15L G40 Pherman1215 (Allies + 19) vs AlexGreat

  • '17 '16 '15 '12

    I non-combat moved my DD in combat phase before I decided on the bombing of the harbour…this is why one really shouldnt move in combat phase when not attacking… in any case, should I have failed with the bombing I would have moved the DD there. Its murky, but no harm done. No problem if you insist on me having to face the consequence of early moving!


  • Oops. Looks like I forgot to post to forum before closing triplea a.  I’m going to edit the combats how they happened the first time sice we have that information in the dice server e-mails. Sorry.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

  • '17 '16 '15 '12

    Can you pls let me know the sequence of events in Asia, I cant access my dice email.

    You attacked Shan with the British, how many Japanese hits?
    You attacked sz 37 with Anzac DD, and my sub as well as the DD hit?
    You attacked Mal and none of my units hit?

    Thx!

  • '17 '16 '15 '12

    ah apologies, the UK results are clear anyway, just ANZAC pls.


  • yeah, your sub hit my dd and none of your units hit in Malaya.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs;
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                3 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 fighters and 4 tactical_bombers moved from Ukraine to Rostov
                2 bombers moved from Ukraine to Russia
                5 armour moved from Russia to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Bryansk
                1 aaGun, 4 fighters and 4 tactical_bombers moved from Tambov to Rostov
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                1 tactical_bomber placed in Russia
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Southern France
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

  • '17 '16 '15 '12

    edit one fig and tac from Germany to the fleet.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Japanese

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Novosibirsk to Urals
                1 fighter moved from Japan to 8 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Manchuria to Kweichow
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 bomber moved from Philippines to Malaya
                1 bomber moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 armour and 1 infantry moved from French Indo China to Shan State
                4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from Philippines to Kwangsi

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  4/7 hits
                        British roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Alaska
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Anhwe to Kwangtung
                1 aaGun moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                4 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                1 bomber moved from Malaya to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 20 Sea Zone
                2 armour and 1 artillery placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kiangsi: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
                EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

  • '17 '16 '15 '12

    thx for doing my German edit, and sorry for the many non cmbat ones with Japan. Looks messy, but should be fine.

  • '17 '16 '15 '12

    one more German non-combat edit, unrelated to Russia.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from British Columbia to 2 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery moved from Morocco to Algeria
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 2 Sea Zone to Western United States
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 52 Sea Zone: 2 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Italians

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Volgograd
                    Italians attack with 2 armour and 1 infantry
                    British defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 2 armour and 1 infantry in Volgograd, round 2 :  2/3 hits
                        British roll dice for 3 infantry in Volgograd, round 2 :  3/3 hits
                        2 infantry owned by the British, 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
                    British win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Ukraine to Rostov
                1 bomber moved from Gibraltar to Southern France
                1 artillery and 7 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 1.
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                ANZAC undo move 2.
                1 transport placed in 62 Sea Zone
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 5.
                1 infantry placed in New South Wales
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 83 PUs;
                Germans buy 1 armour, 1 bomber, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Russia to Volgograd
                1 bomber and 1 tactical_bomber moved from Russia to Caucasus
                6 armour, 6 fighters and 8 tactical_bombers moved from Rostov to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 2 bombers, 6 fighters, 2 mech_infantrys and 9 tactical_bombers
                    French defend with 1 fighter; Russians defend with 1 armour and 2 mech_infantrys; British defend with 5 armour, 2 fighters, 3 infantry and 7 mech_infantrys
                        Germans roll dice for 9 armour, 2 bombers, 6 fighters, 2 mech_infantrys and 9 tactical_bombers in Caucasus, round 2 :  14/28 hits
                        Russians roll dice for 6 armour, 3 fighters, 3 infantry and 9 mech_infantrys in Caucasus, round 2 :  7/21 hits
                        3 infantry owned by the British, 2 armour owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 3 armour owned by the Germans, 2 mech_infantrys owned by the Russians, 7 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 6 armour, 1 bomber, 6 fighters and 8 tactical_bombers in Caucasus, round 3 :  12/21 hits
                        Russians roll dice for 4 armour and 3 fighters in Caucasus, round 3 :  2/7 hits
                        3 armour owned by the British, 1 armour owned by the Russians, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour, 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 3 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                    Casualties for British: 5 armour, 2 fighters, 3 infantry and 7 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Chahar
                1 bomber, 6 fighters and 6 tactical_bombers moved from Caucasus to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Rostov to Caucasus
                3 mech_infantrys moved from Novgorod to Bryansk
                4 artilleries, 1 infantry and 1 mech_infantry moved from Southern France to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber and 1 fighter placed in Western Germany
                1 transport placed in 112 Sea Zone
                3 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '17 '16 '15 '12

    More luck this time…

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