@TinCanoftheSea No scramble
16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to Finland
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
13 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 9 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone -
Mathematically was it a good idea to attach the Chinese stack?
Need kamikaze and scramble orders for sea zone 6. There is no point in targeting the carriers since most plans can land in Iwo Jima.
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Four on the battleship and two on one of the cruisers.
And by all means scramble the fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to Finland
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
13 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 9 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 4,1,1,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,2
Battle in 96 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 battleship, 1 submarine and 3 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 96 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 31
Casualties for Italians: 1 battleship and 3 transports
Casualties for Americans: 1 fighter
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 6 bombers, 4 carriers, 1 cruiser, 5 destroyers, 14 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 submarines
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 6 bombers, 4 carriers, 1 cruiser, 5 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/27 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 11 fighters in 6 Sea Zone, round 2 : 11/24 hits
8 submarines owned by the Americans, 3 carriers owned by the Americans, 4 carriers owned by the Japanese and 7 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 6 bombers, 1 carrier, 1 cruiser, 5 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 14/27 hits
Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers and 11 fighters in 6 Sea Zone, round 3 : 8/20 hits
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 5 destroyers owned by the Japanese and 8 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 bombers, 1 cruiser, 2 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 11/24 hits
Japanese roll dice for 2 battleships and 3 fighters in 6 Sea Zone, round 4 : 3/5 hits
2 fighters owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 bombers, 1 cruiser, 1 destroyer, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 submarines
Casualties for Americans: 4 carriers, 4 destroyers, 2 fighters and 11 submarinesNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Anhwe
5 bombers moved from 6 Sea Zone to Shantung
12 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
2 fighters moved from 96 Sea Zone to Cyprus
3 fighters moved from 119 Sea Zone to 112 Sea Zone
8 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 submarine placed in 101 Sea Zone
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Shantung : 5 bombers, 12 fighters and 1 tactical_bomber
Anhwe : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Cyprus : 2 fighters
Norway : 1 flag, 1 factory_minor
112 Sea Zone : 3 carriers, 1 cruiser, 3 fighters and 3 transports
119 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 8 submarines
101 Sea Zone : 2 submarines
Finland : 1 flag, 1 armour, 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 19 / 23
Japanese : 20 / 20
Americans : 58 / 84
Chinese : 17 / 24
British : 29 / 29
UK_Pacific : 20 / 25
Italians : 21 / 27
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 18 times
3 was rolled 30 times
4 was rolled 26 times
5 was rolled 36 times
6 was rolled 27 times
Average roll : 3.605
Median : 4.000
Variance : 1.090
Standard Deviation : 1.044
Total rolls : 167Japanese Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.629
Median : 4.000
Variance : 0.689
Standard Deviation : 0.830
Total rolls : 62Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.578
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 102 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries moved from Anhwe to Jehol
7 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Jehol, round 2 : 0/10 hits
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits
2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 3 : 4/8 hits
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 : 1/5 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 2 artilleries and 5 infantry in Jehol, round 4 : 1/7 hits
Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Jehol : 5 artilleries and 8 infantry
Suiyuyan : 1 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 19 / 23
Japanese : 18 / 20
Americans : 58 / 84
Chinese : 19 / 25
British : 29 / 29
UK_Pacific : 20 / 25
Italians : 21 / 27
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 24 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 43 times
6 was rolled 31 times
Average roll : 3.581
Median : 4.000
Variance : 1.015
Standard Deviation : 1.007
Total rolls : 203Japanese Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.603
Median : 4.000
Variance : 0.431
Standard Deviation : 0.656
Total rolls : 73Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Americans Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.578
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 102 -
Mathematically was it a good idea to attach the Chinese stack?
Probably not. But Japan’s on death’s door, so sometimes you just have to do a Hail Mary.
In previous iterations of A&A Japan was always my favourite country to play. I absolutely hate playing Japan in this game. It just plain sucks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Iraq to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
6 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to DenmarkCombat - British
Battle in Denmark
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 3 fighters and 4 infantry in Denmark, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
British roll dice for 3 fighters and 3 infantry in Denmark, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Novosibirsk
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 6 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/11 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 3/10 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Italians: 4 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
5 fighters moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Persia to Russia
1 bomber moved from Novosibirsk to Russia
3 fighters moved from Denmark to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
4 mech_infantrys moved from India to Eastern Persia
4 artilleries and 1 infantry moved from Anhwe to Chahar
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
3 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 artilleries moved from Union of South Africa to RhodesiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Chahar : 4 artilleries and 1 infantry
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
6 Sea Zone : 1 battleship
Belgian Congo : 1 armour and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 2 artilleries and 1 infantry
Norway : 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Denmark : 1 flag, 3 infantry
Ethiopia : 1 flag
Russia : 1 bomber and 1 fighter
112 Sea Zone : 1 fighter and 2 transports
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 4 mech_infantrys
71 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
126 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 73
Russians : 19 / 23
Japanese : 18 / 20
Americans : 58 / 84
Chinese : 19 / 25
British : 33 / 34
UK_Pacific : 20 / 26
Italians : 19 / 27
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 57 times
2 was rolled 37 times
3 was rolled 57 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 54 times
Average roll : 3.609
Median : 4.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 327Null / Other
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3.640
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 75Japanese Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3.640
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 75Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.778
Median : 4.000
Variance : 1.257
Standard Deviation : 1.121
Total rolls : 36Italians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Americans Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.578
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 102 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from Tobruk to Trans-Jordan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 armour moved from Tambov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 2 infantry
British defend with 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
British defend with 1 mech_infantry
1 infantry owned by the Italians retreated to Egypt
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Szechwan to Russia
1 fighter moved from Shan State to Eastern Persia
2 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from New South Wales to 42 Sea Zone
1 fighter moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 aaGun and 1 infantry moved from 79 Sea Zone to West IndiaPlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
ANZAC collect 21 PUs (1 lost to blockades); end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Szechwan : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Philippines : 1 fighter
Celebes : 1 flag
Java : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 submarine
West India : 1 aaGun and 1 infantry
Russia : 2 fighters
Eastern Persia : 1 fighter
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 73
Russians : 17 / 23
Japanese : 18 / 20
Americans : 58 / 84
Chinese : 19 / 25
British : 32 / 34
UK_Pacific : 20 / 26
Italians : 23 / 33
ANZAC : 22 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 17 / 23
Japanese : 18 / 20
Americans : 58 / 84
Chinese : 19 / 25
British : 32 / 34
UK_Pacific : 20 / 26
Italians : 23 / 33
ANZAC : 22 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Southern Italy to Persia
1 bomber moved from Ukraine to Samara
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Algeria to Morocco
Germans take Morocco from French
3 infantry and 2 mech_infantrys moved from Western Germany to Denmark
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Southern France to Denmark
1 bomber moved from Southern Italy to Denmark
3 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Denmark from British with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
5 mech_infantrys moved from Bryansk to Archangel
5 armour moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
8 armour and 9 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Samara to Novgorod
1 bomber moved from Denmark to Novgorod
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 carriers, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Denmark to Germany
4 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 infantry moved from Bryansk to Tambov
3 aaGuns, 9 artilleries and 36 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Novgorod
1 artillery moved from Germany to Western Germany
1 bomber moved from Persia to CaucasusPlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in Western Germany
1 bomber placed in Germany
Germans undo move 5.
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
40 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Samara
4 artilleries moved from Russia to Tambov
4 artilleries moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 8 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 40 infantry in Tambov, round 2 : 9/48 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 8 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits
Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries and 4 infantry in Samara, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 artilleries and 4 infantry in Samara, round 3 : 2/6 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour and 4 mech_infantrys moved from Russia to Tambov
4 aaGuns moved from Russia to Tambov
1 infantry moved from Russia to Vologda
11 infantry moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 armour moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to PersiaPlace Units - Russians
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Bryansk : 2 infantry
Urals : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 4 aaGuns, 1 armour, 8 artilleries, 55 infantry and 5 mech_infantrys
Novosibirsk : 1 infantry
Vologda : 1 infantry
Smolensk : 1 artillery and 3 infantry
Samara : 2 artilleries and 3 infantry
Iraq : 1 flag
Persia : 1 armour and 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 77
Russians : 20 / 24
Japanese : 18 / 20
Americans : 58 / 84
Chinese : 19 / 25
British : 29 / 34
UK_Pacific : 20 / 26
Italians : 21 / 33
ANZAC : 22 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 16 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.367
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 79Germans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.338
Median : 3.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 71Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Manchuria to BuryatiaCombat - Japanese
Non Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,2
Japanese collect 18 PUs (3 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Anhwe to Kansu
5 bombers moved from Shantung to Kansu
12 fighters and 1 tactical_bomber moved from Shantung to Tsinghai
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
2 infantry moved from Finland to Karelia
1 fighter moved from 112 Sea Zone to KareliaCombat - Americans
Battle in Karelia
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Karelia, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kansu
Americans attack with 6 bombers
Japanese defend with 1 infantry
Americans roll dice for 6 bombers in Kansu, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 fighters moved from Karelia to Finland
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
7 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Kansu to Russia
4 bombers moved from Kansu to TsinghaiPlace Units - Americans
1 factory_minor placed in Finland
3 armour placed in Norway
4 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Tsinghai : 4 bombers, 12 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Cyprus : 2 fighters
United Kingdom : 5 bombers
Norway : 1 flag, 3 armour and 1 factory_minor
Karelia : 2 infantry
Russia : 1 bomber
112 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 3 transports
119 Sea Zone : 1 flag
91 Sea Zone : 9 submarines
Finland : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 77
Russians : 18 / 24
Japanese : 21 / 19
Americans : 58 / 83
Chinese : 19 / 25
British : 29 / 34
UK_Pacific : 20 / 26
Italians : 21 / 33
ANZAC : 22 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 29 PUs;
British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
6 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 bomber moved from Russia to Ukraine
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 127 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kazakhstan
British attack with 6 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/8 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Germans defend with 2 infantry
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
1 armour owned by the British and 2 mech_infantrys owned by the British retreated to Belgian Congo
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - British
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 armour and 3 mech_infantrys moved from Northwest Persia to Persia
3 mech_infantrys moved from Eastern Persia to Persia
6 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
4 armour moved from India to Eastern Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Norway to 112 Sea Zone
4 artilleries moved from Chahar to Buyant-Uhaa
1 infantry moved from Chahar to Buyant-UhaaPlace Units - British
2 armour and 1 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armourTerritory Summary for British and UK_Pacific :
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
6 Sea Zone : 1 battleship
Buyant-Uhaa : 4 artilleries and 1 infantry
Belgian Congo : 1 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Ethiopia : 1 flag
Russia : 1 fighter
112 Sea Zone : 3 fighters and 2 transports
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 4 armour
83 Sea Zone : 1 destroyer
Brazil : 1 flag
127 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 7 armour, 1 factory_minor, 6 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Finland : 1 artillery, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 18 / 24
Japanese : 17 / 19
Americans : 58 / 83
Chinese : 23 / 29
British : 29 / 29
UK_Pacific : 20 / 24
Italians : 21 / 33
ANZAC : 22 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.224
Median : 3.000
Variance : 0.896
Standard Deviation : 0.946
Total rolls : 49Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.692
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
I hope Hitler has his bunker ready, the bombers are coming!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Russians
2 armour moved from Caucasus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Manchuria
1 fighter moved from Eastern Persia to Tambov
2 fighters moved from Russia to Tambov
2 fighters moved from Szechwan to Tambov
1 aaGun and 1 infantry moved from West India to 79 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from New South Wales to 42 Sea Zone
1 bomber moved from New South Wales to Shan StatePlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Manchuria : 1 fighter
Szechwan : 2 fighters
Shan State : 1 bomber
India : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier and 2 fighters
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Tambov : 5 fighters
80 Sea Zone : 1 transport
Persia : 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 14 / 24
Japanese : 17 / 19
Americans : 58 / 83
Chinese : 23 / 29
British : 29 / 29
UK_Pacific : 20 / 24
Italians : 25 / 44
ANZAC : 22 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Absolute max defense against any German attack!





