i saw dice were rolled a while earlier, but i see no post yet. just double checking it wasn’t forgotten. thanks
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from 98 Sea Zone to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Italians win, taking Yugoslavia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 armour, 3 artilleries and 3 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Greece to Albania
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 artilleries and 7 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 75 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea ZonePlace Units - Germans
1 carrier placed in 113 Sea Zone
1 artillery and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Samara to Volgograd
1 infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Samara to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
4 mech_infantrys moved from Eastern Poland to Novgorod
6 infantry moved from Samara to Vologda
6 infantry moved from Samara to Volgograd
5 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Samara to Vologda
4 infantry moved from Samara to Volgograd
2 artilleries moved from Russia to Vologda
1 fighter moved from Eastern Poland to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 12 infantry and 5 mech_infantrys
Japanese defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Japanese with 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bulgaria from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Caucasus
Russians attack with 2 mech_infantrys
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Vologda
Russians attack with 2 artilleries and 8 infantry
Japanese defend with 2 infantry
Russians win, taking Vologda from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Vologda
3 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries moved from Eastern Poland to BelarusPlace Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 armour, 3 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
9 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from India to West India
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
2 artilleries and 1 infantry moved from Kansu to Novosibirsk
1 armour and 7 mech_infantrys moved from Kansu to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Yunnan to Samara
1 infantry moved from Nenetsia to Archangel
Japanese take Archangel from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Battle in Midway
Battle in Wake Island
Battle in West India
Japanese attack with 9 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking West India from UK_Pacific with 9 armour, 5 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 6 armour and 15 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 6 armour and 14 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Japanese attack with 1 bomber
Russians defend with 2 aaGuns
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGunsNon Combat Move - Japanese
1 bomber moved from Samara to Sikang
2 armour moved from Kweichow to Sikang
1 mech_infantry moved from Kiangsu to Kweichow
3 armour moved from Yunnan to India
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Chahar to Kansu
1 armour moved from Soviet Far East to Siberia
2 armour moved from Siberia to Ulaanbaatar
1 fighter and 2 tactical_bombers moved from Siberia to Japan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 mech_infantrys moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from Burma to IndiaPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in India
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Japanese collect 84 PUs (1 lost to blockades); end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 marine moved from Western United States to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Midway
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 1 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Midway from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Wake Island from Japanese with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from Wake Island to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 2 marines and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
1 fighter moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
7 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Japanese
1 artillery and 2 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 fighter moved from Gibraltar to United KingdomCombat - British
Battle in Egypt
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter and 3 infantryNon Combat Move - British
2 fighters moved from Egypt to 81 Sea Zone
3 aaGuns and 10 infantry moved from Eastern Persia to Persia
2 artilleries moved from Persia to IraqPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in PersiaTurn Complete - British
British collect 23 PUs; end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from Albania to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
2 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery and 3 infantry
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Morocco
Battle in Algeria
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Morocco from Americans, taking Algeria from British, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Bulgaria
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Italians win, taking Bulgaria from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Slovakia Hungary
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Slovakia Hungary to Western Germany
2 fighters moved from Bulgaria to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Normandy Bordeaux to Southern France
1 armour and 1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 110 Sea Zone
3 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 mech_infantrys placed in Union of South AfricaTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 bomber moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
retreated to 54 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 2 submarines
ANZAC win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
3 infantry moved from Germany to Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking 125 Sea Zone from Americans, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Northern Italy
3 aaGuns, 1 armour, 23 artilleries, 40 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
2 bombers moved from Poland to Western Germany
1 carrier and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 115 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 mech_infantrys moved from Romania to Bulgaria
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bulgaria
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Eastern Poland to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Vologda to Archangel
2 artilleries moved from Belarus to Archangel
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 armour moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 1 infantry moved from Vologda to UralsCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 artilleries
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Archangel
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Archangel from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
Russians win, taking Bulgaria from Italians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine
1 armour and 7 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
2 aaGuns and 10 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun and 3 artilleries moved from Eastern Poland to Western Ukraine
3 artilleries moved from Bryansk to Western Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Vologda to Russia
7 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Russians
3 artilleries placed in Volgograd
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 infantry, 13 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone
9 armour, 5 artilleries, 8 infantry and 6 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
5 armour and 12 mech_infantrys moved from Kazakhstan to Eastern Persia
1 bomber moved from Kweichow to Evenkiyskiy
1 armour moved from Kansu to Evenkiyskiy
1 bomber moved from Sikang to Eastern Poland
2 fighters and 1 tactical_bomber moved from Kweichow to Novosibirsk
2 armour moved from Sikang to NovosibirskCombat - Japanese
Battle in Solomon Islands
Battle in New Britain
Battle in Eastern Persia
Japanese attack with 14 armour, 5 artilleries, 8 infantry and 18 mech_infantrys
British defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC, taking Eastern Persia from British with 14 armour, 5 artilleries, 8 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 2 armour
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Caucasus
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 armour
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Poland
Japanese attack with 1 bomber
Americans defend with 2 bombers
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
3 mech_infantrys moved from Burma to India
3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from India to West India
3 armour moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu
3 mech_infantrys moved from Chahar to Kansu
2 armour moved from Ulaanbaatar to Yenisey
1 bomber moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Kansu
3 armour moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Szechwan
3 armour moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Kiangsu
1 armour moved from Siberia to UlaanbaatarPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 armour placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 80 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
7 transports moved from 110 Sea Zone to 109 Sea Zone
7 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 92 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser and 7 transports
Italians defend with 1 destroyer
Americans win with 1 bomber, 3 carriers, 1 cruiser and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win, taking Normandy Bordeaux from Italians with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from 47 Sea Zone to Fiji
4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
6 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
10 infantry moved from Persia to Northwest PersiaCombat - British
Non Combat Move - British
3 aaGuns moved from Persia to Northwest PersiaPlace Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2
British collect 19 PUs (1 lost to blockades); end with 19 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Northern Italy to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from 97 Sea Zone to Bulgaria
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Western Germany to Bulgaria
3 armour, 1 artillery and 3 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 2 mech_infantrys
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Gibraltar
Italians attack with 4 artilleries, 2 fighters and 4 infantry
British defend with 1 harbour; Americans defend with 1 aaGun, 2 artilleries, 1 fighter and 2 infantry
Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 aaGun, 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns moved from Germany to Western Germany
3 fighters moved from Bulgaria to Northern Italy
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Italians
3 infantry placed in Egypt
1 bomber and 2 infantry placed in Southern Italy
1 carrier and 1 transport placed in 95 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Germany to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 artillery and 15 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries and 1 mech_infantry
Battle in Romania
Germans attack with 1 artillery and 19 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 1 artillery and 19 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany
7 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Novgorod to 113 Sea Zone
2 carriers, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs





