Scramble?
15L G40 Cyanight (Axis) vs Shin Ji (Alies +21) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Egypt to Malta
1 armour moved from Tunisia to Tobruk
3 artilleries moved from Alexandria to Egypt
1 armour, 1 artillery, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Morocco to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,5,5,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 19 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Belgian Congo to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Changing ownership of French Equatorial Africa from French to Italians
EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to French Equatorial Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
4 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Greece to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
I forgot to attack French Equatorial Africa so I saved the game after attacking Besarabia and reloaded the game to perform the attack in Africa. Then I took the results from that combat and edited them into my saved game. Hope that’s not a problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Burma to India
2 infantry moved from Iraq to PersiaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 47 PUs;
Germans buy 1 destroyer, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 5 artilleries, 23 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Belarus
4 bombers moved from Western Germany to Belarus
3 fighters moved from Western Germany to Belarus
3 bombers moved from Southern Italy to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser
Germans winRussians win with no units remaining with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 10 armour, 5 artilleries, 7 bombers, 3 fighters, 23 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 5 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans win, taking Belarus from Russians with 10 armour, 2 artilleries, 7 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Germans: 3 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry, 10 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Poland
1 tactical_bomber moved from Belarus to Poland
7 bombers moved from Belarus to Eastern Poland
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 artilleries moved from France to Western Germany
2 aaGuns moved from Slovakia Hungary to Poland
1 armour moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 transport moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
4 mech_infantrys placed in Germany
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Oh wow! That hurt. I admit I had forgotten about the three bombers in Italy, but your expected value there was 16, not 120!
-
As you cna see from the emails, I attacked your fleet with my sub. I got a hit - do you want it on the Cruiser or the Dst?
Can’t attach a save game now, sorry.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport -
Lose the CA then the DD
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 fighter moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Shan State to Java
1 fighter moved from Yunnan to Java
1 armour moved from Malaya to Yunnan
4 artilleries moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to Java
1 tactical_bomber moved from Shan State to French Indo China
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 airfield placed in Java
1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 fighter moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Shan State to Java
1 fighter moved from Yunnan to Java
1 armour moved from Malaya to Yunnan
4 artilleries moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to Java
1 tactical_bomber moved from Shan State to French Indo China
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 airfield placed in Java
1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to Algeria -
I’d assume not, but would you like to scramble?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to Algeria -
I may also need an OOL.
-
No scramble just use max defense. Lose AA first





