@farmboy French inf in SZ92 is on US transport.
L16 G40 Soulblighter (Axis) vs alexgreat (Allies +25) Game 1
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Looks like we reached the turning point in the war. Three flawless rounds for the allies in a row!
And if that didn’t cheer you up:
https://www.youtube.com/watch?v=PKYEKhxWy6o -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
2 infantry moved from Syria to Iraq
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 95 Sea Zone
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
sub fighting?
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I take the gamble. Submarine fights!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Libya to Tunisia
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Egypt to Tobruk
Italians take Tobruk from French
2 bombers moved from Egypt to Western Ukraine
2 bombers moved from Egypt to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
7 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - Germans
10 mech_infantrys placed in Germany
2 armour and 1 infantry placed in EgyptTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Egypt to Tobruk
Italians take Tobruk from French
2 bombers moved from Egypt to Western Ukraine
2 bombers moved from Egypt to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
7 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - Germans
10 mech_infantrys placed in Germany
2 armour and 1 infantry placed in EgyptTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Belarus to Caucasus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
3 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry and 1 tactical_bomberNon Combat Move - Russians
3 aaGuns, 2 armour, 23 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 artillery moved from Volgograd to Tambov
1 fighter moved from Caucasus to Volgograd
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Hopei
1 bomber moved from Yunnan to Suiyuyan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Szechwan to French Indo China
1 bomber moved from Suiyuyan to Yunnan
1 bomber moved from Hopei to French Indo China
1 artillery moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 35 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
Don’t shoot the messenger :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from Caroline Islands to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
2 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Northern Territory
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
5 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Persia
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to West India
1 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Romania to Belarus
2 armour and 4 infantry moved from Eastern Poland to Belarus
1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to PersiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Persia from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 4 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 mech_infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to EthiopiaCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ethiopia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Ethiopia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Belarus
2 bombers moved from Ukraine to Belarus
2 bombers moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 aaGuns, 13 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Southern Italy to Belarus
2 mech_infantrys moved from Tobruk to Egypt
6 infantry moved from Karelia to FinlandPlace Units - Germans
3 artilleries placed in Novgorod
1 armour, 1 infantry and 8 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in EgyptTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
I figured out what I want to do this game :D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 artillery moved from Tambov to Russia
1 fighter moved from Ukraine to Russia
4 aaGuns, 1 armour, 6 artilleries, 33 infantry and 4 mech_infantrys moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 armour moved from Yunnan to SzechwanPlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs





