@dawgoneit I edited my German ships since I forgot to move them…hope that’s ok
G40: Caesar1 (Allies, USA +14/turn) vs. teslas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 34
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Algeria : 1 infantry
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 34
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 2 tactical_bombers moved from Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Smolensk to BryanskCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 15 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Germany
5 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
3 aaGuns, 5 artilleries and 5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bulgaria to Yugoslavia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
3 tactical_bombers placed in Novgorod
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4,5,2,6,2
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Woops!
The dudes from Poland were supposed to go east. I’ll edit that in and repost.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 2 tactical_bombers moved from Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Smolensk to BryanskCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 15 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Germany
5 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
3 aaGuns, 5 artilleries and 5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bulgaria to Yugoslavia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
3 tactical_bombers placed in Novgorod
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4,5,2,6,2
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode -
Welp, you’re beating the shit out of Germany, that’s for sure. Everything west of Berlin will be yours after this turn. +14/turn for the USA has allowed a substantially larger european attack force.
Luckily, the odds of taking Moscow seem to be pretty good (I am not going to run the battle calculator, and don’t tell me if you do) if you try to hold your ground, though there may not be many Germans left after the affair.
If you retreat, Moscow, and its money, are Germany’s, but then there’s still a huge stack of Russians running around, but fortunately, its offensive capability is stunted pretty badly compared to what it might otherwise be because it’s something like 80% infantry.
Japan is fairly strong, but that won’t matter if Germany falls. It looks like I’ll be able to take my pick on whether I want to wipe out China or take Calcutta. Tough choices.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Volgograd
2 aaGuns, 10 artilleries and 21 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
1 aaGun and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Buryatia : 1 aaGun and 3 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 51 / 54
Russians : 24 / 27
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Volgograd
2 aaGuns, 10 artilleries and 21 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
1 aaGun and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Buryatia : 1 aaGun and 3 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 51 / 54
Russians : 24 / 27
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
Germany is risking a lot taking Moscow now, but maybe it is the right move. Otherwise Russia could gain a strong economy. Maybe the only mistake now for Russia is that with a full inf purchase a couple of turns ago the Moscow battle could leave Germany a very low ground army. Now is time for USA. What european territories the Allies will hold when luftwaffe will come back home?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Burma to India
1 armour moved from Shan State to India
8 fighters and 8 tactical_bombers moved from Kwangsi to India
5 artilleries moved from French Indo China to 36 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Western Ukraine to Russia -
Scrambles in India? (Didn’t want to assume anything)
In Russia, you’ll likely choose to lose an infantry over an AA gun if the bomber manages to score a hit?
As far as what territories you will own in Europe:
Southern France/Northern Italy/Holland+Belgium/Western Germany and even France itself if you want to liberate it.You won’t be able to get Berlin, within 2 turns though, and that’s what matters most :p
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Forgot Denmark.
And probably Norway.
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No scramble
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Yes, in Russia in case of hit kill an inf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Burma to India
1 armour moved from Shan State to India
8 fighters and 8 tactical_bombers moved from Kwangsi to India
5 artilleries moved from French Indo China to 36 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Western Ukraine to RussiaCombat - Japanese
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in India
Japanese attack with 1 armour, 7 artilleries, 8 fighters, 7 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 armour moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Yunnan
1 artillery moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
Unfortunately, no hit :/
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If you make me wait a week I propose all Axis nations gain a free 3 IPCs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from Normandy Bordeaux to Western GermanyCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Western Germany
British attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - British
1 bomber moved from Western Germany to Norway
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Denmark
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from Gibraltar to Norway
1 fighter moved from Gibraltar to Norway
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Algeria to Tunisia
1 armour moved from Morocco to TunisiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 20
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour and 1 artillery
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Norway : 1 bomber, 3 fighters and 1 tactical_bomber
Denmark : 1 artillery, 1 fighter and 1 infantry
Holland Belgium : 1 artillery, 1 fighter and 1 infantry
Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
112 Sea Zone : 2 destroyers and 1 transport
125 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 mech_infantrys
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Northwest Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 35 / 54
Russians : 24 / 27
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3,600
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
Hi, sorry for the long wait. This time is my fault. Unfortunately I had a VERY busy week. I’m posting in late night after another tiring day in fact I forgot to post the chinese and USA turn :/. Moreover I wrongly selected Western Germany instead of Germany for the bombing raid with the british bomber. So I did a little edit. Sorry again. There will be no more a wait like this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 bomber moved from Eastern Poland to Russia
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Italians: 3 armour, 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,5,1,4,2,4,5
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total





