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16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 3 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Norway to Finland
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                13 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                5 bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 9 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from Gibraltar to 96 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 4,1,1,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,2
                Battle in 96 Sea Zone
                    Americans attack with 3 fighters
                    Italians defend with 1 battleship, 1 submarine and 3 transports
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 3 fighters in 96 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 96 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 96 Sea Zone
                        3 transports owned by the Italians lost in 96 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 31
                    Casualties for Italians: 1 battleship and 3 transports
                    Casualties for Americans: 1 fighter
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers, 4 carriers, 1 cruiser, 5 destroyers, 14 fighters, 11 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 submarines
                        Americans roll dice for 11 submarines in 6 Sea Zone, round 2 :  3/11 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Americans roll dice for 6 bombers, 4 carriers, 1 cruiser, 5 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  14/27 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 3 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 11 fighters in 6 Sea Zone, round 2 :  11/24 hits
                        8 submarines owned by the Americans, 3 carriers owned by the Americans, 4 carriers owned by the Japanese and 7 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 6 bombers, 1 carrier, 1 cruiser, 5 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  14/27 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 5 destroyers and 11 fighters in 6 Sea Zone, round 3 :  8/20 hits
                        3 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 5 destroyers owned by the Japanese and 8 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 6 bombers, 1 cruiser, 2 destroyers, 14 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  11/24 hits
                        Japanese roll dice for 2 battleships and 3 fighters in 6 Sea Zone, round 4 :  3/5 hits
                        2 fighters owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 6 bombers, 1 cruiser, 1 destroyer, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
                    Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 submarines
                    Casualties for Americans: 4 carriers, 4 destroyers, 2 fighters and 11 submarines

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Anhwe
                5 bombers moved from 6 Sea Zone to Shantung
                12 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                2 fighters moved from 96 Sea Zone to Cyprus
                3 fighters moved from 119 Sea Zone to 112 Sea Zone
                8 submarines moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 submarine placed in 101 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Shantung : 5 bombers, 12 fighters and 1 tactical_bomber
        Anhwe : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Cyprus : 2 fighters
        Norway : 1 flag, 1 factory_minor
        112 Sea Zone : 3 carriers, 1 cruiser, 3 fighters and 3 transports
        119 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 8 submarines
        101 Sea Zone : 2 submarines
        Finland : 1 flag, 1 armour, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 19 / 23
        Japanese : 20 / 20
        Americans : 58 / 84
        Chinese : 17 / 24
        British : 29 / 29
        UK_Pacific : 20 / 25
        Italians : 21 / 27
        ANZAC : 22 / 37
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 18 times
                3 was rolled 30 times
                4 was rolled 26 times
                5 was rolled 36 times
                6 was rolled 27 times
            Average roll : 3.605
            Median : 4.000
            Variance : 1.090
            Standard Deviation : 1.044
            Total rolls : 167

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.689
            Standard Deviation : 0.830
            Total rolls : 62

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 18 times
                5 was rolled 21 times
                6 was rolled 15 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.495
            Standard Deviation : 0.704
            Total rolls : 102

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 artilleries moved from Anhwe to Jehol
                7 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Jehol, round 2 :  0/10 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 :  2/5 hits
                        2 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 3 :  4/8 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 3 :  1/5 hits
                        3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
                        Chinese roll dice for 2 artilleries and 5 infantry in Jehol, round 4 :  1/7 hits
                        Japanese roll dice for 1 artillery in Jehol, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Kiangsi to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Jehol : 5 artilleries and 8 infantry
        Suiyuyan : 1 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 19 / 23
        Japanese : 18 / 20
        Americans : 58 / 84
        Chinese : 19 / 25
        British : 29 / 29
        UK_Pacific : 20 / 25
        Italians : 21 / 27
        ANZAC : 22 / 37
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 24 times
                3 was rolled 37 times
                4 was rolled 33 times
                5 was rolled 43 times
                6 was rolled 31 times
            Average roll : 3.581
            Median : 4.000
            Variance : 1.015
            Standard Deviation : 1.007
            Total rolls : 203

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.431
            Standard Deviation : 0.656
            Total rolls : 73

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Americans Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 18 times
                5 was rolled 21 times
                6 was rolled 15 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.495
            Standard Deviation : 0.704
            Total rolls : 102

  • 19 17 16

    @Omega1759:

    Mathematically was it a good idea to attach the Chinese stack?

    Probably not. But Japan’s on death’s door, so sometimes you just have to do a Hail Mary.

    In previous iterations of A&A Japan was always my favourite country to play. I absolutely hate playing Japan in this game. It just plain sucks.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Novosibirsk
                1 mech_infantry moved from Shensi to Novosibirsk
                6 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                4 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Denmark
                3 fighters moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 3 infantry
                        British roll dice for 3 fighters and 4 infantry in Denmark, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Denmark, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
                        British roll dice for 3 fighters and 3 infantry in Denmark, round 3 :  1/6 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 6 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 4 infantry
                        British roll dice for 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  2/11 hits
                        Italians roll dice for 4 infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  3/10 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                5 fighters moved from Trans-Jordan to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Persia to Russia
                1 bomber moved from Novosibirsk to Russia
                3 fighters moved from Denmark to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 126 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                4 mech_infantrys moved from India to Eastern Persia
                4 artilleries and 1 infantry moved from Anhwe to Chahar
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Ethiopia to Belgian Congo
                1 mech_infantry moved from Kenya to Belgian Congo
                3 mech_infantrys moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries moved from Union of South Africa to Rhodesia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Chahar : 4 artilleries and 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        6 Sea Zone : 1 battleship
        Belgian Congo : 1 armour and 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 mech_infantrys
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Rhodesia : 2 artilleries and 1 infantry
        Norway : 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
        Denmark : 1 flag, 3 infantry
        Ethiopia : 1 flag
        Russia : 1 bomber and 1 fighter
        112 Sea Zone : 1 fighter and 2 transports
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 4 mech_infantrys
        71 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        126 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 19 / 23
        Japanese : 18 / 20
        Americans : 58 / 84
        Chinese : 19 / 25
        British : 33 / 34
        UK_Pacific : 20 / 26
        Italians : 19 / 27
        ANZAC : 22 / 37
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 57 times
                2 was rolled 37 times
                3 was rolled 57 times
                4 was rolled 56 times
                5 was rolled 66 times
                6 was rolled 54 times
            Average roll : 3.609
            Median : 4.000
            Variance : 1.396
            Standard Deviation : 1.181
            Total rolls : 327

    Null / Other
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 75

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 75

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.257
            Standard Deviation : 1.121
            Total rolls : 36

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Americans Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 18 times
                5 was rolled 21 times
                6 was rolled 15 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.495
            Standard Deviation : 0.704
            Total rolls : 102

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to Trans-Jordan
                2 fighters moved from Tobruk to Trans-Jordan
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                2 armour moved from Tambov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Bryansk to Caucasus
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    British defend with 2 mech_infantrys
                    Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 infantry
                    British defend with 1 mech_infantry
                    1 infantry owned by the Italians retreated to Egypt
                    British win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                2 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to Russia
                1 fighter moved from Shan State to Eastern Persia
                2 fighters moved from 42 Sea Zone to Szechwan
                2 fighters moved from New South Wales to 42 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 aaGun and 1 infantry moved from 79 Sea Zone to West India

    Place Units - ANZAC
                1 bomber and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                ANZAC collect 21 PUs (1 lost to blockades); end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        Szechwan : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Philippines : 1 fighter
        Celebes : 1 flag
        Java : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 submarine
        West India : 1 aaGun and 1 infantry
        Russia : 2 fighters
        Eastern Persia : 1 fighter
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 17 / 23
        Japanese : 18 / 20
        Americans : 58 / 84
        Chinese : 19 / 25
        British : 32 / 34
        UK_Pacific : 20 / 26
        Italians : 23 / 33
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 17 / 23
        Japanese : 18 / 20
        Americans : 58 / 84
        Chinese : 19 / 25
        British : 32 / 34
        UK_Pacific : 20 / 26
        Italians : 23 / 33
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 bomber moved from Southern Italy to Persia
                1 bomber moved from Ukraine to Samara
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Morocco
                      Germans take Morocco from French
                3 infantry and 2 mech_infantrys moved from Western Germany to Denmark
                2 fighters moved from Germany to Denmark
                1 tactical_bomber moved from Southern France to Denmark
                1 bomber moved from Southern Italy to Denmark
                3 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry
                    Germans win, taking Denmark from British with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                5 mech_infantrys moved from Bryansk to Archangel
                5 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
                8 armour and 9 mech_infantrys moved from Bryansk to Caucasus
                2 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Denmark to Novgorod
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 carriers, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
                1 fighter moved from Denmark to Germany
                4 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Bryansk to Tambov
                3 aaGuns, 9 artilleries and 36 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Novgorod
                1 artillery moved from Germany to Western Germany
                1 bomber moved from Persia to Caucasus

    Place Units - Germans
                3 armour placed in Ukraine
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                7 infantry placed in Western Germany
                1 bomber placed in Germany
                Germans undo move 5.
                1 bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Samara
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                40 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Samara
                4 artilleries moved from Russia to Tambov
                4 artilleries moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 8 artilleries and 40 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 8 artilleries and 40 infantry in Tambov, round 2 :  9/48 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 8 artilleries and 40 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/7 hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 4 infantry in Samara, round 2 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 2 artilleries and 4 infantry in Samara, round 3 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 armour and 4 mech_infantrys moved from Russia to Tambov
                4 aaGuns moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                11 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov
                1 armour moved from Iraq to Persia
                1 mech_infantry moved from Northwest Persia to Persia

    Place Units - Russians
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Syria : 1 flag
        Bryansk : 2 infantry
        Urals : 1 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 4 aaGuns, 1 armour, 8 artilleries, 55 infantry and 5 mech_infantrys
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 artillery and 3 infantry
        Samara : 2 artilleries and 3 infantry
        Iraq : 1 flag
        Persia : 1 armour and 1 mech_infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 20 / 24
        Japanese : 18 / 20
        Americans : 58 / 84
        Chinese : 19 / 25
        British : 29 / 34
        UK_Pacific : 20 / 26
        Italians : 21 / 33
        ANZAC : 22 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 8 times
            Average roll : 3.367
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 79

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.338
            Median : 3.000
            Variance : 0.614
            Standard Deviation : 0.784
            Total rolls : 71

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Manchuria to Buryatia

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,2
                Japanese collect 18 PUs (3 lost to blockades); end with 19 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 4 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Anhwe to Kansu
                5 bombers moved from Shantung to Kansu
                12 fighters and 1 tactical_bomber moved from Shantung to Tsinghai
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 fighter moved from 112 Sea Zone to Karelia
                1 fighter moved from 112 Sea Zone to Karelia
                2 infantry moved from Finland to Karelia
                1 fighter moved from 112 Sea Zone to Karelia

    Combat - Americans
                Battle in Karelia
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 infantry in Karelia, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Americans attack with 6 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 6 bombers in Kansu, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                    Americans win with 5 bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 fighters moved from Karelia to Finland
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                7 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                5 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Kansu to Russia
                4 bombers moved from Kansu to Tsinghai

    Place Units - Americans
                1 factory_minor placed in Finland
                3 armour placed in Norway
                4 bombers placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Tsinghai : 4 bombers, 12 fighters and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Cyprus : 2 fighters
        United Kingdom : 5 bombers
        Norway : 1 flag, 3 armour and 1 factory_minor
        Karelia : 2 infantry
        Russia : 1 bomber
        112 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 3 transports
        119 Sea Zone : 1 flag
        91 Sea Zone : 9 submarines
        Finland : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 18 / 24
        Japanese : 21 / 19
        Americans : 58 / 83
        Chinese : 19 / 25
        British : 29 / 34
        UK_Pacific : 20 / 26
        Italians : 21 / 33
        ANZAC : 22 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 29 PUs;
                British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                6 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                1 bomber moved from Russia to Ukraine
                1 destroyer moved from 126 Sea Zone to 127 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 127 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Kazakhstan
                    British attack with 6 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  5/8 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 2 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    1 armour owned by the British and 2 mech_infantrys owned by the British retreated to Belgian Congo
                    Germans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                3 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                6 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
                4 armour moved from India to Eastern Persia
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
                2 fighters moved from Norway to 112 Sea Zone
                4 artilleries moved from Chahar to Buyant-Uhaa
                1 infantry moved from Chahar to Buyant-Uhaa

    Place Units - British
                2 armour and 1 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 armour

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        6 Sea Zone : 1 battleship
        Buyant-Uhaa : 4 artilleries and 1 infantry
        Belgian Congo : 1 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Russia : 1 fighter
        112 Sea Zone : 3 fighters and 2 transports
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 4 armour
        83 Sea Zone : 1 destroyer
        Brazil : 1 flag
        127 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 7 armour, 1 factory_minor, 6 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
        Finland : 1 artillery, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 18 / 24
        Japanese : 17 / 19
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 29 / 29
        UK_Pacific : 20 / 24
        Italians : 21 / 33
        ANZAC : 22 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.224
            Median : 3.000
            Variance : 0.896
            Standard Deviation : 0.946
            Total rolls : 49

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.692
            Median : 2.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 17 16 13 12

    I hope Hitler has his bunker ready, the bombers are coming!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from Russians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from Russians
                2 armour moved from Caucasus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • 19 17 16

    @Omega1759:

    I hope Hitler has his bunker ready, the bombers are coming!

    I did nazi that coming!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Manchuria
                1 fighter moved from Eastern Persia to Tambov
                2 fighters moved from Russia to Tambov
                2 fighters moved from Szechwan to Tambov
                1 aaGun and 1 infantry moved from West India to 79 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 fighters moved from 42 Sea Zone to Szechwan
                2 fighters moved from New South Wales to 42 Sea Zone
                1 bomber moved from New South Wales to Shan State

    Place Units - ANZAC
                1 bomber and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        Manchuria : 1 fighter
        Szechwan : 2 fighters
        Shan State : 1 bomber
        India : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier and 2 fighters
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        Tambov : 5 fighters
        80 Sea Zone : 1 transport
        Persia : 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 14 / 24
        Japanese : 17 / 19
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 29 / 29
        UK_Pacific : 20 / 24
        Italians : 25 / 44
        ANZAC : 22 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    Absolute max defense against any German attack!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 14 / 24
        Japanese : 17 / 19
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 29 / 29
        UK_Pacific : 20 / 24
        Italians : 25 / 44
        ANZAC : 22 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    Absolute max defense!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 mech_infantrys moved from Volgograd to Samara
                1 bomber moved from Caucasus to Samara
                2 bombers moved from Novgorod to Samara
                1 bomber moved from Germany to Smolensk
                3 mech_infantrys moved from Archangel to Smolensk
                1 mech_infantry moved from Caucasus to Samara
                1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
                1 fighter moved from Western Germany to Karelia
                2 mech_infantrys moved from Archangel to Vologda

    Combat - Germans
                Battle in Samara
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 2 artilleries and 3 infantry
                    Germans win, taking Samara from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Vologda
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    1 mech_infantry owned by the Germans retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Karelia
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                4 mech_infantrys moved from Baltic States to Novgorod
                5 armour moved from Archangel to Novgorod
                2 mech_infantrys moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Smolensk to Novgorod
                3 bombers moved from Samara to Novgorod
                2 armour moved from Volgograd to Caucasus
                3 aaGuns moved from Rostov to Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                9 artilleries moved from Rostov to Ukraine
                9 infantry moved from Rostov to Ukraine
                17 infantry moved from Rostov to Ukraine
                9 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Denmark to Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 fighter moved from Western Germany to Caucasus
                3 fighters moved from Germany to Western Germany
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                5 infantry moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                1 bomber moved from Egypt to Western Germany

    Place Units - Germans
                1 infantry placed in Volgograd
                2 infantry placed in Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Germany
                Germans undo move 3.
                2 armour placed in Novgorod
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,6,6
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

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