the file opens fine so i will roll tomorrow. thanks for the fix
15L G40 Giallo(axis) vs rgp44(allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Southern France : 1 factory_minor, 1 harbour and 2 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 47
Russians : 24 / 0
Japanese : 51 / 60
Americans : 71 / 99
Chinese : 8 / 14
British : 42 / 47
UK_Pacific : 9 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 41 PUs;
Germans buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Volgograd
Germans take Samara from Russians
Germans take Volgograd from Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Belarus
2 armour and 2 mech_infantrys moved from Vologda to Belarus
11 armour and 9 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Russia to Tambov
1 bomber moved from Western Germany to Spain
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 3 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Battle in Southern France
Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from French with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Strategic bombing raid in Spain
1 bomber killed by AA
Bombing raid in Spain causes 0 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,8,4 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter
British defend with 4 aaGuns, 4 artilleries, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 2 aaGuns, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry; Russians defend with 2 bombers
Americans win with 6 aaGuns, 13 artilleries, 2 bombers, 2 fighters, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 13 armour, 1 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Bryansk to Belarus
12 infantry moved from Germany to Western Germany
1 fighter moved from Tambov to Yugoslavia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Southern France to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to DenmarkPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Russia
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 bombers moved from Normandy Bordeaux to Germany
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 bomber and 1 fighter moved from Caucasus to Novosibirsk
1 infantry moved from Timguska to NovosibirskCombat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Novosibirsk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Turkey
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
1 bomber and 1 fighter moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 bomber moved from Germany to Normandy Bordeaux
2 aaGuns, 1 artillery and 15 infantry moved from Novgorod to KareliaTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 1 aaGun and 6 infantry
Timguska : 1 aaGun and 6 infantry
Normandy Bordeaux : 1 bomber
Karelia : 2 aaGuns, 1 artillery and 15 infantry
Rostov : 2 aaGuns, 2 artilleries and 31 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 aaGun, 2 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
Turkey : 1 aaGun
99 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 58
Russians : 21 / 0
Japanese : 51 / 60
Americans : 68 / 99
Chinese : 8 / 14
British : 41 / 47
UK_Pacific : 9 / 6
Italians : 13 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 3 artilleries and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Kwangsi to India
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
3 artilleries moved from Kwangtung to Kwangsi
1 aaGun and 4 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
6 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
3 artilleries placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Manchuria
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 93 PUs;
Americans buy 3 fighters, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France -
need scramble orders for 97
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full scramble yugo and south italy take the german fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 93 PUs;
Americans buy 3 fighters, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern FranceCombat - Americans
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber, 2 fighters and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 4 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 3/6 hits
3 submarines owned by the Americans, 1 fighter owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Italians: 1 destroyer
Casualties for Americans: 3 submarines
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Brazil to Gibraltar
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 52 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 97 Sea Zone to Turkey
1 bomber moved from 97 Sea Zone to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from Eastern United States to Central United States
1 armour and 2 mech_infantrys moved from Chile to BrazilPlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 mech_infantry placed in Eastern United States
1 infantry placed in Spain
1 submarine placed in 93 Sea Zone
4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Queensland : 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 4 submarines
54 Sea Zone : 1 submarine and 2 transports
Central United States : 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
British Guiana : 1 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 9 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
Portugal : 1 flag
Chile : 1 flag
Turkey : 2 fighters
93 Sea Zone : 1 submarine
Argentina : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 armour and 2 mech_infantrys
Venezuela : 1 flag
Spain : 1 flag, 1 factory_minor and 1 infantry
91 Sea Zone : 2 carriers, 1 cruiser and 5 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 21 / 0
Japanese : 58 / 63
Americans : 69 / 89
Chinese : 5 / 14
British : 41 / 47
UK_Pacific : 7 / 6
Italians : 13 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 1 infantry
Yunnan : 11 artilleries, 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 21 / 0
Japanese : 57 / 63
Americans : 69 / 89
Chinese : 6 / 14
British : 41 / 47
UK_Pacific : 7 / 6
Italians : 13 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 9 damage on 1 factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 mech_infantry moved from Turkey to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Morocco to Holland BelgiumCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Volgograd
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Turkey
2 infantry moved from Persia to Northwest Persia
1 armour moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Volgograd to Turkey
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 carrier and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 80 Sea Zone to TurkeyPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in Egypt
2 submarines placed in 98 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 3 armour, 1 fighter, 4 infantry and 7 mech_infantrys
Shan State : 1 mech_infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 2 armour and 1 mech_infantry
Normandy Bordeaux : 4 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Caucasus : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
Turkey : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Mozambique : 1 flag
Saudi Arabia : 1 flag
Angola : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Northwest Persia : 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
91 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 58
Russians : 21 / 0
Japanese : 54 / 63
Americans : 69 / 89
Chinese : 6 / 14
British : 45 / 51
UK_Pacific : 10 / 10
Italians : 11 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Yugoslavia to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
2 fighters moved from Southern France to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine
62 Sea Zone : 1 flag, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 58
Russians : 21 / 0
Japanese : 50 / 63
Americans : 66 / 89
Chinese : 6 / 14
British : 45 / 51
UK_Pacific : 10 / 10
Italians : 14 / 10
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 45 / 58
Russians : 21 / 0
Japanese : 50 / 63
Americans : 66 / 89
Chinese : 6 / 14
British : 45 / 51
UK_Pacific : 10 / 10
Italians : 14 / 10
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Combat Move - Russians
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 bomber moved from Caucasus to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
Russians take Urals from GermansCombat - Russians
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Yunnan
2 aaGuns, 2 artilleries and 30 infantry moved from Rostov to Tambov
1 bomber moved from Vologda to Volgograd
2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Turkey
1 aaGun and 2 infantry moved from Caucasus to Volgograd
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
2 aaGuns, 1 artillery and 13 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
1 bomber moved from France to TurkeyTurn Complete - Russians
Territory Summary for Russians :
Yunnan : 2 fighters and 1 tactical_bomber
Timguska : 1 aaGun and 6 infantry
Karelia : 1 infantry
Urals : 1 infantry
Vyborg : 1 infantry
Tambov : 2 aaGuns, 2 artilleries and 31 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 aaGun and 5 infantry
Vologda : 1 infantry
Volgograd : 1 aaGun, 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Turkey : 1 aaGun, 1 bomber and 1 infantry
99 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 2 aaGuns, 1 artillery and 13 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 23 / 0
Japanese : 50 / 63
Americans : 64 / 89
Chinese : 6 / 14
British : 45 / 51
UK_Pacific : 10 / 10
Italians : 12 / 10
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Shensi
2 bombers moved from Kwangsi to Shensi
1 armour and 1 mech_infantry moved from Kwangsi to Shan State
Japanese take French Indo China from UK_Pacific
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from 35 Sea Zone to 42 Sea Zone
6 infantry and 3 mech_infantrys moved from Kiangsi to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 artilleries moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
retreated to Shensi
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Kwangsi to KweichowPlace Units - Japanese
3 armour placed in Kwangtung
3 tactical_bombers placed in Kiangsu
1 bomber placed in ManchuriaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
Apologies, I started combat and realized I didn’t attack Spain with my stacks, meant to move Normandy and Gibraltar stacks there, do you mind if I edit that attack in. Happy to give you two hits for your mechs as a penalty if you like,
rgp44
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Np you can also do the attack on the forum just post it as following
Rolls: 2@2 3@4; Total Hits: 32@2: (4, 3)3@4: (4, 1, 2) the internal diceserver will process it as you can see2@2 is just an example so first how many dice then the attack or defence value
So throw for me as well no penalty or whatever -
Appreciate it. I’m going to throw a test die first to make sure it works then i’ll roll the actual dice.





