@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
Regularkid (Axis) vs. Variance (Allies) - G40 Balance Mod, 0 bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 fighter moved from Western Germany to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 fighter moved from Northern Italy to 112 Sea Zone
1 infantry moved from France to Western Germany
1 artillery moved from France to Western GermanyPlace Units - French
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Southern France
French undo move 1.
French undo move 1.
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Germany to 112 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
EDIT: Germans undo move 3.
1 armour moved from Germany to Northern Italy
3 infantry moved from Volgograd to Rostov
EDIT: Germans undo move 8.
EDIT: 1 infantry moved from Volgograd to Rostov
EDIT: 1 infantry moved from Volgograd to Rostov
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Volgograd to Rostov
1 armour moved from Belarus to Rostov
1 armour moved from Germany to Northern Italy
2 infantry moved from Southern Italy to Northern Italy -
Order of losses in 112?
-
I am on the phone but I will be home to check the map soon. Can you roll the first round and tell me how many hits you got, and then I will decide on the losses. Thanks
-
6 hits
-
damage 2 carriers and sink 4 destroyers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Germany to 112 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
EDIT: Germans undo move 3.
1 armour moved from Germany to Northern Italy
3 infantry moved from Volgograd to Rostov
EDIT: Germans undo move 8.
EDIT: 1 infantry moved from Volgograd to Rostov
EDIT: 1 infantry moved from Volgograd to Rostov
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Volgograd to Rostov
1 armour moved from Belarus to Rostov
1 armour moved from Germany to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans win, taking Rostov from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Northern Italy
Germans attack with 1 armour and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from French with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 fighter; Russians defend with 1 cruiser and 1 submarine; British defend with 1 destroyer and 3 transports; Americans defend with 2 carriers, 3 destroyers and 4 transports
1 submarine owned by the Russians Submerged
Units damaged: 2 carriers owned by the Americans
Americans win with 1 cruiser, 1 fighter and 7 transports remaining. Battle score for attacker is -23
Casualties for Germans: 2 bombers, 3 fighters and 3 tactical_bombers
Casualties for British: 1 destroyer
Casualties for Americans: 2 carriers and 3 destroyers
1 fighter owned by the French forced to land in NorwayNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 2 tactical_bombers moved from Novgorod to Germany
EDIT: 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
4 armour moved from Belarus to PolandPlace Units - Germans
10 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 carrier placed in 115 Sea Zone
3 infantry placed in Volgograd
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,4,3,6,2,4,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 58 PUs -
feel free to retreat the fighter to a different territory
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrierNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Shan State
2 armour and 3 mech_infantrys moved from Yunnan to Burma
1 artillery moved from French Indo China to Shan State
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 bomber moved from Siam to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from ANZAC
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 2 submarines
Japanese win, taking 41 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Siam to Burma
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to Philippines
2 carriers, 3 submarines and 1 transport moved from 36 Sea Zone to 6 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
Japanese undo move 1.
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
Japanese undo move 1.
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
Japanese undo move 1.
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 2 mech_infantrys
EDIT: Turning off Edit Mode
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 armour, 7 artilleries, 5 fighters, 30 infantry and 1 marine moved from Western Germany to Germany
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from GermansCombat - British
Battle in Germany
British attack with 1 armour, 10 artilleries, 5 fighters, 33 infantry and 1 marine
Germans defend with 1 aaGun, 6 armour, 1 factory_major, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers; Italians defend with 1 fighter, 1 infantry and 1 tactical_bomber
British captures 58PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 7 artilleries and 5 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 1 aaGun, 6 armour, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 artilleries, 33 infantry and 1 marine
Casualties for Italians: 1 fighter, 1 infantry and 1 tactical_bomber
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to GermansNon Combat Move - British
2 aaGuns moved from Western Germany to Greater Southern Germany
1 aaGun moved from France to Southern France
3 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to France
2 artilleries and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Turkmenistan to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Western Germany
British undo move 2.
2 armour and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 47 PUs; end with 105 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 111 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 55 PUs;
British buy 4 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 armour, 7 artilleries, 5 fighters, 30 infantry and 1 marine moved from Western Germany to Germany
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from GermansCombat - British
Battle in Germany
British attack with 1 armour, 10 artilleries, 5 fighters, 33 infantry and 1 marine
Germans defend with 1 aaGun, 6 armour, 1 factory_major, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers; Italians defend with 1 fighter, 1 infantry and 1 tactical_bomber
British captures 58PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 7 artilleries and 5 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 1 aaGun, 6 armour, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 artilleries, 33 infantry and 1 marine
Casualties for Italians: 1 fighter, 1 infantry and 1 tactical_bomber
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to GermansNon Combat Move - British
2 aaGuns moved from Western Germany to Greater Southern Germany
1 aaGun moved from France to Southern France
3 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to France
2 artilleries and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Turkmenistan to Tsinghai
3 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Western Germany
British undo move 2.
2 armour and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 47 PUs; end with 105 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 111 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 116 PUsPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 armour and 1 infantry -
good game man. you played exceptionally well. the way you handled western europe was instructive. I will report the result. Lets play again soon!
-
Thanks regularkid! That was the funnest game I’ve had in a long while. I really like the Mod, happy to give you a rematch with the side of your choice.





