Let’s see if I did this correctly. GL and HF.
15L G40 Me1945 (Axis) vs. hobo (Allies +17) Low luck
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growl 2 tanks missed a chance to kill air that turn :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Belarus to 127 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Belarus
6 infantry moved from Smolensk to Belarus
9 infantry moved from Russia to Bryansk
1 fighter moved from 127 Sea Zone to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 aaGun and 10 infantry moved from Timguska to OlgiyPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from 39 Sea Zone to Iraq
1 artillery and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 battleship moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Caroline Islands to 49 Sea ZoneCombat - Japanese
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Queensland, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/1 hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 0/1 hits
2 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Iraq
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Iraq
Japanese win, taking Iraq from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in New Zealand
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 49 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 mech_infantry moved from Sikang to Kansu
1 artillery moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kansu
3 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
4 infantry moved from Suiyuyan to Kansu
1 armour moved from Kweichow to Burma
1 armour, 2 fighters and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Shensi to Burma
1 mech_infantry moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Burma
1 tactical_bomber moved from Shensi to Burma
2 fighters moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
1 aaGun moved from Chahar to Suiyuyan
1 tactical_bomber moved from Shensi to Kansu
1 bomber moved from Kweichow to Burma
1 bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Shensi to Burma
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shensi to Burma
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Japan
1 armour and 1 mech_infantry placed in Malaya
1 carrier placed in 37 Sea Zone
2 mech_infantrys placed in Manchuria
Japanese undo move 6.
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 77 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier and 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport
Buyant-Uhaa : 1 flag, 1 aaGun, 1 artillery and 2 infantry
63 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
62 Sea Zone : 1 submarine
80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Iraq : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 53 / 65
Russians : 32 / 45
Japanese : 77 / 85
Americans : 50 / 70
Chinese : 0 / 6
British : 20 / 0
UK_Pacific : 5 / 3
Italians : 13 / 13
ANZAC : 8 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to Scotland
1 mech_infantry moved from Eire to Scotland
1 tactical_bomber moved from Iceland to 109 Sea Zone
2 fighters moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 119 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone -
scramble orders for uk
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None.
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I can’t believe my low luck in this game :?
two 6s on a 5 that turn and these are making uk nearly impossible to take back at this rate :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Iceland to Scotland
1 mech_infantry moved from Eire to Scotland
1 tactical_bomber moved from Iceland to 109 Sea Zone
2 fighters moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 119 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 109 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 transports
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 2 transports
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Scotland
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from Scotland to Iceland
1 transport moved from 119 Sea Zone to 122 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 submarines moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea ZonePlace Units - Americans
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
UK ftr must be on US AC after US turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern FranceCombat - British
Battle in Southern France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 1 infantry
British win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 122 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to QuebecPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern FranceCombat - British
Battle in Southern France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 1 infantry
British win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 122 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to QuebecPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Iceland: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Removing units owned by British from Normandy Bordeaux: 1 artillery, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery, 1 fighter, 1 infantry and 1 transport
EDIT: Turning off Edit Mode -
ok have to change the ncm then since that fighter is critical and 6 air needed to be in sz110. it doesn’t affect combat in southern france since it can fly from sz110 and back.
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Yes, you need edit. Take your time. I go off line.
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it’s already done, just go with that. that kinda messed things up, I would have done the entire turn differently but oh well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Southern France
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians roll dice for 1 armour and 2 infantry in Southern France, round 3 : 1/1 hits
British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-JordanNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,5,5,6,2,4,2,1,2,1,2,5,2,1
Italians collect 15 PUs (3 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Romania : 2 aaGuns
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Greece : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 65
Russians : 32 / 45
Japanese : 77 / 85
Americans : 52 / 72
Chinese : 0 / 6
British : 18 / 0
UK_Pacific : 5 / 5
Italians : 18 / 18
ANZAC : 8 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
4 fighters and 2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
1 fighter moved from 63 Sea Zone to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,1,3,1,1,6,6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Americans
1 armour moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to 94 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 1 armour and 2 bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 2 bombers in Novgorod, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 aaGuns and 2 artilleries moved from Slovakia Hungary to Romania
1 bomber moved from Novgorod to Romania
1 mech_infantry moved from Germany to Romania
1 artillery moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 destroyer and 5 transports moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Romania
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Slovakia Hungary
1 armour and 2 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Western Germany
1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 4 aaGuns, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
94 Sea Zone : 1 destroyer
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 45
Japanese : 75 / 85
Americans : 50 / 72
Chinese : 0 / 6
British : 18 / 0
UK_Pacific : 5 / 5
Italians : 18 / 18
ANZAC : 10 / 5
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Belarus to Novgorod
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 9 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Caucasus
9 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 aaGun and 10 infantry moved from Olgiy to Timguska
2 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
1 artillery moved from Belarus to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,5
Russians collect 31 PUs (1 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
I need to start hitting my LL attrition rolls as much as you do :|