Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
2 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
1 bomber moved from Egypt to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 armour moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 mech_infantry moved from Gibraltar to Southern France
British take Southern France from Germans
1 mech_infantry moved from Kazakhstan to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - British
Battle in Saudi Arabia
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/7 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits
1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 1/5 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/15 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 2/12 hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
Italians defend with 2 destroyers
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British and 2 destroyers owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Volgograd
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 bomber moved from 97 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 97 Sea Zone to Cyprus
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Gibraltar to Spain
1 aaGun moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 armour and 3 mech_infantrys moved from India to Burma
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Quebec
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 1 artillery, 17 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor, 2 infantry and 1 mech_infantry
Trans-Jordan : 1 bomber and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Cyprus : 1 artillery, 2 fighters and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 fighters and 1 tactical_bomber
Turkey : 1 flag, 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Saudi Arabia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 1 fighter and 1 tactical_bomber
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 aaGun, 4 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 69
Russians : 11 / 17
Japanese : 64 / 70
Americans : 58 / 78
Chinese : 5 / 5
British : 43 / 51
UK_Pacific : 6 / 6
Italians : 19 / 11
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Western Germany
3 artilleries and 1 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Western Germany
1 armour moved from Smolensk to Tambov
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Italians
2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,2,2,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 7 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 7 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to New South Wales
1 destroyer moved from 63 Sea Zone to 52 Sea Zone
1 cruiser moved from 63 Sea Zone to 28 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
2 infantry moved from Northwest Persia to Turkey
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
South Australia : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
26 Sea Zone : 1 submarine
28 Sea Zone : 1 cruiser
29 Sea Zone : 1 submarine
7 Sea Zone : 1 fighter
52 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
61 Sea Zone : 1 submarine
Turkey : 2 infantry
Production/PUs Summary :
Germans : 52 / 69
Russians : 10 / 17
Japanese : 64 / 70
Americans : 58 / 78
Chinese : 5 / 5
British : 38 / 51
UK_Pacific : 6 / 6
Italians : 25 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
2 infantry moved from Gibraltar to Spain
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 1 infantry
Turkey : 1 infantry
Iraq : 1 infantry
Spain : 2 infantry
Production/PUs Summary :
Germans : 52 / 69
Russians : 10 / 17
Japanese : 64 / 70
Americans : 58 / 78
Chinese : 5 / 5
British : 38 / 51
UK_Pacific : 6 / 6
Italians : 25 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 bomber and 2 fighters moved from Bryansk to Russia
3 bombers and 3 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
4 bombers and 5 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Novgorod to Bryansk
2 tactical_bombers moved from Western Germany to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Samara to Afghanistan
Germans take Afghanistan from Neutral_True
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
2 artilleries and 1 infantry moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Finland to Sweden
Germans take Sweden from Neutral_True
4 bombers moved from Bryansk to Novgorod
3 artilleries moved from Ukraine to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4,5,3,4,4
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Given the fact the bombing run wasn’t within your specified requirements, no intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 9 damage on 1 factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery and 3 infantry moved from Russia to Samara
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Russia to Tambov
4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
2 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys in Vologda, round 2 : 12/65 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Tambov to Turkey
1 tactical_bomber moved from Kazakhstan to Turkey
1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Szechwan to Shensi
1 aaGun moved from Russia to Samara
5 aaGuns moved from Russia to Vologda
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Central Mongolia: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Turning off Edit Mode
1 armour placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for Russians :
Shensi : 4 infantry
Kansu : 3 infantry
Yakut S.S.R. : 2 aaGuns and 14 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Tobruk : 1 flag
Karelia : 1 aaGun and 2 infantry
Russia : 1 airfield, 1 armour and 1 factory_major
Tambov : 1 infantry
Vologda : 5 aaGuns, 4 armour, 4 artilleries, 45 infantry and 12 mech_infantrys
Samara : 1 aaGun, 1 artillery and 3 infantry
125 Sea Zone : 1 submarine
Turkey : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 71
Russians : 13 / 16
Japanese : 64 / 70
Americans : 58 / 78
Chinese : 5 / 5
British : 38 / 51
UK_Pacific : 6 / 6
Italians : 23 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in New Britain
Non Combat Move - Japanese
2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to Caroline Islands
2 bombers moved from Philippines to Japan
1 armour moved from Sakha to Buryatia
1 armour moved from Siberia to Buryatia
1 aaGun moved from Amur to Buryatia
2 armour moved from Buryatia to Central Mongolia
3 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
3 armour moved from Manchuria to Buryatia
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 5 infantry moved from Spain to Southern France
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
1 fighter moved from Gibraltar to Libya
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Brazil to Southern France
1 artillery moved from Spain to Normandy Bordeaux
1 bomber moved from Mexico to Chile
1 fighter moved from Brazil to Chile
Combat - Americans
Battle in Chile
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_True defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Chile, round 2 : 4/4 hits
Neutral_True roll dice for 1 infantry in Chile, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits
Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber and 5 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Southern France, round 2 : 2/8 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Caucasus
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
1 bomber moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Spain to Southern France
1 aaGun moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Southeast Mexico to Venezuela
1 fighter moved from Chile to Brazil
1 bomber moved from Chile to Brazil
1 transport moved from 65 Sea Zone to 89 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from Libya to Tunisia
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 15 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 15 Sea Zone to 9 Sea Zone
3 fighters moved from New Zealand to Queensland
1 submarine moved from 30 Sea Zone to 50 Sea Zone
1 carrier moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
6 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Queensland : 3 fighters
New Zealand : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
Yenisey : 1 artillery and 1 infantry
50 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers, 2 submarines and 1 transport
8 Sea Zone : 1 destroyer
9 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
63 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Tunisia : 1 flag, 1 fighter
Libya : 1 flag, 1 infantry and 1 mech_infantry
Chile : 1 flag, 1 artillery and 1 infantry
65 Sea Zone : 1 transport
Turkey : 2 fighters and 1 tactical_bomber
89 Sea Zone : 1 transport
97 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag, 1 bomber and 1 fighter
Venezuela : 1 flag, 1 armour and 2 mech_infantrys
Spain : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 54 / 71
Russians : 13 / 16
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 5
British : 38 / 51
UK_Pacific : 6 / 6
Italians : 17 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 13 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 54 / 71
Russians : 13 / 16
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 6
British : 38 / 51
UK_Pacific : 6 / 6
Italians : 17 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Italians
2 armour and 1 mech_infantry moved from Turkey to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 bomber moved from Trans-Jordan to Volgograd
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
1 artillery and 1 infantry moved from Rhodesia to Mozambique
Combat - British
Battle in Mozambique
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Mozambique, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Volgograd
British attack with 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
British roll dice for 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 8/9 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Volgograd to Turkey
4 fighters and 1 tactical_bomber moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to India
2 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Turkey
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Southern France
2 fighters moved from Cyprus to Southern France
1 mech_infantry moved from Spain to Southern France
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 aaGun moved from Spain to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 factory_minor placed in Saudi Arabia
1 armour and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor, 3 infantry and 1 mech_infantry
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 2 infantry
Southern France : 3 fighters, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour and 1 mech_infantry
Volgograd : 2 armour
Turkey : 1 flag, 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Mozambique : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Saudi Arabia : 1 flag, 1 factory_minor
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 infantry and 1 mech_infantry
98 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 71
Russians : 19 / 16
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 6
British : 39 / 44
UK_Pacific : 6 / 6
Italians : 15 / 10
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 1 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4,5,3,5,3,2,5,1,4
Italians collect 6 PUs (9 lost to blockades); end with 7 PUs total
Moves and counter moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 16 PUs;
Combat Move - ANZAC
1 infantry moved from Turkey to Greece
ANZAC take Greece from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea Zone
4 fighters moved from New South Wales to Queensland
1 aaGun and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 cruiser moved from 28 Sea Zone to 10 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 28 PUs total
Territory Summary for ANZAC :
Burma : 1 infantry
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 submarine
10 Sea Zone : 1 cruiser
9 Sea Zone : 1 fighter
63 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Turkey : 1 infantry
Greece : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 71
Russians : 19 / 16
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 6
British : 39 / 44
UK_Pacific : 6 / 6
Italians : 13 / 7
ANZAC : 12 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Turkey
1 infantry moved from Spain to Southern France
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Southern France : 1 infantry
Libya : 1 infantry
Turkey : 2 infantry
Spain : 1 infantry
Production/PUs Summary :
Germans : 50 / 71
Russians : 19 / 16
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 6
British : 39 / 44
UK_Pacific : 6 / 6
Italians : 13 / 7
ANZAC : 12 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
4 tactical_bombers moved from Novgorod to Russia
4 tactical_bombers moved from Novgorod to Tambov
Combat - Germans
Battle in Volgograd
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 armour; Russians defend with 1 factory_minor
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Kazakhstan
Germans attack with 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Russia
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 armour and 1 factory_major
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
4 tactical_bombers moved from Tambov to Ukraine
4 tactical_bombers moved from Russia to Ukraine
1 mech_infantry moved from Nenetsia to Smolensk
1 infantry moved from Smolensk to Archangel
3 armour moved from Ukraine to Smolensk
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 4 infantry moved from Sweden to Finland
3 infantry moved from Switzerland to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Bryansk to Rostov
1 aaGun, 13 armour, 14 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Smolensk to Bryansk
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,6,2,4,3,4,4,1,1
Germans collect 53 PUs (5 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Urals to Novosibirsk
3 infantry moved from Kansu to Novosibirsk
1 artillery and 3 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
3 mech_infantrys moved from Vologda to Kazakhstan
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/9 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 4/8 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/4 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Kazakhstan
5 aaGuns, 3 armour, 4 artilleries, 44 infantry and 9 mech_infantrys moved from Vologda to Samara
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 1 fighter, 4 infantry and 1 tactical_bomber
Yenisey : 2 aaGuns and 14 infantry
Kazakhstan : 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
Olgiy : 1 flag
Tobruk : 1 flag
Karelia : 1 aaGun and 2 infantry
Novosibirsk : 1 armour and 3 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 5 aaGuns, 3 armour, 4 artilleries, 44 infantry and 9 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 84
Russians : 14 / 0
Japanese : 65 / 70
Americans : 66 / 86
Chinese : 4 / 6
British : 39 / 44
UK_Pacific : 6 / 6
Italians : 13 / 7
ANZAC : 12 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 42 Sea Zone
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Java
3 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
5 armour moved from Buryatia to Central Mongolia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 42 Sea Zone
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Java
3 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
5 armour moved from Buryatia to Central Mongolia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Made a small ncm.