Perhaps you’re about to prove me wrong but I thought that actually went pretty well.
G40 Balanced Mod Giallo(axis) vs MrRoboto(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
2 armour, 3 artilleries and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Albania to Greece
2 mech_infantrys moved from Yugoslavia to Southern France
2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern France
1 bomber moved from Russia to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Russia to Germany
1 tactical_bomber moved from Russia to Greece
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Novgorod to Karelia
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Tambov to VolgogradCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Greece from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 3 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Samara
1 infantry moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Western Ukraine to Romania
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Bulgaria
1 aaGun moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern France to GermanyPlace Units - Germans
3 infantry placed in France
7 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
1 destroyer placed in 97 Sea Zone
Germans undo move 1.
3 infantry placed in France
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,3,1,1,6,5,6,1
Germans collect 69 PUs (7 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
one sec might make a non combat move
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its ok like this
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you can skip russia from now on
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from Americans
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Manchuria to Jehol
3 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from 18 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Shan State to French Indo China
1 bomber moved from Jehol to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,1
Japanese collect 27 PUs (3 lost to blockades); end with 29 PUs total -
Forgot to attack Saudi Arabia. Rolling it here:
Attack: 6 inf, 2 art, 7 fighter, 1 tac
Rolls: 4@1 4@2 7@3 1@4; Total Hits: 54@1: (4, 2, 2, 6)4@2: (4, 2, 2, 5)7@3: (2, 3, 5, 6, 6, 1, 4)1@4: (6)
Defender: 2 Inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 4 artilleries and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
3 submarines moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Turning off Edit Mode
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Turkey
1 artillery and 7 infantry moved from India to Burma
5 infantry moved from Burma to Yunnan
1 armour moved from Anhwe to Jehol
1 bomber moved from Yunnan to India
1 bomber moved from India to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery and 2 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Saudi ArabiaPlace Units - British
2 artilleries and 1 infantry placed in Iraq
British undo move 1.
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Northern Italy
1 fighter moved from Southern Italy to Southern France
1 bomber moved from France to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,4,2,1,5,6,3,5,6,2
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Iraq
1 fighter moved from United Kingdom to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 armour moved from Sakha to Manchuria
1 bomber moved from Japan to Manchuria
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
3 fighters moved from Kwangsi to French Indo China
2 bombers moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Jehol to Amur
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
3 fighters moved from Iraq to Northwest PersiaCombat - British
Battle in Turkey
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Turkey from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Amur
British attack with 1 armour
Germans defend with 1 armour
British win, taking Amur from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Turkey to Iraq
3 fighters moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 artilleries and 6 infantry moved from Saudi Arabia to Iraq
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
3 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 7 infantry moved from Burma to Yunnan
1 armour moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
1 mech_infantry moved from Libya to Alexandria
1 fighter moved from United Kingdom to SpainPlace Units - British
1 factory_minor placed in Saudi Arabia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
UK_Pacific undo move 1.
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
9 infantry moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,5,1,2,4,6,2,4,3,2
Italians collect 8 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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remember, you can skip russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry and 19 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 infantry moved from Caucasus to Turkey
1 bomber moved from Southern Italy to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans win, taking Turkey from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Turkey to Caucasus
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 artillery and 2 infantry moved from Kazakhstan to Afghanistan
2 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Sweden to Vyborg
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Switzerland to France
1 mech_infantry moved from Switzerland to Western Germany
8 mech_infantrys moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Germany to Western Germany
6 infantry moved from Sweden to Finland
1 armour moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
1 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
3 artilleries placed in Greece
3 mech_infantrys placed in Yugoslavia
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
diceserver down will continue japan tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
2 bombers moved from Japan to Amur
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
3 fighters moved from French Indo China to Siam
2 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Siam
Japanese attack with 3 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Siam from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour
Japanese win, taking Amur from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Amur to Japan
2 fighters moved from Shan State to French Indo China
3 fighters moved from Siam to French Indo China
4 fighters moved from 19 Sea Zone to French Indo China
3 fighters moved from 18 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 19 PUs (3 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 2 infantry moved from Yunnan to Shan State
2 armour and 3 mech_infantrys moved from India to Afghanistan
1 bomber, 7 fighters and 1 tactical_bomber moved from Iraq to Afghanistan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Iraq to TurkeyCombat - British
Battle in Afghanistan
British attack with 2 armour, 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
British win, taking Afghanistan from Germans with 2 armour, 1 bomber, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 1 mech_infantry
Battle in Paulau Island
Battle in Turkey
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Paulau Island from Japanese, taking Turkey from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Alexandria to Egypt
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from Afghanistan to Iraq
7 fighters and 1 tactical_bomber moved from Afghanistan to West India
1 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 aaGun, 2 artilleries and 5 infantry moved from Spain to Southern France
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun and 3 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Spain to EgyptPlace Units - British
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
4 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 4 artilleries and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
9 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Northern Italy
4 aaGuns and 2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French