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16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe
                3 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 6 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 6 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 7 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 7 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 8 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 8 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 9 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 9 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 10 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 10 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 3 artilleries, 1 fighter and 8 infantry
        Hunan : 2 infantry
        Anhwe : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 41 / 43
        Americans : 52 / 77
        Chinese : 11 / 17
        British : 27 / 29
        UK_Pacific : 8 / 10
        Italians : 17 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.783
            Median : 4.000
            Variance : 0.978
            Standard Deviation : 0.989
            Total rolls : 46

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.909
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.743
            Median : 4.000
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 35

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 mech_infantrys moved from Yunnan to Malaya
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                4 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Malaya
                1 infantry moved from Yunnan to French Indo China
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Union of South Africa to Tanganyika Territory
                1 bomber moved from Gibraltar to France

    Combat - British
                Battle in France
                    British attack with 1 bomber
                    Germans defend with 2 aaGuns, 1 airfield and 1 factory_minor
                        AA fire in France :  0/1 hits
                        2 aaGuns owned by the Germans lost in France
                    British win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns
                Battle in Malaya
                    British attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 4 mech_infantrys in Malaya, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iraq, round 2 :  4/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 4 :  1/5 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 fighter moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from France to United Kingdom
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Iraq
                1 fighter moved from Tanganyika Territory to Rhodesia
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 aaGuns, 2 fighters and 1 tactical_bomber
        India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour and 4 mech_infantrys
        French Indo China : 1 flag, 2 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 1 fighter
        Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
        French West Africa : 2 infantry
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        83 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 36 / 43
        Americans : 52 / 77
        Chinese : 11 / 17
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 22
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 17 times
                5 was rolled 23 times
                6 was rolled 16 times
            Average roll : 3.687
            Median : 4.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 99

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
            Average roll : 3.278
            Median : 4.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.743
            Median : 4.000
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 35

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 battleship and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 3 fighters
                    Japanese defend with 3 armour and 1 factory_minor
                        ANZAC roll dice for 3 fighters in Kiangsu, round 2 :  2/3 hits
                        Japanese roll dice for 3 armour in Kiangsu, round 2 :  2/3 hits
                        2 armour owned by the Japanese and 2 fighters owned by the ANZAC lost in Kiangsu
                        ANZAC roll dice for 1 fighter in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Kiangsu
                    Japanese win with 1 armour remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 36 / 43
        Americans : 52 / 77
        Chinese : 11 / 17
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 17 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    57 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 36 / 43
        Americans : 52 / 77
        Chinese : 11 / 17
        British : 31 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 17 16 13 12

    Forgot to mop the Celebes transport  with the French destroyer, will you allow?

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 mech_infantrys moved from Romania to Ukraine
                2 bombers moved from Southern Italy to Ukraine
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                10 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Russians defend with 1 cruiser
                    Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 aaGun, 3 armour and 9 infantry moved from Romania to Eastern Poland
                1 aaGun, 6 armour, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 13 infantry moved from Poland to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Southern France to Southern Italy
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 bomber and 2 infantry placed in Southern France
                7 mech_infantrys placed in Germany
                Germans undo move 1.
                1 bomber placed in Germany
                2 infantry placed in Southern France
                1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 20 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Central Mongolia to Chahar
                2 mech_infantrys moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 armour moved from Hopei to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 armour moved from Hopei to Kiangsu
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Chahar
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Chahar, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    Russians attack with 2 armour and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour and 1 tactical_bomber in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
                    Russians win, taking Kiangsu from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 infantry moved from Tsagaan Olom to Suiyuyan
                2 fighters moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 infantry moved from Caucasus to Rostov
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 aaGuns, 4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                2 aaGuns moved from Belarus to Smolensk
                2 artilleries moved from Novgorod to Archangel
                3 artilleries moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                14 infantry moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 2 artilleries and 20 infantry
        Kiangsu : 1 armour
        Kiangsi : 1 armour
        Suiyuyan : 2 fighters and 2 infantry
        Chahar : 1 infantry and 2 mech_infantrys
        Anhwe : 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Archangel : 2 artilleries and 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 3 artilleries and 20 infantry
        Iraq : 1 armour and 2 mech_infantrys
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 37
        Japanese : 28 / 43
        Americans : 52 / 77
        Chinese : 16 / 17
        British : 31 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 20 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Central Mongolia to Chahar
                2 mech_infantrys moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 armour moved from Hopei to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 armour moved from Hopei to Kiangsu
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Chahar
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Chahar, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    Russians attack with 2 armour and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour and 1 tactical_bomber in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
                    Russians win, taking Kiangsu from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 infantry moved from Tsagaan Olom to Suiyuyan
                2 fighters moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 infantry moved from Caucasus to Rostov
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                2 aaGuns, 4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                2 aaGuns moved from Belarus to Smolensk
                2 artilleries moved from Novgorod to Archangel
                3 artilleries moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                14 infantry moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
                EDIT: Removing units owned by French from 57 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 44 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 2 artilleries and 20 infantry
        Kiangsu : 1 armour
        Kiangsi : 1 armour
        Suiyuyan : 2 fighters and 2 infantry
        Chahar : 1 infantry and 2 mech_infantrys
        Anhwe : 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Archangel : 2 artilleries and 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 3 artilleries and 20 infantry
        Iraq : 1 armour and 2 mech_infantrys
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 37 / 37
        Japanese : 28 / 43
        Americans : 52 / 77
        Chinese : 16 / 17
        British : 31 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 19 17 16

    @Omega1759:

    Forgot to mop the Celebes transport  with the French destroyer, will you allow?

    Of course.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Hunan
                6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan
                1 bomber moved from Kwangsi to Kiangsi
                1 bomber moved from Kwangsi to Kiangsu
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 45 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Amur
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                    Japanese win, taking Amur from Russians, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Hunan
                    Japanese attack with 6 fighters, 1 infantry and 6 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                6 fighters and 5 tactical_bombers moved from Hunan to Manchuria
                3 fighters moved from Manchuria to Japan
                2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 bomber moved from Kiangsi to Japan
                1 bomber moved from Kiangsu to Japan

    Place Units - Japanese
                1 fighter and 2 submarines placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 artilleries and 7 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kiangsu
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 7 infantry in Hunan, round 2 :  6/10 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    retreated to Kiangsu
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Hunan : 5 artilleries and 10 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 36 / 37
        Japanese : 30 / 33
        Americans : 52 / 77
        Chinese : 15 / 21
        British : 31 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from India to Yunnan

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                2 artilleries moved from India to Burma
                1 fighter moved from Rhodesia to Belgian Congo
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from United Kingdom to Gibraltar
                3 fighters moved from United Kingdom to 91 Sea Zone
                4 mech_infantrys moved from Malaya to Yunnan

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 infantry
        Siam : 1 flag
        Yunnan : 5 mech_infantrys
        Hunan : 3 aaGuns, 2 fighters and 1 tactical_bomber
        Burma : 4 artilleries and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        French Indo China : 1 flag
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship
        Belgian Congo : 1 armour, 1 fighter and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        French Central Africa : 2 infantry
        106 Sea Zone : 1 flag, 1 transport
        86 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 destroyer and 3 fighters

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 36 / 37
        Japanese : 30 / 33
        Americans : 52 / 77
        Chinese : 15 / 21
        British : 32 / 32
        UK_Pacific : 13 / 14
        Italians : 15 / 27
        ANZAC : 14 / 28
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.296
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to 97 Sea Zone
                1 aaGun and 2 armour moved from Northern Italy to 97 Sea Zone
                1 aaGun, 2 armour, 1 battleship, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 aaGun and 2 armour moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from Yunnan to Kwangsi

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Shan State
                2 fighters moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 infantry
        Shan State : 1 fighter
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun and 3 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 33 / 37
        Japanese : 30 / 33
        Americans : 52 / 77
        Chinese : 15 / 21
        British : 30 / 32
        UK_Pacific : 13 / 14
        Italians : 20 / 30
        ANZAC : 14 / 29
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 33 / 37
        Japanese : 30 / 33
        Americans : 52 / 77
        Chinese : 15 / 21
        British : 30 / 32
        UK_Pacific : 13 / 14
        Italians : 20 / 30
        ANZAC : 14 / 29
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 infantry moved from Baltic States to Belarus
                1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from 93 Sea Zone to Western Germany
                2 infantry moved from Southern France to 93 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Yugoslavia to Southern Italy
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 bomber moved from Germany to Southern Italy
                3 aaGuns, 10 armour, 5 artilleries, 32 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Western Germany
                3 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 infantry placed in Western Germany
                1 infantry placed in Southern France
                1 infantry placed in Southern France
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 20 infantry moved from Korea to Amur
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Amur
                    Russians attack with 2 artilleries and 20 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 artilleries and 20 infantry in Amur, round 2 :  3/22 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Amur
                2 mech_infantrys moved from Chahar to Kansu
                1 tactical_bomber moved from Anhwe to Kazakhstan
                2 fighters moved from Suiyuyan to Russia
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Volgograd to Tambov
                2 artilleries and 1 infantry moved from Archangel to Vologda
                2 aaGuns, 3 artilleries and 20 infantry moved from Smolensk to Russia
                4 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                2 infantry moved from Suiyuyan to Kansu
                1 armour and 2 mech_infantrys moved from Iraq to Persia

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,2,1,3,2,4,5,4,2,1,3,5,3,4,3,5,4,3,1,5
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 1 infantry
        Kansu : 2 infantry and 2 mech_infantrys
        Amur : 2 aaGuns, 2 artilleries and 20 infantry
        Kazakhstan : 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 55 infantry and 2 mech_infantrys
        Tambov : 4 infantry
        Vologda : 2 artilleries and 1 infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Persia : 1 armour and 2 mech_infantrys
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 30 / 27
        Japanese : 28 / 33
        Americans : 52 / 77
        Chinese : 16 / 21
        British : 30 / 32
        UK_Pacific : 13 / 14
        Italians : 20 / 30
        ANZAC : 14 / 29
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 5 times
            Average roll : 3.529
            Median : 3.500
            Variance : 2.145
            Standard Deviation : 1.465
            Total rolls : 70

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.864
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Anhwe
                1 infantry moved from 19 Sea Zone to Shantung
                1 armour moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Korea to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                2 mech_infantrys moved from Kiangsi to Kwangsi
                2 bombers moved from Japan to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 bombers and 2 mech_infantrys
                    ANZAC defend with 1 infantry; British defend with 2 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber and 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Kiangsu
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Shantung to Manchuria

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 fighter and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                Japanese collect 36 PUs; end with 36 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 fighters and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Aleutian Islands to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Guam
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States
                6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield, 7 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 10 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 3 fighters and 3 infantry
        93 Sea Zone : 3 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 6 submarines
        91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 27 / 27
        Japanese : 36 / 36
        Americans : 52 / 78
        Chinese : 11 / 21
        British : 30 / 32
        UK_Pacific : 13 / 14
        Italians : 20 / 30
        ANZAC : 14 / 29
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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