@discalced
sz 35:
2inf on 1st transport
1marine and 1inf 2nd tt
15L G40 Playoff game rpg44 (Allies +21) vs. cyanight (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsi to Anhwe
2 fighters moved from Manchuria to Anhwe
2 fighters moved from 19 Sea Zone to Jehol
2 infantry moved from Manchuria to Jehol
3 armour moved from India to Yunnan
1 armour moved from Szechwan to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour moved from Szechwan to Yunnan
2 armour moved from Szechwan to Kweichow
2 bombers moved from Malaya to Kweichow
1 fighter moved from Malaya to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 11 armour
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 11 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 armour, 4 infantry and 1 mech_infantry
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -53
Casualties for Japanese: 2 armour, 3 fighters and 3 tactical_bombers
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Battle in Soviet Far East
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 fighters moved from Anhwe to Manchuria
2 fighters moved from Jehol to Japan
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to Philippines
4 armour moved from Turkmenistan to Eastern PersiaPlace Units - Japanese
3 armour placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 armour placed in India
1 artillery placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to JavaCombat - Americans
Battle in Java
Americans attack with 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 carriers, 4 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Americans
2 artilleries and 1 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 fighter and 1 infantry
New Zealand : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag, 1 armour and 3 infantry
42 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
16 Sea Zone : 1 submarine
63 Sea Zone : 1 carrier and 1 transport
Central United States : 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 4 artilleries, 1 fighter and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Norway : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Karelia : 1 infantry
Vyborg : 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 transports
Finland : 1 flag, 2 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 41 / 47
Russians : 28 / 28
Japanese : 55 / 60
Americans : 76 / 96
Chinese : 9 / 16
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Anhwe, round 2 : 4/10 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
7 infantry moved from Hunan to Anhwe
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Anhwe : 3 artilleries and 17 infantryProduction/PUs Summary :
Germans : 41 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 76 / 96
Chinese : 10 / 11
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Kenya to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 fighter moved from Russia to Iraq
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Hunan to 42 Sea Zone
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to AnhwePlace Units - British
3 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Anhwe : 1 fighter, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 armour
Normandy Bordeaux : 1 aaGun, 3 infantry and 1 mech_infantry
Southern France : 2 aaGuns, 8 infantry and 2 mech_infantrys
Syria : 1 flag
Greater Southern Germany : 1 flag, 1 mech_infantry
Norway : 1 aaGun and 1 fighter
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 1 factory_minor and 10 infantry
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 35 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 76 / 96
Chinese : 10 / 11
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Western Germany to Greater Southern Germany
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to TobrukCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Greater Southern Germany to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,5,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Anhwe
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Anhwe : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 4 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to IraqTurn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Southern France : 1 infantry
Norway : 2 infantry
Iraq : 1 fighter
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I concede GG. I never recovered from that failed 111 attack followed by forgetting to reinforce W.Germany.
Do I post this just like a regular league game?
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yeah I think you just post on the league results page. That Scotland attack really hurt, i think a lot of people use the same distribution you did but i think it is a little dangerous. It over-attacks 110 by a couple points and under-attacks Scotland. If that 1st roll doesn’t go average or better it can get real ugly. I think the BB makes more sense in 110 but the idea w the Scotland move is it allows a possible retreat, just that it also brings in the disaster scenario. Anyway, good game,
rgp44
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Yep, you are exactly right. If you overkill the attack you end up with risking the battleship . I was trying to get 3 hits and then retreat. It doesn’t always work obviously, hehe. Thanks again for a great game. Very much appreciate quick turns :)





