1st round done.
Germany on the move…
1 edit, US subs in 93 should be in 97, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 aaGun, 3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Western Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 4 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 37 / 46
Russians : 33 / 33
Japanese : 48 / 72
Americans : 65 / 85
Chinese : 15 / 16
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 12 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Belarus to Russia
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Southern France : 1 infantry
Norway : 2 infantry
Russia : 1 fighter
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 46
Russians : 33 / 33
Japanese : 48 / 72
Americans : 65 / 85
Chinese : 15 / 16
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 12 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Belarus to Russia
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Territory Summary for French :
Morocco : 2 infantry
Southern France : 1 infantry
Norway : 2 infantry
Russia : 1 fighter
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 46
Russians : 33 / 33
Japanese : 48 / 72
Americans : 65 / 85
Chinese : 15 / 16
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 12 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Karelia to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 fighter moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
3 fighters moved from Egypt to Southern Italy
3 tactical_bombers moved from Egypt to Southern Italy
Place Units - Germans
5 infantry and 4 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,3,6,6,3
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 armour moved from Anhwe to Hunan
1 armour moved from Hunan to Kweichow
4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 artilleries and 7 infantry moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour, 5 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 11 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 11 infantry in Bryansk, round 2 : 1/15 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 1 armour, 17 artilleries, 25 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Samara
1 artillery and 5 infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
3 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Jehol : 1 infantry
Kweichow : 1 armour, 4 infantry and 1 mech_infantry
Amur : 2 aaGuns and 12 infantry
Kazakhstan : 1 mech_infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 41 infantry and 10 mech_infantrys
Rostov : 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
Samara : 2 infantry
Iraq : 1 artillery and 1 infantry
Northwest Persia : 1 flag
Persia : 1 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 45 / 47
Russians : 28 / 28
Japanese : 46 / 72
Americans : 65 / 85
Chinese : 17 / 16
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 12 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 armour moved from Anhwe to Hunan
1 armour moved from Hunan to Kweichow
4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 artilleries and 7 infantry moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour, 5 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 11 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 11 infantry in Bryansk, round 2 : 1/15 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 1 armour, 17 artilleries, 25 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Samara
1 artillery and 5 infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
3 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Persia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Jehol : 1 infantry
Kweichow : 1 armour, 4 infantry and 1 mech_infantry
Amur : 2 aaGuns and 12 infantry
Kazakhstan : 1 mech_infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 41 infantry and 10 mech_infantrys
Rostov : 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
Samara : 2 infantry
Northwest Persia : 1 flag
Persia : 1 artillery, 2 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 45 / 47
Russians : 28 / 28
Japanese : 46 / 72
Americans : 65 / 85
Chinese : 17 / 16
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 12 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsi to Anhwe
2 fighters moved from Manchuria to Anhwe
2 fighters moved from 19 Sea Zone to Jehol
2 infantry moved from Manchuria to Jehol
3 armour moved from India to Yunnan
1 armour moved from Szechwan to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour moved from Szechwan to Yunnan
2 armour moved from Szechwan to Kweichow
2 bombers moved from Malaya to Kweichow
1 fighter moved from Malaya to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 11 armour
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 11 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 armour, 4 infantry and 1 mech_infantry
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -53
Casualties for Japanese: 2 armour, 3 fighters and 3 tactical_bombers
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Battle in Soviet Far East
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 fighters moved from Anhwe to Manchuria
2 fighters moved from Jehol to Japan
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to Philippines
4 armour moved from Turkmenistan to Eastern Persia
Place Units - Japanese
3 armour placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 armour placed in India
1 artillery placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
Combat - Americans
Battle in Java
Americans attack with 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 carriers, 4 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Americans
2 artilleries and 1 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 fighter and 1 infantry
New Zealand : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag, 1 armour and 3 infantry
42 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
16 Sea Zone : 1 submarine
63 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 4 artilleries, 1 fighter and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Norway : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Karelia : 1 infantry
Vyborg : 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
Finland : 1 flag, 2 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
Production/PUs Summary :
Germans : 41 / 47
Russians : 28 / 28
Japanese : 55 / 60
Americans : 76 / 96
Chinese : 9 / 16
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 4/10 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
7 infantry moved from Hunan to Anhwe
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Anhwe : 3 artilleries and 17 infantry
Production/PUs Summary :
Germans : 41 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 76 / 96
Chinese : 10 / 11
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Kenya to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 artillery moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 fighter moved from Russia to Iraq
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Hunan to 42 Sea Zone
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
Place Units - British
3 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Anhwe : 1 fighter, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 armour
Normandy Bordeaux : 1 aaGun, 3 infantry and 1 mech_infantry
Southern France : 2 aaGuns, 8 infantry and 2 mech_infantrys
Syria : 1 flag
Greater Southern Germany : 1 flag, 1 mech_infantry
Norway : 1 aaGun and 1 fighter
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 1 factory_minor and 10 infantry
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 carrier, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 35 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 76 / 96
Chinese : 10 / 11
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Western Germany to Greater Southern Germany
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Tobruk
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Greater Southern Germany to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,5,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Anhwe
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Anhwe : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 4 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Iraq
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Southern France : 1 infantry
Norway : 2 infantry
Iraq : 1 fighter
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I concede GG. I never recovered from that failed 111 attack followed by forgetting to reinforce W.Germany.
Do I post this just like a regular league game?
yeah I think you just post on the league results page. That Scotland attack really hurt, i think a lot of people use the same distribution you did but i think it is a little dangerous. It over-attacks 110 by a couple points and under-attacks Scotland. If that 1st roll doesn’t go average or better it can get real ugly. I think the BB makes more sense in 110 but the idea w the Scotland move is it allows a possible retreat, just that it also brings in the disaster scenario. Anyway, good game,
rgp44
Yep, you are exactly right. If you overkill the attack you end up with risking the battleship . I was trying to get 3 hits and then retreat. It doesn’t always work obviously, hehe. Thanks again for a great game. Very much appreciate quick turns :)