15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)

  • 15

    scramble 97?


  • No.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 mech_infantry moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  1/7 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 :  1/5 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  2/12 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
                    Italians defend with 2 destroyers
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 2 destroyers owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 destroyers
                Battle in Volgograd
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Turkey to Iraq
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 97 Sea Zone to Cyprus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Gibraltar to Spain
                1 aaGun moved from Gibraltar to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Quebec
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 1 artillery, 17 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 bomber and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Cyprus : 1 artillery, 2 fighters and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters and 1 tactical_bomber
        Turkey : 1 flag, 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
        Saudi Arabia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 destroyer and 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 aaGun, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 11 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 51
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_UK_6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 mech_infantry moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  1/7 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 :  1/5 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  2/12 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
                    Italians defend with 2 destroyers
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 2 destroyers owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 destroyers
                Battle in Volgograd
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Turkey to Iraq
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 97 Sea Zone to Cyprus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Gibraltar to Spain
                1 aaGun moved from Gibraltar to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Quebec
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 1 artillery, 17 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 bomber and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Cyprus : 1 artillery, 2 fighters and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters and 1 tactical_bomber
        Turkey : 1 flag, 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
        Saudi Arabia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 destroyer and 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 aaGun, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 11 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 51
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 artilleries and 1 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Western Germany
                1 armour moved from Smolensk to Tambov
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,2,2,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total

    triplea_37429_Ita6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 7 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to 7 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                3 fighters moved from Queensland to New South Wales
                1 destroyer moved from 63 Sea Zone to 52 Sea Zone
                1 cruiser moved from 63 Sea Zone to 28 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                2 infantry moved from Northwest Persia to Turkey

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        South Australia : 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        26 Sea Zone : 1 submarine
        28 Sea Zone : 1 cruiser
        29 Sea Zone : 1 submarine
        7 Sea Zone : 1 fighter
        52 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag
        61 Sea Zone : 1 submarine
        Turkey : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 10 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 25 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_ANZ6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Gibraltar to Spain

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Turkey : 1 infantry
        Iraq : 1 infantry
        Spain : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 10 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 25 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 bomber and 2 fighters moved from Bryansk to Russia
                3 bombers and 3 fighters moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 10 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6,7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 5 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Novgorod to Bryansk
                2 tactical_bombers moved from Western Germany to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Samara to Afghanistan
                      Germans take Afghanistan from Neutral_True
                1 mech_infantry moved from Bryansk to Samara
                1 infantry moved from France to Switzerland
                      Germans take Switzerland from Neutral_True
                2 artilleries and 1 infantry moved from France to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                4 bombers moved from Bryansk to Novgorod
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4,5,3,4,4
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37429_Ger7.tsvg


  • Given the fact the bombing run wasn’t within your specified requirements, no intercept.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 9 damage on 1 factory_major; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 artillery and 3 infantry moved from Russia to Samara
                2 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Russia to Tambov
                4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys moved from Russia to Vologda

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    2 infantry owned by the Russians retreated to Central Mongolia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys in Vologda, round 2 :  12/65 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Tambov to Turkey
                1 tactical_bomber moved from Kazakhstan to Turkey
                1 mech_infantry moved from Tobruk to Egypt
                4 infantry moved from Szechwan to Shensi
                1 aaGun moved from Russia to Samara
                5 aaGuns moved from Russia to Vologda

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Central Mongolia: 2 infantry
                EDIT: Adding units owned by Russians to Kansu: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Russians :

    Shensi : 4 infantry
        Kansu : 3 infantry
        Yakut S.S.R. : 2 aaGuns and 14 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 mech_infantry
        Tobruk : 1 flag
        Karelia : 1 aaGun and 2 infantry
        Russia : 1 airfield, 1 armour and 1 factory_major
        Tambov : 1 infantry
        Vologda : 5 aaGuns, 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys
        Samara : 1 aaGun, 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        Turkey : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 13 / 16
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 23 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

    triplea_37429_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in New Britain

    Non Combat Move - Japanese
                2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to Caroline Islands
                2 bombers moved from Philippines to Japan
                1 armour moved from Sakha to Buryatia
                1 armour moved from Siberia to Buryatia
                1 aaGun moved from Amur to Buryatia
                2 armour moved from Buryatia to Central Mongolia
                3 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
                3 armour moved from Manchuria to Buryatia
                1 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 armour and 1 mech_infantry moved from Yunnan to Hunan
                3 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37429_Jap7.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 carriers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 5 infantry moved from Spain to Southern France
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Algeria to Libya
                1 fighter moved from Gibraltar to Libya
                3 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from Brazil to Southern France
                1 artillery moved from Spain to Normandy Bordeaux
                1 bomber moved from Mexico to Chile
                1 fighter moved from Brazil to Chile

    Combat - Americans
                Battle in Chile
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Neutral_True defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Chile, round 2 :  4/4 hits
                        Neutral_True roll dice for 1 infantry in Chile, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Chile
                    Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 1 bomber and 5 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Southern France, round 2 :  2/8 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Libya
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Caucasus
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
                1 bomber moved from Southern France to Spain
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun moved from Spain to Southern France
                1 aaGun moved from Spain to Normandy Bordeaux
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Southeast Mexico to Venezuela
                1 fighter moved from Chile to Brazil
                1 bomber moved from Chile to Brazil
                1 transport moved from 65 Sea Zone to 89 Sea Zone
                1 fighter moved from British Guiana to Gibraltar
                1 fighter moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
                1 destroyer moved from 15 Sea Zone to 8 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 15 Sea Zone to 9 Sea Zone
                3 fighters moved from New Zealand to Queensland
                1 submarine moved from 30 Sea Zone to 50 Sea Zone
                1 carrier moved from 10 Sea Zone to 9 Sea Zone
                1 fighter moved from Hawaiian Islands to 9 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                6 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Queensland : 3 fighters
        New Zealand : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield and 1 harbour
        Yenisey : 1 artillery and 1 infantry
        50 Sea Zone : 1 submarine
        13 Sea Zone : 1 submarine
        12 Sea Zone : 1 submarine
        10 Sea Zone : 2 carriers, 2 submarines and 1 transport
        8 Sea Zone : 1 destroyer
        9 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
        63 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 6 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Tunisia : 1 flag, 1 fighter
        Libya : 1 flag, 1 infantry and 1 mech_infantry
        Chile : 1 flag, 1 artillery and 1 infantry
        65 Sea Zone : 1 transport
        Turkey : 2 fighters and 1 tactical_bomber
        89 Sea Zone : 1 transport
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier and 3 transports
        Brazil : 1 flag, 1 bomber and 1 fighter
        Venezuela : 1 flag, 1 armour and 2 mech_infantrys
        Spain : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 13 / 16
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 17 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    triplea_37429_Ame7.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 13 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 13 / 16
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 6
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 17 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    triplea_37429_Chi7.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Turkey to Rostov
                      Russians take Caucasus from Germans
                      Russians take Rostov from Italians
                2 armour and 1 mech_infantry moved from Turkey to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 bomber moved from Trans-Jordan to Volgograd
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
                1 artillery and 1 infantry moved from Rhodesia to Mozambique

    Combat - British
                Battle in Mozambique
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Mozambique, round 2 :  2/5 hits
                        Neutral_True roll dice for 2 infantry in Mozambique, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Mozambique
                    British win, taking Mozambique from Neutral_True with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Volgograd
                    British attack with 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  8/9 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Volgograd to Turkey
                4 fighters and 1 tactical_bomber moved from Volgograd to Turkey
                1 fighter and 1 tactical_bomber moved from Iraq to India
                2 infantry moved from India to Burma
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
                1 mech_infantry moved from Saudi Arabia to Turkey
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Southern France
                2 fighters moved from Cyprus to Southern France
                1 mech_infantry moved from Spain to Southern France
                2 infantry moved from Spain to Southern France
                2 infantry moved from Spain to Normandy Bordeaux
                1 aaGun moved from Spain to Normandy Bordeaux
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Saudi Arabia
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Quebec
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor, 3 infantry and 1 mech_infantry
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 2 infantry
        Southern France : 3 fighters, 2 infantry and 1 mech_infantry
        Syria : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour and 1 mech_infantry
        Volgograd : 2 armour
        Turkey : 1 flag, 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Mozambique : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Saudi Arabia : 1 flag, 1 factory_minor
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        79 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 infantry and 1 mech_infantry
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 71
        Russians : 19 / 16
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 6
        British : 39 / 44
        UK_Pacific : 6 / 6
        Italians : 15 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37429_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 artilleries and 1 infantry moved from France to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4,5,3,5,3,2,5,1,4
                Italians collect 6 PUs (9 lost to blockades); end with 7 PUs total

    triplea_37429_Ita7.tsvg


  • Moves and counter moves.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 16 PUs;

    Combat Move - ANZAC
                1 infantry moved from Turkey to Greece
                      ANZAC take Greece from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 52 Sea Zone to 63 Sea Zone
                1 submarine moved from 29 Sea Zone to 63 Sea Zone
                4 fighters moved from New South Wales to Queensland
                1 aaGun and 2 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 28 Sea Zone to 10 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 28 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 submarine
        10 Sea Zone : 1 cruiser
        9 Sea Zone : 1 fighter
        63 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag
        Turkey : 1 infantry
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 71
        Russians : 19 / 16
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 6
        British : 39 / 44
        UK_Pacific : 6 / 6
        Italians : 13 / 7
        ANZAC : 12 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37429_ANZ7.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Spain to Southern France

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Southern France : 1 infantry
        Libya : 1 infantry
        Turkey : 2 infantry
        Spain : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 71
        Russians : 19 / 16
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 6
        British : 39 / 44
        UK_Pacific : 6 / 6
        Italians : 13 / 7
        ANZAC : 12 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37429_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
                2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
                4 tactical_bombers moved from Novgorod to Russia
                4 tactical_bombers moved from Novgorod to Tambov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 2 armour; Russians defend with 1 factory_minor
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Kazakhstan
                    Germans attack with 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Russia
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 armour and 1 factory_major
                    Germans captures 16PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
                2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tambov to Ukraine
                4 tactical_bombers moved from Russia to Ukraine
                1 mech_infantry moved from Nenetsia to Smolensk
                1 infantry moved from Smolensk to Archangel
                3 armour moved from Ukraine to Smolensk
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                1 artillery and 4 infantry moved from Sweden to Finland
                3 infantry moved from Switzerland to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                2 aaGuns moved from Bryansk to Rostov
                1 aaGun, 13 armour, 14 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Smolensk
                2 mech_infantrys moved from Smolensk to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 armour placed in Novgorod
                2 artilleries and 8 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,6,2,4,3,4,4,1,1
                Germans collect 53 PUs (5 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_37429_Ger8.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Novosibirsk
                3 infantry moved from Kansu to Novosibirsk
                1 artillery and 3 infantry moved from Samara to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
                3 mech_infantrys moved from Vologda to Kazakhstan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  1/9 hits
                        Germans roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 :  4/8 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 3 :  0/4 hits
                        1 mech_infantry owned by the Germans and 3 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Kazakhstan
                5 aaGuns, 3 armour, 4 artilleries, 44 infantry and 9 mech_infantrys moved from Vologda to Samara
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
                1 mech_infantry moved from Egypt to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 fighter, 4 infantry and 1 tactical_bomber
        Yenisey : 2 aaGuns and 14 infantry
        Kazakhstan : 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
        Olgiy : 1 flag
        Tobruk : 1 flag
        Karelia : 1 aaGun and 2 infantry
        Novosibirsk : 1 armour and 3 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 5 aaGuns, 3 armour, 4 artilleries, 44 infantry and 9 mech_infantrys
        125 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 14 / 0
        Japanese : 65 / 70
        Americans : 66 / 86
        Chinese : 4 / 6
        British : 39 / 44
        UK_Pacific : 6 / 6
        Italians : 13 / 7
        ANZAC : 12 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_37429_Rus8.tsvg

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