infantry owned by the Americans and 3 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 3/6 hits
Americans roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans roll dice for 2 artilleries and 2 bombers in Southern France, round 4 : 2/4 hits
Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Germans
2 bombers moved from Southern France to Southern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
6 infantry moved from Western Germany to France
2 infantry moved from Germany to Slovakia Hungary
4 armour and 3 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
11 bombers moved from Greece to Trans-Jordan
1 armour moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Smolensk to Trans-Jordan
3 aaGuns moved from Volgograd to Rostov
14 artilleries and 19 infantry moved from Smolensk to Bryansk
2 infantry moved from Germany to Poland
3 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Trans-JordanPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,5,4,2,3,6,5,5,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 6 armour, 13 bombers, 4 fighters, 3 infantry and 6 mech_infantrys
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Poland : 2 infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry
Southern Italy : 4 bombers
Belarus : 1 flag
Karelia : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 14 artilleries and 19 infantry
Rostov : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 factory_minor and 1 infantry
Iraq : 1 flag, 4 armour and 1 factory_minor
Northwest Persia : 1 flag, 4 armour and 11 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 85
Russians : 14 / 0
Japanese : 0 / 0
Americans : 62 / 92
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 12 / 16
ANZAC : 28 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Samara
1 aaGun moved from Urals to VologdaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Urals to Karelia
1 artillery and 2 infantry moved from Finland to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Urals to Karelia
1 artillery and 2 infantry moved from Finland to KareliaCombat - Americans
Battle in Karelia
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 fighters moved from United Kingdom to Finland
8 fighters moved from Gibraltar to Egypt
5 fighters moved from 93 Sea Zone to Egypt
1 battleship, 4 carriers, 1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers and 3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 armour
EDIT: Adding units owned by Americans to Yenisey: 1 armour
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
4 fighters moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
4 fighters moved from India to Eastern PersiaCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Eastern Persia
British attack with 1 armour, 4 fighters and 3 mech_infantrys
Italians defend with 1 artillery
British win, taking Eastern Persia from Italians with 1 armour, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters moved from Eastern Persia to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Finland
1 bomber moved from Caucasus to TsinghaiPlace Units - British
2 fighters placed in Egypt
1 fighter placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
1 harbour placed in SumatraTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
northern italy, 4 inf 2 art from so. italy.
a
Rolls: 2@1 4@2; Total Hits: 12@1: (3, 5)4@2: (6, 4, 1, 4)
d
Rolls: 3@2; Total Hits: 13@2: (2, 5, 3) -
a
Rolls: 1@1 4@2; Total Hits: 11@1: (3)4@2: (4, 6, 4, 2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
a
Rolls: 4@2; Total Hits: 14@2: (1, 6, 6, 3)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 armour and 5 fighters moved from Iraq to Eastern PersiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Italians attack with 1 armour and 5 fighters
British defend with 1 armour and 3 mech_infantrys
Italians roll dice for 1 armour and 5 fighters in Eastern Persia, round 2 : 4/6 hits
British roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/4 hits
3 mech_infantrys owned by the British, 1 armour owned by the Italians and 1 armour owned by the British lost in Eastern Persia
Italians win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Italy: 1 artillery and 2 infantry
EDIT: Changing ownership of Northern Italy from ANZAC to Italians
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
5 fighters moved from Eastern Persia to Iraq
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Syria to Trans-Jordan
2 aaGuns moved from Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Western Germany to PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour and 2 mech_infantrys
Cyprus : 1 flag
Syria : 1 flag
Western Germany : 2 artilleries and 6 infantry
Poland : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 18 infantry
Eastern Poland : 1 flag
Novgorod : 1 infantry
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 artillery and 1 infantry
Iraq : 2 aaGuns and 5 fighters
Northwest Persia : 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 58 / 85
Russians : 17 / 0
Japanese : 0 / 0
Americans : 63 / 88
Chinese : 23 / 29
British : 33 / 33
UK_Pacific : 27 / 32
Italians : 16 / 10
ANZAC : 24 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to Persia
1 fighter moved from Egypt to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to Persia
1 fighter moved from Egypt to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
ANZAC win, taking Persia from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Persia to Eastern Persia
2 tactical_bombers moved from Queensland to Shan State
1 bomber moved from Queensland to India
2 fighters moved from Hawaiian Islands to Southeast Mexico
1 artillery and 1 infantry moved from Central America to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Central America to Gibraltar
3 fighters moved from Gibraltar to Egypt
2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 2 fighters placed in JapanTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs





