@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 7 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 8 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 9 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 9 : 0/1 hits
Chinese roll dice for 3 infantry in Hunan, round 10 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 10 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 8 infantry
Hunan : 2 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 41 / 43
Americans : 52 / 77
Chinese : 11 / 17
British : 27 / 29
UK_Pacific : 8 / 10
Italians : 17 / 22
ANZAC : 14 / 24
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.783
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 46Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.909
Median : 4.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Chinese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.743
Median : 4.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Yunnan to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Malaya
1 infantry moved from Yunnan to French Indo China
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 bomber moved from Gibraltar to FranceCombat - British
Battle in France
British attack with 1 bomber
Germans defend with 2 aaGuns, 1 airfield and 1 factory_minor
AA fire in France : 0/1 hits
2 aaGuns owned by the Germans lost in France
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Malaya
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 4 mech_infantrys in Malaya, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 4 : 1/5 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from France to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 fighter moved from Tanganyika Territory to Rhodesia
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 2 fighters and 1 tactical_bomber
India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour and 4 mech_infantrys
French Indo China : 1 flag, 2 infantry
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 fighter
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
French West Africa : 2 infantry
106 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Eastern Persia : 1 flag
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 36 / 43
Americans : 52 / 77
Chinese : 11 / 17
British : 30 / 30
UK_Pacific : 13 / 13
Italians : 16 / 22
ANZAC : 14 / 24
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 23 times
6 was rolled 16 times
Average roll : 3.687
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 99Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.278
Median : 4.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.895
Median : 4.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 38Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.743
Median : 4.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry
2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Egypt
British win with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 battleship and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 armour placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Yunnan to KiangsuCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 3 fighters
Japanese defend with 3 armour and 1 factory_minor
ANZAC roll dice for 3 fighters in Kiangsu, round 2 : 2/3 hits
Japanese roll dice for 3 armour in Kiangsu, round 2 : 2/3 hits
2 armour owned by the Japanese and 2 fighters owned by the ANZAC lost in Kiangsu
ANZAC roll dice for 1 fighter in Kiangsu, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in Kiangsu
Japanese win with 1 armour remaining. Battle score for attacker is -18
Casualties for Japanese: 2 armour
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Yunnan : 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 aaGun, 1 artillery and 4 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 36 / 43
Americans : 52 / 77
Chinese : 11 / 17
British : 30 / 30
UK_Pacific : 13 / 13
Italians : 17 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
57 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 36 / 43
Americans : 52 / 77
Chinese : 11 / 17
British : 31 / 30
UK_Pacific : 13 / 13
Italians : 16 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Forgot to mop the Celebes transport with the French destroyer, will you allow?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Southern Italy to Ukraine
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
10 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Yugoslavia
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 aaGun, 3 armour and 9 infantry moved from Romania to Eastern Poland
1 aaGun, 6 armour, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 13 infantry moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Southern France to Southern Italy
2 infantry moved from Norway to FinlandPlace Units - Germans
1 bomber and 2 infantry placed in Southern France
7 mech_infantrys placed in Germany
Germans undo move 1.
1 bomber placed in Germany
2 infantry placed in Southern France
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 20 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Central Mongolia to Chahar
2 mech_infantrys moved from Suiyuyan to Chahar
1 tactical_bomber moved from Yunnan to Kiangsu
1 armour moved from Hopei to Kiangsi
Chinese take Kiangsi from Japanese
2 armour moved from Hopei to Kiangsu
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to Chahar
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Chahar
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Russians attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Russians win, taking Kiangsu from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 infantry moved from Tsagaan Olom to Suiyuyan
2 fighters moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns, 4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 aaGuns moved from Belarus to Smolensk
2 artilleries moved from Novgorod to Archangel
3 artilleries moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
14 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 2 artilleries and 20 infantry
Kiangsu : 1 armour
Kiangsi : 1 armour
Suiyuyan : 2 fighters and 2 infantry
Chahar : 1 infantry and 2 mech_infantrys
Anhwe : 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
Rostov : 2 infantry
Archangel : 2 artilleries and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 3 artilleries and 20 infantry
Iraq : 1 armour and 2 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 37
Japanese : 28 / 43
Americans : 52 / 77
Chinese : 16 / 17
British : 31 / 30
UK_Pacific : 13 / 13
Italians : 16 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 20 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Central Mongolia to Chahar
2 mech_infantrys moved from Suiyuyan to Chahar
1 tactical_bomber moved from Yunnan to Kiangsu
1 armour moved from Hopei to Kiangsi
Chinese take Kiangsi from Japanese
2 armour moved from Hopei to Kiangsu
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to Chahar
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Chahar
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Russians attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Russians win, taking Kiangsu from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 infantry moved from Tsagaan Olom to Suiyuyan
2 fighters moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns, 4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 aaGuns moved from Belarus to Smolensk
2 artilleries moved from Novgorod to Archangel
3 artilleries moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
14 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Removing units owned by French from 57 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 2 artilleries and 20 infantry
Kiangsu : 1 armour
Kiangsi : 1 armour
Suiyuyan : 2 fighters and 2 infantry
Chahar : 1 infantry and 2 mech_infantrys
Anhwe : 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
Rostov : 2 infantry
Archangel : 2 artilleries and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 3 artilleries and 20 infantry
Iraq : 1 armour and 2 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 37
Japanese : 28 / 43
Americans : 52 / 77
Chinese : 16 / 17
British : 31 / 30
UK_Pacific : 13 / 13
Italians : 16 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
Forgot to mop the Celebes transport with the French destroyer, will you allow?
Of course.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Hunan
6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 45 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Amur
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese win, taking Amur from Russians, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 6 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Hunan to Manchuria
3 fighters moved from Manchuria to Japan
2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from Kiangsi to Japan
1 bomber moved from Kiangsu to JapanPlace Units - Japanese
1 fighter and 2 submarines placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries and 7 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Hunan, round 2 : 6/10 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
retreated to Kiangsu
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Hunan : 5 artilleries and 10 infantry
Anhwe : 1 fighterProduction/PUs Summary :
Germans : 46 / 50
Russians : 36 / 37
Japanese : 30 / 33
Americans : 52 / 77
Chinese : 15 / 21
British : 31 / 30
UK_Pacific : 13 / 13
Italians : 16 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.105
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from India to YunnanCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
3 aaGuns moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 artilleries moved from India to Burma
1 fighter moved from Rhodesia to Belgian Congo
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from United Kingdom to Gibraltar
3 fighters moved from United Kingdom to 91 Sea Zone
4 mech_infantrys moved from Malaya to YunnanPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 13 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Kwangsi : 2 infantry
Siam : 1 flag
Yunnan : 5 mech_infantrys
Hunan : 3 aaGuns, 2 fighters and 1 tactical_bomber
Burma : 4 artilleries and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 1 flag
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 1 fighter and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 2 infantry
French Central Africa : 2 infantry
106 Sea Zone : 1 flag, 1 transport
86 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 destroyer and 3 fightersProduction/PUs Summary :
Germans : 46 / 50
Russians : 36 / 37
Japanese : 30 / 33
Americans : 52 / 77
Chinese : 15 / 21
British : 32 / 32
UK_Pacific : 13 / 14
Italians : 15 / 27
ANZAC : 14 / 28
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.296
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun and 2 armour moved from Northern Italy to 97 Sea Zone
1 aaGun, 2 armour, 1 battleship, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 2 armour moved from 98 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Yunnan to KwangsiCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Kwangsi : 1 infantry
Shan State : 1 fighter
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 3 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 37
Japanese : 30 / 33
Americans : 52 / 77
Chinese : 15 / 21
British : 30 / 32
UK_Pacific : 13 / 14
Italians : 20 / 30
ANZAC : 14 / 29
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 44 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 37
Japanese : 30 / 33
Americans : 52 / 77
Chinese : 15 / 21
British : 30 / 32
UK_Pacific : 13 / 14
Italians : 20 / 30
ANZAC : 14 / 29
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
3 infantry moved from Baltic States to Belarus
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Yugoslavia to Southern Italy
2 tactical_bombers moved from Southern Italy to Western Germany
1 bomber moved from Germany to Southern Italy
3 aaGuns, 10 armour, 5 artilleries, 32 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Western Germany
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Southern France
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 20 infantry moved from Korea to Amur
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Amur
Russians attack with 2 artilleries and 20 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 artilleries and 20 infantry in Amur, round 2 : 3/22 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Korea to Amur
2 mech_infantrys moved from Chahar to Kansu
1 tactical_bomber moved from Anhwe to Kazakhstan
2 fighters moved from Suiyuyan to Russia
2 infantry moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
2 artilleries and 1 infantry moved from Archangel to Vologda
2 aaGuns, 3 artilleries and 20 infantry moved from Smolensk to Russia
4 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Iraq to PersiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,2,1,3,2,4,5,4,2,1,3,5,3,4,3,5,4,3,1,5
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Jehol : 1 infantry
Kansu : 2 infantry and 2 mech_infantrys
Amur : 2 aaGuns, 2 artilleries and 20 infantry
Kazakhstan : 1 tactical_bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 55 infantry and 2 mech_infantrys
Tambov : 4 infantry
Vologda : 2 artilleries and 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Persia : 1 armour and 2 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 27
Japanese : 28 / 33
Americans : 52 / 77
Chinese : 16 / 21
British : 30 / 32
UK_Pacific : 13 / 14
Italians : 20 / 30
ANZAC : 14 / 29
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 5 times
Average roll : 3.529
Median : 3.500
Variance : 2.145
Standard Deviation : 1.465
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.864
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Kiangsi to Anhwe
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 mech_infantrys moved from Kiangsi to Kwangsi
2 bombers moved from Japan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers and 2 mech_infantrys
ANZAC defend with 1 infantry; British defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
1 bomber moved from Kwangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Shantung to ManchuriaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Aleutian Islands to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Guam
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
2 fighters placed in Eastern United States
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 7 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 10 submarines and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 3 fighters and 3 infantry
93 Sea Zone : 3 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 6 submarines
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 27 / 27
Japanese : 36 / 36
Americans : 52 / 78
Chinese : 11 / 21
British : 30 / 32
UK_Pacific : 13 / 14
Italians : 20 / 30
ANZAC : 14 / 29
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





