15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Western Ukraine to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Western Germany
                4 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,2,5,4,4,1,3,3
                Italians collect 10 PUs (10 lost to blockades); end with 11 PUs total

    triplea_37429_Ita5.tsvg


  • @rgp44:

    this long for the Italians?

    I was busy and forgot all about it.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Western Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from Western Australia to Queensland
                1 infantry moved from Western Australia to South Australia
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 fighter
        63 Sea Zone : 1 cruiser and 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag, 2 submarines
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 20 / 26
        Japanese : 60 / 68
        Americans : 53 / 74
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 20 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37429_ANZ5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 20 / 26
        Japanese : 60 / 68
        Americans : 53 / 74
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 20 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37429_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 fighters moved from Novgorod to Russia
                3 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia

    triplea_37429_Ger6.tsvg


  • SBR: first 5 aa hits will target the bombers, last two will target the tactical bombers

    Also you already clarified earlier in the topic that you wouldn’t intercept if I outnumber you by more then 1 plane.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 fighters moved from Novgorod to Russia
                3 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 12 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,6,5,5 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia rolls: 5,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 21 damage total.  Damaged units is as follows: factory_major = 15, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour and 9 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Novgorod
                1 bomber and 2 fighters moved from Russia to Bryansk
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 bomber and 2 tactical_bombers placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,1,6,6,4,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_37429_Ger6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                4 infantry moved from Shensi to Szechwan
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Tsinghai
                2 infantry moved from Olgiy to Kansu
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 1 infantry
        Szechwan : 4 infantry
        Yakut S.S.R. : 2 aaGuns and 14 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Karelia : 1 aaGun and 2 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 1 fighter, 50 infantry, 12 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 14 / 17
        Japanese : 60 / 68
        Americans : 53 / 74
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 20 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37429_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                3 artilleries and 8 infantry moved from Amur to Buryatia
                3 mech_infantrys moved from Chahar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                4 infantry moved from Jehol to Chahar
                3 artilleries and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 aaGun, 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to Philippines
                2 carriers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 4 tactical_bombers and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Philippines
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                3 artilleries, 1 bomber and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37429_Jap6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 artilleries and 7 infantry moved from Gibraltar to Spain
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Gibraltar to Spain
                1 armour and 3 mech_infantrys moved from Southeast Mexico to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 65 Sea Zone
                2 infantry moved from 65 Sea Zone to Chile
                1 bomber moved from Western United States to Chile
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Gibraltar to Spain

    Combat - Americans
                Battle in Spain
                    Americans attack with 4 artilleries, 3 fighters and 11 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 4 artilleries, 3 fighters and 11 infantry in Spain, round 2 :  4/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        5 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                        Americans roll dice for 4 artilleries, 3 fighters and 9 infantry in Spain, round 3 :  5/16 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 4 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Chile
                    Americans attack with 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 :  0/3 hits
                        Neutral_True roll dice for 2 infantry in Chile, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber and 2 infantry in Chile, round 3 :  1/3 hits
                        Neutral_True roll dice for 2 infantry in Chile, round 3 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Chile
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 1 infantry
                    1 bomber owned by the Americans retreated
                Battle in Venezuela
                    Americans attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Venezuela, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Venezuela, round 3 :  1/5 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
                    Americans win, taking Venezuela from Neutral_True with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 mech_infantrys
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Chile to Brazil
                2 fighters moved from Spain to Gibraltar
                1 fighter moved from Spain to Brazil
                1 bomber moved from Venezuela to Mexico
                1 fighter moved from Venezuela to British Guiana
                1 fighter moved from Queensland to New Zealand
                3 fighters moved from 26 Sea Zone to New Zealand
                2 carriers and 1 fighter moved from 26 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 15 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 15 Sea Zone
                2 destroyers moved from 26 Sea Zone to 15 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 submarines moved from 26 Sea Zone to 15 Sea Zone
                1 submarine moved from 26 Sea Zone to 13 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Central United States
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 26 Sea Zone to 15 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 aaGuns moved from Gibraltar to Spain
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Morocco to Algeria

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                2 fighters placed in Western United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    New Zealand : 4 fighters
        Mexico : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield and 1 harbour
        Yakut S.S.R. : 1 artillery and 1 infantry
        30 Sea Zone : 1 submarine
        15 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
        13 Sea Zone : 1 submarine
        12 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 2 submarines and 1 transport
        7 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        63 Sea Zone : 1 destroyer
        Central United States : 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        British Guiana : 1 fighter
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Russia : 3 fighters and 1 tactical_bomber
        65 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 1 bomber and 1 fighter
        Venezuela : 1 flag, 1 armour and 1 mech_infantry
        Spain : 1 flag, 3 aaGuns, 4 artilleries and 9 infantry
        91 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 17
        Japanese : 65 / 70
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    triplea_37429_Ame6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                9 infantry moved from Szechwan to Shensi
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Shensi, round 2 :  2/12 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 13 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    triplea_37429_Chi6.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 mech_infantry moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    triplea_37429_Bri6.tsvg

  • '15

    scramble 97?


  • No.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 mech_infantry moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  1/7 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 :  1/5 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  2/12 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
                    Italians defend with 2 destroyers
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 2 destroyers owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 destroyers
                Battle in Volgograd
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Turkey to Iraq
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 97 Sea Zone to Cyprus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Gibraltar to Spain
                1 aaGun moved from Gibraltar to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Quebec
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 1 artillery, 17 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 bomber and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Cyprus : 1 artillery, 2 fighters and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters and 1 tactical_bomber
        Turkey : 1 flag, 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
        Saudi Arabia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 destroyer and 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 aaGun, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 11 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 51
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_UK_6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour, 2 artilleries and 2 infantry moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
                1 armour moved from Gibraltar to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 mech_infantry moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  1/7 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                        1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Saudi Arabia, round 3 :  1/5 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  2/12 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines
                    Italians defend with 2 destroyers
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 2 destroyers owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 2 destroyers
                Battle in Volgograd
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Turkey to Iraq
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 97 Sea Zone to Cyprus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Gibraltar to Spain
                1 aaGun moved from Gibraltar to Spain
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Quebec
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 armour, 1 artillery, 17 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 bomber and 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Cyprus : 1 artillery, 2 fighters and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters and 1 tactical_bomber
        Turkey : 1 flag, 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
        Saudi Arabia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 flag, 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 destroyer and 1 submarine
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Spain : 1 aaGun, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 11 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 51
        UK_Pacific : 6 / 6
        Italians : 19 / 11
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 artilleries and 1 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Western Germany
                1 armour moved from Smolensk to Tambov
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,2,2,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total

    triplea_37429_Ita6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 7 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to 7 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                3 fighters moved from Queensland to New South Wales
                1 destroyer moved from 63 Sea Zone to 52 Sea Zone
                1 cruiser moved from 63 Sea Zone to 28 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                2 infantry moved from Northwest Persia to Turkey

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        South Australia : 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        26 Sea Zone : 1 submarine
        28 Sea Zone : 1 cruiser
        29 Sea Zone : 1 submarine
        7 Sea Zone : 1 fighter
        52 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag
        61 Sea Zone : 1 submarine
        Turkey : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 10 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 25 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_ANZ6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from Gibraltar to Spain

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Turkey : 1 infantry
        Iraq : 1 infantry
        Spain : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 10 / 17
        Japanese : 64 / 70
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 38 / 51
        UK_Pacific : 6 / 6
        Italians : 25 / 10
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_37429_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 bomber and 2 fighters moved from Bryansk to Russia
                3 bombers and 3 fighters moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 10 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6,7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 5 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Novgorod to Bryansk
                2 tactical_bombers moved from Western Germany to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Samara to Afghanistan
                      Germans take Afghanistan from Neutral_True
                1 mech_infantry moved from Bryansk to Samara
                1 infantry moved from France to Switzerland
                      Germans take Switzerland from Neutral_True
                2 artilleries and 1 infantry moved from France to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                4 bombers moved from Bryansk to Novgorod
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4,5,3,4,4
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37429_Ger7.tsvg

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