15L BerntBernt (Axis) vs. Karl7 (Allies +20)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Ethiopia to Belgian Congo
                1 mech_infantry moved from Nigeria to Belgian Congo
                1 mech_infantry moved from French Central Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 artilleries

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
                6 armour and 2 mech_infantrys moved from West India to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                4 artilleries and 4 infantry moved from West India to 79 Sea Zone
                4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 79 Sea Zone to 81 Sea Zone
                4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
                6 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                6 artilleries and 5 infantry moved from West India to Eastern Persia
                1 bomber and 1 fighter moved from Caucasus to Iraq

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                6 fighters moved from India to Shensi
                2 fighters moved from Java to Yunnan
                2 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Shan State

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 mech_infantrys moved from Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 mech_infantry moved from Belarus to Tambov
                1 bomber moved from Western Germany to Western Ukraine
                8 bombers moved from Western Germany to Tambov
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking 97 Sea Zone from Americans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 8 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery and 6 infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Bryansk
                7 bombers moved from Tambov to Bryansk
                2 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
                6 armour and 9 mech_infantrys moved from Belarus to Bryansk
                1 aaGun and 11 infantry moved from Belarus to Bryansk
                21 infantry moved from Belarus to Bryansk
                6 artilleries and 7 infantry moved from Belarus to Bryansk
                12 artilleries moved from Belarus to Bryansk
                6 artilleries moved from Belarus to Bryansk
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Holland Belgium to Bryansk
                1 tactical_bomber moved from Holland Belgium to Germany
                1 bomber moved from Normandy Bordeaux to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 aaGun moved from West India to Eastern Persia

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,5
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 infantry moved from Vologda to Archangel
                4 fighters and 1 tactical_bomber moved from Russia to Archangel
                2 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yenisey from Japanese
                      Russians take Yakut S.S.R. from Japanese
                1 artillery moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Russia to Vologda
                4 armour and 3 artilleries moved from Samara to Russia
                3 infantry moved from Volgograd to Samara

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 armour moved from Buryatia to Dzavhan
                3 fighters and 1 tactical_bomber moved from Japan to Dzavhan
                4 carriers, 5 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
                2 bombers and 6 fighters moved from West India to Caucasus
                2 carriers and 3 fighters moved from 79 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Korea
                Japanese undo move 2.
                3 infantry placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,2,1,6,2,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,4,4,4,5,4,1,4,5,3
                Japanese collect 11 PUs (18 lost to blockades); end with 13 PUs total

  • '15

    I’ll forfeit this in the 2015 league.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @BerntBernt:

    I’ll forfeit this in the 2015 league.

    Oh!  GG.

  • '15

    GG Karl, you played well. I felt like the game went back and forth for a while, but Russia was too stong  :wink:

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