0% for April

Regularkid (Axis) vs. Variance (Allies) - G40 Balance Mod, 0 bid

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 11 infantry moved from Holland Belgium to Western Germany
                2 armour and 2 mech_infantrys moved from Holland Belgium to France
                3 armour moved from Normandy Bordeaux to France
                5 armour and 2 mech_infantrys moved from France to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 bombers and 1 tactical_bomber moved from Norway to Western Germany
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 5 infantry moved from Norway to 112 Sea Zone
                3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                2 carriers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                4 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                6 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                4 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
                1 submarine moved from 34 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 3 submarines
                    Americans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 submarines
                Battle in Western Germany
                    Americans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 1 harbour and 12 infantry
                    2 armour retreated to France
                    Germans win with 9 artilleries remaining. Battle score for attacker is -50
                    Casualties for Germans: 2 aaGuns, 7 artilleries and 12 infantry
                    Casualties for Americans: 3 armour, 4 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                2 aaGuns moved from Holland Belgium to France
                2 bombers moved from Eastern United States to France
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from 8 Sea Zone to 6 Sea Zone
                6 fighters moved from 21 Sea Zone to 6 Sea Zone
                2 marines moved from New Zealand to 63 Sea Zone
                1 carrier, 2 cruisers and 2 marines moved from 63 Sea Zone to 54 Sea Zone
                2 marines moved from 54 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
                2 fighters moved from 63 Sea Zone to Queensland
                5 submarines moved from 26 Sea Zone to 54 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 factory_minor placed in Holland Belgium
                1 armour, 1 artillery and 1 marine placed in Western United States
                1 bomber placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs


  • just noticed, i forgot to move my damaged battleship. it should join the fleet in sz 42. mind if i edit?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 armour, 1 artillery, 4 fighters and 4 infantry moved from Holland Belgium to Western Germany
                20 infantry and 1 marine moved from France to Western Germany
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany

    Combat - British
                Battle in Denmark
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 5 fighters, 28 infantry and 1 marine
                    Germans defend with 1 airfield, 9 artilleries, 1 factory_major and 1 harbour
                    British converts factory_major into different units
                    British win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 1 artillery, 5 fighters, 26 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Germans: 9 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 fighters moved from Western Germany to France
                4 aaGuns moved from France to Western Germany
                3 infantry moved from Northwest Persia to Caucasus
                4 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 aaGun and 1 infantry

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 armour, 1 artillery, 4 fighters and 4 infantry moved from Holland Belgium to Western Germany
                20 infantry and 1 marine moved from France to Western Germany
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany

    Combat - British
                Battle in Denmark
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 5 fighters, 28 infantry and 1 marine
                    Germans defend with 1 airfield, 9 artilleries, 1 factory_major and 1 harbour
                    British converts factory_major into different units
                    British win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 1 artillery, 5 fighters, 26 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Germans: 9 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 fighters moved from Western Germany to France
                4 aaGuns moved from France to Western Germany
                3 infantry moved from Northwest Persia to Caucasus
                4 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 aaGun and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

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    If you forgot to NCM the BB and tt out of z41 you can go ahead and edit them before Italy’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters and 1 tactical_bomber moved from Northern Italy to Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 armour moved from Northern Italy to Southern Italy
                3 artilleries, 4 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Northern Italy to Southern Italy
                EDIT: 1 artillery moved from Slovakia Hungary to Greater Southern Germany
                EDIT: 1 aaGun moved from Northern Italy to Greater Southern Germany
                EDIT: 1 infantry moved from Southern Italy to Greater Southern Germany

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,3,2,6,1
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

    triplea_37058_Ita13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - French
                French repair damage of 6x factory_minor; Remaining resources: 11 PUs;
                French buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 fighter and 2 infantry moved from France to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Southern France to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - French
                2 artilleries and 1 infantry placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_37058_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Russia to Rostov
                1 armour moved from Russia to Kazakhstan
                EDIT: 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                EDIT: 1 bomber moved from Bryansk to Rostov
                EDIT: 1 bomber moved from Bryansk to Rostov
                EDIT: 1 fighter moved from Volgograd to Kazakhstan
                EDIT: 1 tactical_bomber moved from Volgograd to Kazakhstan
                EDIT: 3 tactical_bombers moved from Volgograd to Rostov

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Rostov to Germany
                EDIT: 1 fighter and 4 tactical_bombers moved from Rostov to Novgorod
                EDIT: 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                EDIT: 1 aaGun moved from Tambov to Volgograd
                EDIT: 5 armour moved from Russia to Belarus
                EDIT: 1 fighter and 1 tactical_bomber moved from Novgorod to Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 armour, 2 fighters and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,6,2,2,6
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 59 PUs

    triplea_37058_Ger14.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Russia to Rostov
                1 armour moved from Russia to Kazakhstan
                EDIT: 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                EDIT: 1 bomber moved from Bryansk to Rostov
                EDIT: 1 bomber moved from Bryansk to Rostov
                EDIT: 1 fighter moved from Volgograd to Kazakhstan
                EDIT: 1 tactical_bomber moved from Volgograd to Kazakhstan
                EDIT: 3 tactical_bombers moved from Volgograd to Rostov

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Rostov to Germany
                EDIT: 1 fighter and 4 tactical_bombers moved from Rostov to Novgorod
                EDIT: 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                EDIT: 1 aaGun moved from Tambov to Volgograd
                EDIT: 5 armour moved from Russia to Belarus
                EDIT: 1 fighter and 1 tactical_bomber moved from Novgorod to Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 armour, 2 fighters and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,6,2,2,6
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 6 infantry
                EDIT: Adding units owned by Germans to Southern Italy: 6 infantry
                EDIT: Turning off Edit Mode

    triplea_37058_Ger14.tsvg


  • Please use second post (edited infantry to southern italy)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Turn Complete - Russians

    triplea_37058_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 bomber moved from French Indo China to 45 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                2 fighters moved from Japan to 21 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                1 bomber moved from French Indo China to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 3 submarines
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 6 submarines
                    6 submarines owned by the Americans Submerged
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese winJapanese win with 2 fighters and 2 tactical_bombers remaining with 1 bomber and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 55 Sea Zone to Siam
                1 bomber moved from 45 Sea Zone to French Indo China
                1 armour moved from Burma to Shan State
                3 mech_infantrys moved from Burma to Shan State
                1 artillery moved from Kweichow to Yunnan
                2 armour and 3 mech_infantrys moved from Shensi to Yunnan
                1 armour and 1 mech_infantry moved from Shan State to Siam
                1 mech_infantry moved from Shan State to Siam
                1 mech_infantry moved from Shan State to Burma
                2 mech_infantrys moved from Manchuria to Anhwe
                4 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 carriers and 5 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                6 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                2 fighters moved from 21 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 19 Sea Zone
                1 harbour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,3,5,3,5,5,1,5,6,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,5,6,3,6,2,2,6,5,1,5,5,2,1,1,2,3,4,1,3,4,6,6,2,4,6,5,5,3,3,2,1,2
                Japanese collect 47 PUs (21 lost to blockades); end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_37058_Jap14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 6 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 infantry moved from Western Germany to Northern Italy
                      British take Northern Italy from Italians
                1 artillery and 2 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      British take Turkmenistan from Germans
                1 armour and 1 infantry moved from India to Burma

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Burma
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 3 mech_infantrys moved from Caucasus to Kazakhstan
                3 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Denmark to Western Germany
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                5 fighters moved from France to Western Germany
                1 aaGun moved from Western Germany to France
                3 mech_infantrys moved from Eastern Persia to India

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Western Germany
                3 artilleries and 3 infantry placed in United Kingdom
                British undo move 1.
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 2 infantry

    triplea_37058_UK_14.tsvg

  • 17 16 15 14 12

    That Italian AA crew get a medal


  • hehe no kidding


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                3 fighters and 1 tactical_bomber moved from Germany to Western Germany
                1 artillery moved from Southern Italy to Northern Italy

    triplea_37058_Ita14.tsvg


  • intercept bombing raid?

  • 17 16 15 14 12

    Intercept with all fighters.  Kill the french fighter first


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                3 fighters and 1 tactical_bomber moved from Germany to Western Germany
                1 artillery moved from Southern Italy to Northern Italy

    Combat - Italians
                Air Battle in Western Germany
                    Italians attacks with 4 units heading to Western Germany
                    British launches 6 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 infantry moved from Greater Southern Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,5,1,1,3,1
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total

    triplea_37058_Ita14.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - French
                French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 fighter moved from Western Germany to Northern Italy

    Combat - French
                Battle in Northern Italy
                    French attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - French
                1 fighter moved from Northern Italy to 112 Sea Zone
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - French
                1 artillery and 2 infantry placed in France
                1 artillery and 1 infantry placed in Southern France
                French undo move 1.
                French undo move 1.
                2 artilleries and 1 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - French
                French collect 21 PUs; end with 21 PUs total

    triplea_37058_Fre14.tsvg

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