@fasthard updated ncm moved 3 trans from 110 to 91
16L G40 Talleyrand19 (Axis) vs WhackaMatt (Allies +20)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
5 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 13 infantry moved from Novgorod to Karelia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Olgiy to Tsagaan Olom
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to NovgorodCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Novgorod to Karelia
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Karelia: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 armour placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
super spaced out and didn’t realize you even had a destroyer in sz6 as I was just moving transports out of there, so rolling for that now, sorry…
for my two battleships and two fighters and one tact, in that order…
Rolling 5d6:
(1, 3, 4, 6, 6) -
for your destro
Rolling 1d6:
(1) -
one hit for you, I tap a battleship
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 111 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 111 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New Zealand to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 mech_infantry moved from Southeast Mexico to Central America
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 86 Sea Zone to 89 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
1 fighter and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 bomber moved from Malta to 97 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 fighter and 2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 transport moved from 44 Sea Zone to 46 Sea Zone
3 fighters moved from Gibraltar to United Kingdom -
Do you scramble in SZ 97?
-
yes scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 9x factory_major, 6x airfield; Remaining resources: 19 PUs;
British buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 17 PUs;Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 bomber moved from Malta to 97 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 fighter and 2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 transport moved from 44 Sea Zone to 46 Sea Zone
3 fighters moved from Gibraltar to United KingdomCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 fighter and 2 transports
Italians win with 2 transports remaining. Battle score for attacker is -2
Casualties for British: 1 bomber
Casualties for Italians: 1 fighter
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
UK_Pacific collect 12 PUs (4 lost to blockades); end with 29 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour and 1 artillery moved from Tunisia to Algeria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for French: 1 infantry
Battle in Syria
Battle in Algeria
Italians attack with 1 armour and 1 artillery
French defend with 2 infantry
Italians win, taking Syria from French, taking Algeria from French with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for French: 2 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
1 armour moved from Greece to Romania
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 1 fighter and 5 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 fighter and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 16 PUs;Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
3 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South AustraliaCombat - ANZAC
Battle in Ethiopia
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Norway to 112 Sea Zone
5 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
5 armour, 7 infantry, 2 mech_infantrys and 7 transports moved from 112 Sea Zone to 119 Sea Zone
5 armour, 7 infantry, 2 mech_infantrys and 7 transports moved from 119 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
5 armour, 7 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to 109 Sea Zone
3 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 fighters moved from France to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour, 9 infantry, 2 mech_infantrys and 4 tactical_bombers
Casualties for British: 5 aaGuns, 3 fighters, 9 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 1 bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 116 Sea Zone to 108 Sea Zone
3 artilleries and 17 infantry moved from Germany to Poland
3 armour moved from Germany to Poland
2 artilleries and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from 109 Sea Zone to Scotland
2 fighters moved from United Kingdom to Scotland
1 armour moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
8 infantry placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
assumed no scramble because I left my fleet with 3 fighters off the coast, but let me know if you want to reroll anything if you would’ve decided differently
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 armour moved from Novgorod to Finland
4 infantry moved from Karelia to Finland
5 infantry moved from Bessarabia to Romania
3 armour and 1 mech_infantry moved from Ukraine to Romania
2 infantry moved from Dzavhan to Yenisey
1 armour and 1 mech_infantry moved from Kansu to Yenisey
2 infantry moved from Tsagaan Olom to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 artillery and 7 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to 99 Sea ZoneCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Romania
Russians attack with 3 armour, 1 artillery, 12 infantry and 1 mech_infantry
Germans defend with 5 infantry; Italians defend with 1 armour
Russians win, taking Romania from Germans with 3 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Karelia to Novgorod
4 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 99 Sea Zone to CyprusPlace Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Kiangsi to Hunan
2 artilleries moved from Kiangsi to Kwangsi
2 fighters moved from Kiangsu to Hunan
2 tactical_bombers moved from Kiangsu to Hunan
3 tactical_bombers moved from Kiangsu to Kwangsi
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to French Indo ChinaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Hopei
1 artillery moved from Chahar to Jehol
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery moved from Manchuria to Jehol
1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
3 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 infantry moved from Sakha to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 factory_minor placed in Manchuria
Japanese undo move 1.
1 factory_minor placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Gibraltar to 108 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter could not land in 108 Sea Zone and was removed
1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 55 Sea Zone to 57 Sea Zone
1 fighter moved from 55 Sea Zone to Western Australia
1 fighter moved from 46 Sea Zone to Western Australia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 10 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Central America to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Yunnan to Kwangsi
2 artilleries and 3 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 2 artilleries
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs





