Yes, hard decisions in E Poland. Glad the game is underway!
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 marine
Germans destroys 38PUs while taking British capital
Germans win, taking United Kingdom from British with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 marineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 artilleries moved from Western Germany to Germany
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 2 artilleries, 21 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Greece to 97 Sea ZonePlace Units - Germans
8 artilleries and 2 infantry placed in Germany
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in France
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 9 transports
EDIT: Turning off Edit Mode
Germans undo move 2.
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 9 transports
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Poland
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 submarine moved from 112 Sea Zone to 119 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 mech_infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Poland
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun, 6 artilleries and 3 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Russia to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
3 infantry moved from Hopei to Shensi
1 armour and 1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from French with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsi to Japan
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to Kiangsu
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to Japan
2 bombers moved from Kansu to YunnanPlace Units - Japanese
1 harbour placed in Hainan
1 submarine placed in 37 Sea Zone
1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Hawaiian Islands to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 39 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Guam
Battle in United Kingdom
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking United Kingdom from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to 109 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to India
1 infantry moved from Kenya to EthiopiaCombat - British
Battle in Iraq
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Greece to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 110 Sea Zone to 119 Sea ZoneCombat - Italians
Battle in 119 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Cyprus
Battle in Crete
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 84 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Iraq
1 fighter moved from Syria to IraqPlace Units - Italians
1 factory_minor placed in Egypt
2 artilleries, 4 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,3,3,5,4,1
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Caroline Islands
2 fighters moved from New South Wales to Queensland
3 artilleries and 4 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 8 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Norway from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans destroys 34PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Western Germany to Holland Belgium
8 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Poland to Western Germany
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,1,1,5,5,2
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Russia to Belarus
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 artilleries placed in Ukraine
Russians undo move 1.
3 artilleries placed in Novgorod
Russians undo move 1.
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
3 infantry moved from Manchuria to Amur
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Sumatra to 42 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Sumatra to Celebes
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
4 mech_infantrys moved from Kiangsu to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry and 9 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 fighters moved from Iceland to United Kingdom
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Iceland to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in United Kingdom
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking United Kingdom from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win, taking 119 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern United States
2 bombers placed in Eastern United States
5 submarines placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Americans undo move 3.
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 fighter moved from 80 Sea Zone to Iraq
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters and 1 infantry
Italians defend with 1 armour and 1 fighter
British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 fighter
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Iraq to 80 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to 114 Sea ZoneCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 4 infantry
ANZAC defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 84 Sea Zone to 85 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 armour and 1 infantry placed in Egypt
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Kenya
1 fighter moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 21 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in 21 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Norway to Finland
Germans take Finland from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 artillery moved from Germany to PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from Poland to Western Germany
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 factory_minor, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 infantry and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Olgiy to Kansu
12 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Chahar
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 9 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Finland from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
6 infantry moved from Vologda to Archangel
2 aaGuns moved from Novosibirsk to TsinghaiPlace Units - Russians
1 factory_minor placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
2 fighters placed in Russia
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs