@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 LL legion386 (Axis) vs Giallo (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,5,1,6,3
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 mech_infantrys placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Archangel
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Vyborg to Norway
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Karelia to Norway
1 bomber, 5 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Novgorod to Tambov
1 artillery and 1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Norway from British with 2 armour, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Tambov to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Norway to Novgorod
6 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 mech_infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
3 armour moved from Rostov to Volgograd
4 armour moved from Ukraine to VolgogradPlace Units - Germans
3 submarines placed in 113 Sea Zone
2 bombers placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6,3,1,4,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys, 3 submarines and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 fighter moved from Kiangsu to 20 Sea ZoneCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking 42 Sea Zone from ANZAC, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 21 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Philippines
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Malaya to Shan State
1 fighter moved from Persia to Eastern Persia
3 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
5 armour moved from Turkmenistan to Eastern PersiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
3 mech_infantrys placed in Kiangsu
4 tactical_bombers placed in Japan
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,4,3,2,2,2,5,1,2,4,4,1,5,4,6,1,5,5,1,4,4,5,2,2,3,6,2,3,4,1,4,4,3,3,5,1,6,1,5,5,4,2,4,1,2,6,4,4,5,2,6,3,4,4,4,5,3
Japanese collect 70 PUs (11 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 bomber, 1 carrier and 2 fighters; Remaining resources: 4 PUs;Combat Move - Americans
3 armour, 10 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Southern France
Americans attack with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 3 armour, 10 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 12 destroyers, 10 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to Central United States
3 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 armour and 1 bomber placed in Normandy Bordeaux
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 artilleries and 8 infantry moved from Northern Italy to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 bomber and 4 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Italians: 4 artilleries and 8 infantry
Casualties for Americans: 3 armour, 10 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern France to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,3,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
1 infantry moved from Iraq to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Volgograd to Tambov
2 bombers moved from Novgorod to Tambov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
2 bombers moved from Novgorod to ArchangelCombat - Germans
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Archangel to Novgorod
2 armour moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
2 armour moved from Norway to Karelia
2 bombers moved from Tambov to Novgorod
4 armour moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Holland Belgium to Western GermanyPlace Units - Germans
3 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Tambov to Russia
4 armour and 3 mech_infantrys moved from Russia to Samara
12 artilleries moved from Russia to Samara
24 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Persia to Northwest Persia
Japanese take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
Japanese take Iraq from British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in GuamNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Siberia
2 armour, 1 infantry and 1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kansu
8 fighters moved from Kiangsu to Kansu
3 mech_infantrys moved from Kiangsu to Hopei
2 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
3 armour and 1 mech_infantry moved from Persia to Iraq
6 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from India to Persia
3 armour moved from India to Eastern Persia
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 infantry and 1 transport
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in India
3 armour placed in Persia
3 mech_infantrys placed in French Indo China
1 bomber placed in Japan
2 fighters placed in KiangsuTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
FYI I won’t be able to post for about 2 weeks. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from Normandy Bordeaux to 125 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in 125 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
3 bombers moved from 125 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
6 transports moved from 110 Sea Zone to 107 Sea Zone
2 carriers moved from 110 Sea Zone to 108 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 15 destroyers, 2 infantry, 15 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
10 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries placed in Western United States
3 fighters placed in Normandy Bordeaux
1 bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
3 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Southern France
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 108 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 108 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,5,3
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - French
Combat - French
Turn Complete - French





