G40: Caesar1 (Allies, USA +14/turn) vs. teslas
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Scrambles in India? (Didn’t want to assume anything)
In Russia, you’ll likely choose to lose an infantry over an AA gun if the bomber manages to score a hit?
As far as what territories you will own in Europe:
Southern France/Northern Italy/Holland+Belgium/Western Germany and even France itself if you want to liberate it.You won’t be able to get Berlin, within 2 turns though, and that’s what matters most :p
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Forgot Denmark.
And probably Norway.
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No scramble
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Yes, in Russia in case of hit kill an inf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Burma to India
1 armour moved from Shan State to India
8 fighters and 8 tactical_bombers moved from Kwangsi to India
5 artilleries moved from French Indo China to 36 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Western Ukraine to RussiaCombat - Japanese
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in India
Japanese attack with 1 armour, 7 artilleries, 8 fighters, 7 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 armour moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Yunnan
1 artillery moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
Unfortunately, no hit :/
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If you make me wait a week I propose all Axis nations gain a free 3 IPCs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from Normandy Bordeaux to Western GermanyCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Western Germany
British attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - British
1 bomber moved from Western Germany to Norway
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Denmark
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from Gibraltar to Norway
1 fighter moved from Gibraltar to Norway
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Algeria to Tunisia
1 armour moved from Morocco to TunisiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 20
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour and 1 artillery
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Norway : 1 bomber, 3 fighters and 1 tactical_bomber
Denmark : 1 artillery, 1 fighter and 1 infantry
Holland Belgium : 1 artillery, 1 fighter and 1 infantry
Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
112 Sea Zone : 2 destroyers and 1 transport
125 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 mech_infantrys
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Northwest Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 35 / 54
Russians : 24 / 27
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3,600
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
Hi, sorry for the long wait. This time is my fault. Unfortunately I had a VERY busy week. I’m posting in late night after another tiring day in fact I forgot to post the chinese and USA turn :/. Moreover I wrongly selected Western Germany instead of Germany for the bombing raid with the british bomber. So I did a little edit. Sorry again. There will be no more a wait like this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 bomber moved from Eastern Poland to Russia
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Italians: 3 armour, 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,5,1,4,2,4,5
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total -
No problem at all on having a busy week. It doesn’t hold me up any. FYI: I’ll be gone all weekend.
I’ll let the bomber thing slide in this instance, because, indeed, it doesn’t make sense to bomb a factory you’re about to conquer and stop the enemy from being able to repair/produce out of it anyway.
And my Italian can-opener scored 1 hit. Should have scored 3, I would have been happy with 2, but 1. Pretty sure you’re ahead in the luck department this game, my good man.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from Queensland to South Australia
1 infantry moved from 54 Sea Zone to Queensland
2 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 6 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 35 / 54
Russians : 24 / 27
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 36 / 44
UK_Pacific : 2 / 0
Italians : 21 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Normandy Bordeaux to Holland BelgiumTurn Complete - French
Territory Summary for French :
Kenya : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 1 infantry
Norway : 1 fighter
Holland Belgium : 1 artillery
125 Sea Zone : 1 cruiser and 1 destroyer
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 35 / 54
Russians : 24 / 27
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 36 / 44
UK_Pacific : 2 / 0
Italians : 21 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Uhhh. I get an error when I try to post the game summary. “Missing refresh header after log in.”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries; Remaining resources: 30 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Germany to Western Germany
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
18 armour, 11 artilleries, 4 bombers, 5 fighters, 27 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to RussiaCombat - Germans
Battle in Western Germany
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Western Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 19 armour, 11 artilleries, 4 bombers, 5 fighters, 27 infantry, 8 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 7 armour, 11 artilleries, 2 fighters, 27 infantry and 8 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to Vyborg
1 infantry moved from Yugoslavia to Greater Southern Germany
4 bombers moved from Russia to Germany
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
3 tactical_bombers moved from Russia to Bryansk
5 tactical_bombers moved from Russia to Eastern Poland
3 fighters moved from Russia to Eastern Poland
2 infantry moved from Finland to VyborgPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,1,6,5,2,5,3
Germans collect 40 PUs (4 lost to blockades); end with 97 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs -
There it goes! Had me worried.
I took a huge gamble by not repairing and building in Berlin. I hope it was the right choice. I think by not “wasting” the 20 IPCs this turn to repair my factory, that was my only hope for holding our and pushing back in Europe. If Germany collapses, I don’t know if Japan can win before America starts dumping money in the Pacific and flies all its bombers home.
Also, boy am I glad I never took Normandy!
Good game, so far, sir! Super tense.
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Oh wait, sorry! I didn’t see your tank in Caucasus. I had it scrolled down only so far to see your infantry and mech infantry, and did not think you could blitz up to hit my planes. Let me review the board real fast, I might need to move those.
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Yes, please move my Bryansk tactical bombers to Ukraine. I would do it, but the web filter is about to come back up at work, and I’ve already been told to stop circumventing it on multiple occasions :p
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Sakha to BuryatiaTurn Complete - Russians
Territory Summary for Russians :
Buryatia : 1 aaGun and 4 infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Volgograd : 1 factory_minor
Samara : 1 aaGun, 14 infantry and 1 mech_infantry
97 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 44 / 107
Russians : 22 / 0
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 31 / 44
UK_Pacific : 2 / 0
Italians : 19 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Sakha to BuryatiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 3 tactical_bombers
EDIT: Removing units owned by Germans from Bryansk: 3 tactical_bombers
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Buryatia : 1 aaGun and 4 infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Volgograd : 1 factory_minor
Samara : 1 aaGun, 14 infantry and 1 mech_infantry
97 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 44 / 107
Russians : 22 / 0
Japanese : 65 / 81
Americans : 60 / 94
Chinese : 3 / 4
British : 31 / 44
UK_Pacific : 2 / 0
Italians : 19 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





