@simon33 Scramble?
'16L souL (Axis) v. Odonis (Allies +23)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Trans-Jordan
5 fighters moved from Persia to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Rostov to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 6 fighters and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber, 6 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 5/8 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Trans-Jordan
Italians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber and 5 fighters moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to PersiaPlace Units - Italians
1 armour placed in Caucasus
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Western Germany : 1 fighter
Germany : 2 artilleries and 5 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
Crete : 1 flag
Iraq : 1 fighter
Persia : 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 mech_infantrys
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 57 / 88
Russians : 14 / 0
Japanese : 0 / 0
Americans : 64 / 89
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 27 / 32
Italians : 16 / 15
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern Persia to Trans-Jordan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Eastern Persia to EgyptPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 fighters placed in JapanTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Belarus to Novgorod
1 armour moved from Iraq to Syria
Germans take Syria from Americans
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Americans
1 armour moved from Kazakhstan to Caucasus
1 bomber moved from Western Germany to 125 Sea Zone
3 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
2 bombers and 2 fighters moved from Iraq to Trans-Jordan
11 bombers and 3 fighters moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Eastern Persia
Germans attack with 11 bombers, 3 fighters and 5 mech_infantrys
British defend with 1 armour, 2 fighters and 7 mech_infantrys; ANZAC defend with 1 fighter
Germans roll dice for 11 bombers, 3 fighters and 5 mech_infantrys in Eastern Persia, round 2 : 12/19 hits
British roll dice for 1 armour, 3 fighters and 7 mech_infantrys in Eastern Persia, round 2 : 6/11 hits
5 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the British, 1 armour owned by the British and 1 fighter owned by the ANZAC lost in Eastern Persia
Germans win with 11 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for British: 1 armour, 2 fighters and 7 mech_infantrys
Casualties for ANZAC: 1 fighter
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 2/5 hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 0/6 hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 1/5 hits
British roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Trans-Jordan
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
2 bombers and 2 fighters moved from Trans-Jordan to Iraq
3 armour moved from Northwest Persia to Iraq
11 bombers and 2 fighters moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Russia to Smolensk
14 artilleries moved from Belarus to Smolensk
13 infantry moved from Belarus to Smolensk
2 armour and 7 mech_infantrys moved from Belarus to Rostov
1 bomber moved from Archangel to Smolensk
2 artilleries moved from Western Germany to France
8 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 armour moved from Syria to Iraq
1 bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from Iraq to Southern ItalyPlace Units - Germans
2 bombers placed in Western Germany
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 artillery and 2 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 12 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 13 infantry
Germany : 1 factory_major and 7 infantry
Southern Italy : 2 bombers and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour, 1 factory_minor and 9 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 armour
Smolensk : 14 artilleries, 1 bomber and 19 infantry
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 factory_minor
Iraq : 1 flag, 4 armour, 11 bombers, 1 factory_minor, 4 fighters and 3 infantry
Northwest Persia : 1 flag, 1 armour and 4 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 86
Russians : 12 / 0
Japanese : 0 / 0
Americans : 62 / 89
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 27 / 32
Italians : 16 / 15
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 tactical_bomber moved from Nenetsia to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 tactical_bomber moved from Nenetsia to RussiaCombat - Russians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 6 damage total.Non Combat Move - Russians
1 tactical_bomber moved from Russia to Urals
1 aaGun and 1 fighter moved from Nenetsia to Urals
3 aaGuns, 3 artilleries and 28 infantry moved from Vologda to SamaraTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Japanese
Turn Complete - Japanese
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Greece
Battle in Southern FranceNon Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to Egypt
1 battleship, 4 carriers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
3 destroyers moved from 110 Sea Zone to 92 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
3 fighters moved from 92 Sea Zone to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Norway to Finland
1 armour moved from Korea to Buryatia
1 fighter moved from Tsinghai to UralsPlace Units - Americans
3 artilleries, 1 bomber, 3 fighters and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Central United States
3 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kansu
3 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Germans to British
EDIT: Adding units owned by British to Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Eastern Persia
1 bomber moved from Tsinghai to EgyptPlace Units - British
3 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 bomber and 3 fighters moved from Persia to Syria
1 mech_infantry moved from Persia to Syria
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Persia, round 2 : 2/4 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 bomber and 3 fighters moved from Syria to Iraq
2 fighters moved from Eastern Persia to Iraq
1 armour moved from Caucasus to Iraq
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Western Germany
1 artillery and 5 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from 97 Sea Zone to IraqPlace Units - Italians
1 infantry placed in Caucasus
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour and 1 mech_infantry
Cyprus : 1 flag
Syria : 1 flag, 1 mech_infantry
Western Germany : 2 artilleries, 6 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 20 infantry
Belarus : 1 infantry
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 factory_minor and 1 infantry
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 artillery and 1 infantry
Iraq : 1 armour, 1 bomber and 7 fighters
Eastern Persia : 1 flag, 1 artillery
Persia : 2 aaGuns
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 86
Russians : 14 / 0
Japanese : 0 / 0
Americans : 67 / 92
Chinese : 23 / 29
British : 39 / 41
UK_Pacific : 27 / 32
Italians : 16 / 16
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Northern ItalyCombat - ANZAC
Battle in Northern Italy
ANZAC attack with 1 artillery and 2 infantry
Italians defend with 1 factory_major and 1 infantry
ANZAC converts factory_major into different units
ANZAC win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 fighters moved from Central America to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 tactical_bomber moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Shan State to India
2 fighters moved from Japan to Hawaiian IslandsPlace Units - ANZAC
1 bomber and 2 tactical_bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bulgaria to Greece
11 bombers moved from Iraq to Greece
2 bombers moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Southern France
2 artilleries moved from France to Normandy Bordeaux
7 infantry moved from France to Normandy Bordeaux
5 infantry moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Greece
Germans attack with 11 bombers and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 bombers and 2 infantry in Greece, round 2 : 7/13 hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 11 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 6 infantry
ANZAC defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 6 infantry in Northern Italy, round 2 : 0/6 hits
ANZAC roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Northern Italy
4 infantry owned by the Germans retreated to Western Germany
ANZAC win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/12 hits
British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 2/10 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/10 hits
British roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 2/9 hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 4/8 hits
British roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 4/7 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry
Casualties for British: 3 artilleries and 7 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 0/4 hits
British roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 3 : 1/4 hits
British roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
Germans win, taking Karelia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 2 artilleries, 2 bombers and 5 infantry
French defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 2 bombers and 5 infantry in Southern France, round 2 : 3/9 hits
Americans roll dice for 3 artilleries and 5 infantry in Southern France, round 2 : 3/8 hits
3 infantry owned by the Americans and 3 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 3/6 hits
Americans roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans roll dice for 2 artilleries and 2 bombers in Southern France, round 4 : 2/4 hits
Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Germans
2 bombers moved from Southern France to Southern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
6 infantry moved from Western Germany to France
2 infantry moved from Germany to Slovakia Hungary
4 armour and 3 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
11 bombers moved from Greece to Trans-Jordan
1 armour moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Smolensk to Trans-Jordan
3 aaGuns moved from Volgograd to Rostov
14 artilleries and 19 infantry moved from Smolensk to Bryansk
2 infantry moved from Germany to Poland
3 infantry moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Trans-JordanPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,5,4,2,3,6,5,5,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 6 armour, 13 bombers, 4 fighters, 3 infantry and 6 mech_infantrys
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Poland : 2 infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry
Southern Italy : 4 bombers
Belarus : 1 flag
Karelia : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 14 artilleries and 19 infantry
Rostov : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 factory_minor and 1 infantry
Iraq : 1 flag, 4 armour and 1 factory_minor
Northwest Persia : 1 flag, 4 armour and 11 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 85
Russians : 14 / 0
Japanese : 0 / 0
Americans : 62 / 92
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 12 / 16
ANZAC : 28 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Samara
1 aaGun moved from Urals to VologdaTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Urals to Karelia
1 artillery and 2 infantry moved from Finland to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Urals to Karelia
1 artillery and 2 infantry moved from Finland to KareliaCombat - Americans
Battle in Karelia
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Americans win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 fighters moved from United Kingdom to Finland
8 fighters moved from Gibraltar to Egypt
5 fighters moved from 93 Sea Zone to Egypt
1 battleship, 4 carriers, 1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers and 3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 armour
EDIT: Adding units owned by Americans to Yenisey: 1 armour
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs