0% for April

Regularkid (Axis) vs. Variance (Allies) - G40 Balance Mod, 0 bid

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 bomber, 6 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters moved from 30 Sea Zone to 46 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                8 fighters moved from 33 Sea Zone to 6 Sea Zone

  • 17 16 15 14 12

    kamikaze and scramble orders for z6?


  • no scramble. 2 against each carrier, 1 against battleship (save 1)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 4 mech_infantrys moved from Eastern Persia to India
                2 fighters moved from Eastern Persia to India
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from British
                      French take French Guiana from Americans
                      French take Algeria from British
                      French take Southern France from British
                      French take Syria from British
                      French take French West Africa from Americans
                      French take Tunisia from Americans
                3 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 fighters and 4 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    British attack with 3 artilleries, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
                Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
                Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
                Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
                Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
                Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
                Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
                Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
                Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
                Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
                Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar

    Non Combat Move - British
                1 battleship and 1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Norway to Holland Belgium
                4 aaGuns moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                17 infantry and 1 marine moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to Holland Belgium

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

  • 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 4 mech_infantrys moved from Eastern Persia to India
                2 fighters moved from Eastern Persia to India
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from British
                      French take French Guiana from Americans
                      French take Algeria from British
                      French take Southern France from British
                      French take Syria from British
                      French take French West Africa from Americans
                      French take Tunisia from Americans
                3 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 fighters and 4 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    British attack with 3 artilleries, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
                Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
                Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
                Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
                Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
                Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
                Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
                Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
                Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
                Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
                Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar

    Non Combat Move - British
                1 battleship and 1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Norway to Holland Belgium
                4 aaGuns moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                17 infantry and 1 marine moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to Holland Belgium

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 2 cruisers and 2 fighters
                EDIT: Adding units owned by Americans to New Zealand: 2 marines
                EDIT: Removing units owned by Americans from Queensland: 2 marines
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 2 cruisers and 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 fighters
                EDIT: Adding units owned by Americans to Caroline Islands: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Northern Italy
                2 armour moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4,3,1,3,2
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

  • 17 16 15 14 12

    If Moscow falls you can move right on to do japans turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 9 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 22 artilleries, 1 fighter, 31 infantry, 29 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 mech_infantrys moved from Belarus to Russia
                2 infantry moved from Tambov to Russia
                2 fighters and 5 tactical_bombers moved from Novgorod to Russia
                3 armour and 1 mech_infantry moved from Volgograd to Russia
                3 mech_infantrys moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                2 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 22 artilleries, 2 bombers, 3 fighters, 34 infantry, 36 mech_infantrys and 6 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 103 infantry
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -76
                    Casualties for Germans: 11 armour, 22 artilleries, 34 infantry and 36 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 fighter and 103 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 fighters and 5 tactical_bombers moved from Russia to Volgograd
                6 infantry moved from Western Germany to Northern Italy
                4 infantry moved from Germany to Western Germany
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                9 artilleries and 1 infantry placed in Western Germany
                Germans undo move 1.
                9 artilleries placed in Western Germany
                3 armour, 1 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,2,5,5,2
                Germans collect 48 PUs (2 lost to blockades); end with 56 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 bomber and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Shan State to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Hopei to Shensi
                2 mech_infantrys moved from Anhwe to Shensi
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                3 submarines moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone


  • Scramble in sz 39? Submerge in sz 42?

  • 17 16 15 14 12

    scramble fighters to z39, no submerge.  OOL is sub, BB, carrier, carrier, UK fighters, ANZAC fighters, BB

    submerge z42


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 bomber and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Shan State to 39 Sea Zone
                1 bomber moved from French Indo China to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Hopei to Shensi
                2 mech_infantrys moved from Anhwe to Shensi
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                3 submarines moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 2 fighters and 1 submarine; British defend with 1 battleship, 1 carrier and 2 fighters
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 fighter, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 battleship, 1 carrier and 2 fighters
                Battle in Shensi
                    Japanese attack with 2 armour and 5 mech_infantrys
                    Chinese defend with 1 fighter and 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 3 submarines remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                3 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                5 carriers moved from 35 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Burma
                2 bombers moved from 39 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 16 Sea Zone to 8 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                4 fighters placed in Japan
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in Manchuria
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 30
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,4,4,6,3,6,2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,4,1,2,4,6,4,2,6,1,3,6,4,4,5,3,2,6,2,5,5,4,5
                Japanese collect 38 PUs (30 lost to blockades); end with 38 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 11 infantry moved from Holland Belgium to Western Germany
                2 armour and 2 mech_infantrys moved from Holland Belgium to France
                3 armour moved from Normandy Bordeaux to France
                5 armour and 2 mech_infantrys moved from France to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 bombers and 1 tactical_bomber moved from Norway to Western Germany
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 5 infantry moved from Norway to 112 Sea Zone
                3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                2 carriers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                4 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                6 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                4 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone
                1 submarine moved from 34 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 3 submarines
                    Americans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 submarines
                Battle in Western Germany
                    Americans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 1 harbour and 12 infantry
                    2 armour retreated to France
                    Germans win with 9 artilleries remaining. Battle score for attacker is -50
                    Casualties for Germans: 2 aaGuns, 7 artilleries and 12 infantry
                    Casualties for Americans: 3 armour, 4 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                2 aaGuns moved from Holland Belgium to France
                2 bombers moved from Eastern United States to France
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from 8 Sea Zone to 6 Sea Zone
                6 fighters moved from 21 Sea Zone to 6 Sea Zone
                2 marines moved from New Zealand to 63 Sea Zone
                1 carrier, 2 cruisers and 2 marines moved from 63 Sea Zone to 54 Sea Zone
                2 marines moved from 54 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
                2 fighters moved from 63 Sea Zone to Queensland
                5 submarines moved from 26 Sea Zone to 54 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 factory_minor placed in Holland Belgium
                1 armour, 1 artillery and 1 marine placed in Western United States
                1 bomber placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs


  • just noticed, i forgot to move my damaged battleship. it should join the fleet in sz 42. mind if i edit?

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 armour, 1 artillery, 4 fighters and 4 infantry moved from Holland Belgium to Western Germany
                20 infantry and 1 marine moved from France to Western Germany
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany

    Combat - British
                Battle in Denmark
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 5 fighters, 28 infantry and 1 marine
                    Germans defend with 1 airfield, 9 artilleries, 1 factory_major and 1 harbour
                    British converts factory_major into different units
                    British win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 1 artillery, 5 fighters, 26 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Germans: 9 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 fighters moved from Western Germany to France
                4 aaGuns moved from France to Western Germany
                3 infantry moved from Northwest Persia to Caucasus
                4 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 aaGun and 1 infantry

  • 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 armour, 1 artillery, 4 fighters and 4 infantry moved from Holland Belgium to Western Germany
                20 infantry and 1 marine moved from France to Western Germany
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Western Germany

    Combat - British
                Battle in Denmark
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 5 fighters, 28 infantry and 1 marine
                    Germans defend with 1 airfield, 9 artilleries, 1 factory_major and 1 harbour
                    British converts factory_major into different units
                    British win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 1 artillery, 5 fighters, 26 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Germans: 9 artilleries
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 fighters moved from Western Germany to France
                4 aaGuns moved from France to Western Germany
                3 infantry moved from Northwest Persia to Caucasus
                4 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 aaGun and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 17 16 15 14 12

    If you forgot to NCM the BB and tt out of z41 you can go ahead and edit them before Italy’s turn.

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