@DoManMacgee spend supply to defend?
Screenshot 2026-06-02 150223.png
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 14 PUs;
Russians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from France to Germany
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Russians
3 armour moved from Russia to Karelia S.S.R.
1 bomber moved from Germany to France
1 fighter moved from Russia to 5 Sea Zone
Place Units - Russians
1 carrier placed in 5 Sea Zone
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Territory Summary for Russians :
5 Sea Zone : 1 carrier and 1 fighter
France : 1 bomber
Karelia S.S.R. : 3 armour and 1 factory
Russia : 1 aaGun, 1 artillery, 1 factory and 18 infantry
Production/PUs Summary :
Russians : 11 / 11
Germans : 27 / 33
British : 22 / 25
Japanese : 57 / 57
Americans : 51 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 25 PUs;
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from British
1 artillery moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
6 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from Kazakh S.S.R. to Russia
3 armour, 10 artilleries and 6 infantry moved from Caucasus to Russia
1 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to Italy
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Germany to Italy
1 fighter moved from Germany to Italy
1 bomber moved from Germany to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in West Russia, round 2 : 3/3 hits
Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Russia
Germans attack with 3 armour, 11 artilleries and 12 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 18 infantry
Germans roll dice for 3 armour, 11 artilleries and 12 infantry in Russia, round 2 : 10/26 hits
Russians roll dice for 1 aaGun, 1 artillery and 18 infantry in Russia, round 2 : 8/19 hits
9 infantry owned by the Russians, 8 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 3 armour, 11 artilleries and 4 infantry in Russia, round 3 : 12/18 hits
Russians roll dice for 1 artillery and 9 infantry in Russia, round 3 : 3/10 hits
9 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 11 artilleries and 1 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 11 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 18 infantry
Battle in Italy
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Italy, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Italy, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Italy
Germans roll dice for 2 fighters and 2 infantry in Italy, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Italy
Germans win, taking Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 fighters moved from Italy to Germany
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from West Russia to Germany
4 armour moved from Caucasus to Bulgaria Romania
1 submarine moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 11 Sea Zone
Place Units - Germans
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 53 PUs total
Territory Summary for Germans :
11 Sea Zone : 1 submarine
Belorussia : 1 infantry
Bulgaria Romania : 4 armour
Caucasus : 1 flag, 1 factory
Germany : 2 aaGuns, 2 armour, 11 artilleries, 1 bomber, 1 factory, 3 fighters and 14 infantry
Italy : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Russia : 1 flag, 3 armour, 11 artilleries, 1 factory and 1 infantry
West Russia : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 3 / 0
Germans : 42 / 53
British : 20 / 25
Japanese : 57 / 57
Americans : 46 / 51
Hey I launch an British invasion…
Which unit would you like to lose first?

final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
Hey I launch an British invasion…
Which unit would you like to lose first?

final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
final.jpg_thumb
Take 5 bombers and 4 inf please. Looks like I was a bit sloppy in my defense for Germany… :/
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter and 6 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 artilleries and 4 infantry moved from 5 Sea Zone to Germany
1 infantry moved from Baltic States to Poland
British take Poland from Germans
11 infantry moved from Baltic States to Germany
1 artillery moved from Baltic States to Germany
2 fighters moved from Baltic States to Germany
2 fighters moved from 5 Sea Zone to Germany
1 armour moved from Karelia S.S.R. to Germany
Combat - British
Battle in Germany
British attack with 1 armour, 6 artilleries, 5 fighters and 22 infantry
Japanese defend with 1 armour, 4 bombers and 2 fighters; Germans defend with 2 aaGuns, 2 armour, 11 artilleries, 1 bomber, 1 factory, 3 fighters and 14 infantry
AA fire in Germany : 1/5 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 cruiser in Germany, round 2 : 0/1 hits
British roll dice for 1 armour, 6 artilleries, 4 fighters and 22 infantry in Germany, round 2 : 9/33 hits
Germans roll dice for 2 aaGuns, 3 armour, 11 artilleries, 5 bombers, 5 fighters and 14 infantry in Germany, round 2 : 16/38 hits
16 infantry owned by the British, 1 bomber owned by the Germans, 4 infantry owned by the Germans and 4 bombers owned by the Japanese lost in Germany
British roll dice for 1 armour, 6 artilleries, 4 fighters and 6 infantry in Germany, round 3 : 7/17 hits
Germans roll dice for 2 aaGuns, 3 armour, 11 artilleries, 5 fighters and 10 infantry in Germany, round 3 : 15/29 hits
6 infantry owned by the British, 1 armour owned by the British, 7 infantry owned by the Germans, 6 artilleries owned by the British and 2 fighters owned by the British lost in Germany
Germans win with 2 aaGuns, 3 armour, 11 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 4 bombers
Casualties for Germans: 1 bomber and 11 infantry
Casualties for British: 1 armour, 6 artilleries, 3 fighters and 22 infantry
2 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Germany to 5 Sea Zone
1 submarine moved from 13 Sea Zone to 10 Sea Zone
Place Units - British
2 artilleries and 3 infantry placed in United Kingdom
1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 22 PUs; end with 22 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
8 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine
Baltic States : 1 aaGun
Finland : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag
Poland : 1 flag, 1 infantry
United Kingdom : 2 artilleries, 1 factory and 3 infantry
Production/PUs Summary :
Russians : 3 / 0
Germans : 40 / 53
British : 22 / 22
Japanese : 57 / 57
Americans : 46 / 51
Yes i think your Germany defense is a bit weak… :evil:
I took all infantries in my second attack but feel free to swop the infantries with AAA if you feel you want to save that guns indeed.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour and 5 fighters; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Southern Europe to Germany
2 infantry moved from Southern Europe to Germany
1 bomber moved from Caucasus to France
Combat - Japanese
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in France causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from France to Germany
1 armour moved from Bulgaria Romania to Germany
1 fighter moved from Caucasus to Germany
1 fighter moved from 15 Sea Zone to Germany
2 fighters moved from 34 Sea Zone to Germany
2 artilleries moved from Libya to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
2 artilleries moved from 15 Sea Zone to Italy
2 infantry moved from Egypt to 34 Sea Zone
2 artilleries moved from Trans-Jordan to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Southern Europe
2 artilleries moved from 15 Sea Zone to Southern Europe
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from East Indies to 17 Sea Zone
1 carrier moved from 34 Sea Zone to 17 Sea Zone
3 armour moved from Kazakh S.S.R. to Ukraine S.S.R.
4 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Burma to Egypt
Place Units - Japanese
2 fighters placed in Egypt
1 armour and 2 fighters placed in India
1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Territory Summary for Japanese :
15 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
17 Sea Zone : 1 carrier and 2 fighters
49 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 1 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
Caucasus : 4 infantry
East Indies : 1 factory
Egypt : 1 flag, 1 factory, 3 fighters and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Madagascar : 1 flag
Germany : 3 armour, 1 bomber, 6 fighters and 2 infantry
India : 1 flag, 1 armour, 1 factory, 2 fighters and 3 infantry
Italian East Africa : 1 flag
Italy : 2 artilleries and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun
Manchuria : 1 factory, 1 fighter and 3 infantry
Morocco : 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery and 4 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Southern Europe : 2 artilleries and 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 3 armour
Union of South Africa : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 40 / 53
British : 22 / 22
Japanese : 57 / 58
Americans : 46 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour and 5 fighters; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Southern Europe to Germany
2 infantry moved from Southern Europe to Germany
1 bomber moved from Caucasus to France
Combat - Japanese
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in France causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from France to Germany
1 armour moved from Bulgaria Romania to Germany
1 fighter moved from Caucasus to Germany
1 fighter moved from 15 Sea Zone to Germany
2 fighters moved from 34 Sea Zone to Germany
2 artilleries moved from Libya to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
2 artilleries moved from 15 Sea Zone to Italy
2 infantry moved from Egypt to 34 Sea Zone
2 artilleries moved from Trans-Jordan to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Southern Europe
2 artilleries moved from 15 Sea Zone to Southern Europe
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from East Indies to 17 Sea Zone
1 carrier moved from 34 Sea Zone to 17 Sea Zone
3 armour moved from Kazakh S.S.R. to Ukraine S.S.R.
4 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Burma to Egypt
Place Units - Japanese
2 fighters placed in Egypt
1 armour and 2 fighters placed in India
1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Territory Summary for Japanese :
15 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
17 Sea Zone : 1 carrier and 2 fighters
49 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 1 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
Caucasus : 4 infantry
East Indies : 1 factory
Egypt : 1 flag, 1 factory, 3 fighters and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Madagascar : 1 flag
Germany : 3 armour, 1 bomber, 6 fighters and 2 infantry
India : 1 flag, 1 armour, 1 factory, 2 fighters and 3 infantry
Italian East Africa : 1 flag
Italy : 2 artilleries and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun
Manchuria : 1 factory, 1 fighter and 3 infantry
Morocco : 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery and 4 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Southern Europe : 2 artilleries and 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 3 armour
Union of South Africa : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 40 / 53
British : 22 / 22
Japanese : 57 / 58
Americans : 46 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory; Remaining resources: 46 PUs;
Americans buy 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Baltic States to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Germany
4 infantry moved from Baltic States to Germany
3 fighters moved from Baltic States to Germany
1 fighter moved from Karelia S.S.R. to Germany
13 artilleries moved from France to Germany
15 infantry moved from France to Germany
1 armour moved from France to Germany
2 bombers moved from France to Germany
2 infantry moved from France to Germany
2 fighters moved from 8 Sea Zone to Germany
3 infantry moved from France to Germany
1 artillery moved from France to Germany
2 fighters moved from 8 Sea Zone to Germany
Combat - Americans
Americans creates battle in territory 11 Sea Zone
Battle in Germany
Americans attack with 1 armour, 15 artilleries, 2 bombers, 8 fighters and 25 infantry
Japanese defend with 3 armour, 1 bomber, 6 fighters and 2 infantry; Germans defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory, 3 fighters and 3 infantry
AA fire in Germany : 0/6 hits
Americans roll dice for 1 cruiser in Germany, round 2 : 1/1 hits
Americans roll dice for 1 armour, 15 artilleries, 2 bombers, 8 fighters and 25 infantry in Germany, round 2 : 15/51 hits
Germans roll dice for 2 aaGuns, 5 armour, 11 artilleries, 1 bomber, 9 fighters and 5 infantry in Germany, round 2 : 13/31 hits
3 infantry owned by the Germans, 1 bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 aaGuns owned by the Germans, 13 infantry owned by the Americans and 8 artilleries owned by the Germans lost in Germany
Americans roll dice for 1 armour, 15 artilleries, 2 bombers, 8 fighters and 12 infantry in Germany, round 3 : 18/38 hits
Germans roll dice for 5 armour, 3 artilleries and 9 fighters in Germany, round 3 : 10/17 hits
3 armour owned by the Japanese, 2 armour owned by the Germans, 10 infantry owned by the Americans, 6 fighters owned by the Japanese, 3 artilleries owned by the Germans and 3 fighters owned by the Germans lost in Germany
Americans captures 53PUs while taking Germans capital
Americans win, taking Germany from Germans with 1 armour, 15 artilleries, 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 132
Casualties for Japanese: 3 armour, 1 bomber, 6 fighters and 2 infantry
Casualties for Germans: 2 aaGuns, 2 armour, 11 artilleries, 3 fighters and 3 infantry
Casualties for Americans: 23 infantry
Non Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 submarines moved from 11 Sea Zone to 12 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 transports moved from 2 Sea Zone to 10 Sea Zone
4 fighters moved from Germany to 8 Sea Zone
4 fighters moved from Germany to France
2 bombers moved from Germany to France
1 aaGun moved from Karelia S.S.R. to 5 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters and 4 infantry placed in France
Turn Complete - Americans
Americans collect 56 PUs; end with 109 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 aaGun, 1 cruiser and 1 transport
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 6 transports
10 Sea Zone : 2 destroyers and 2 transports
11 Sea Zone : 1 destroyer and 1 submarine
12 Sea Zone : 4 submarines
Baltic States : 1 flag
Eastern Canada : 4 infantry
Eastern United States : 1 factory
France : 1 flag, 2 bombers, 1 factory, 6 fighters and 4 infantry
French West Africa : 1 infantry
Germany : 1 flag, 1 armour, 15 artilleries, 1 factory and 2 infantry
Solomon Islands : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 3 / 0
Germans : 30 / 0
British : 22 / 22
Japanese : 57 / 58
Americans : 56 / 109
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory; Remaining resources: 46 PUs;
Americans buy 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Baltic States to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Germany
4 infantry moved from Baltic States to Germany
3 fighters moved from Baltic States to Germany
1 fighter moved from Karelia S.S.R. to Germany
13 artilleries moved from France to Germany
15 infantry moved from France to Germany
1 armour moved from France to Germany
2 bombers moved from France to Germany
2 infantry moved from France to Germany
2 fighters moved from 8 Sea Zone to Germany
3 infantry moved from France to Germany
1 artillery moved from France to Germany
2 fighters moved from 8 Sea Zone to Germany
Combat - Americans
Americans creates battle in territory 11 Sea Zone
Battle in Germany
Americans attack with 1 armour, 15 artilleries, 2 bombers, 8 fighters and 25 infantry
Japanese defend with 3 armour, 1 bomber, 6 fighters and 2 infantry; Germans defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory, 3 fighters and 3 infantry
AA fire in Germany : 0/6 hits
Americans roll dice for 1 cruiser in Germany, round 2 : 1/1 hits
Americans roll dice for 1 armour, 15 artilleries, 2 bombers, 8 fighters and 25 infantry in Germany, round 2 : 15/51 hits
Germans roll dice for 2 aaGuns, 5 armour, 11 artilleries, 1 bomber, 9 fighters and 5 infantry in Germany, round 2 : 13/31 hits
3 infantry owned by the Germans, 1 bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 aaGuns owned by the Germans, 13 infantry owned by the Americans and 8 artilleries owned by the Germans lost in Germany
Americans roll dice for 1 armour, 15 artilleries, 2 bombers, 8 fighters and 12 infantry in Germany, round 3 : 18/38 hits
Germans roll dice for 5 armour, 3 artilleries and 9 fighters in Germany, round 3 : 10/17 hits
3 armour owned by the Japanese, 2 armour owned by the Germans, 10 infantry owned by the Americans, 6 fighters owned by the Japanese, 3 artilleries owned by the Germans and 3 fighters owned by the Germans lost in Germany
Americans captures 53PUs while taking Germans capital
Americans win, taking Germany from Germans with 1 armour, 15 artilleries, 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 132
Casualties for Japanese: 3 armour, 1 bomber, 6 fighters and 2 infantry
Casualties for Germans: 2 aaGuns, 2 armour, 11 artilleries, 3 fighters and 3 infantry
Casualties for Americans: 23 infantry
Non Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 submarines moved from 11 Sea Zone to 12 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 transports moved from 2 Sea Zone to 10 Sea Zone
4 fighters moved from Germany to 8 Sea Zone
4 fighters moved from Germany to France
2 bombers moved from Germany to France
1 aaGun moved from Karelia S.S.R. to 5 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters and 4 infantry placed in France
Turn Complete - Americans
Americans collect 56 PUs; end with 109 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 aaGun, 1 cruiser and 1 transport
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 6 transports
10 Sea Zone : 2 destroyers and 2 transports
11 Sea Zone : 1 destroyer and 1 submarine
12 Sea Zone : 4 submarines
Baltic States : 1 flag
Eastern Canada : 4 infantry
Eastern United States : 1 factory
France : 1 flag, 2 bombers, 1 factory, 6 fighters and 4 infantry
French West Africa : 1 infantry
Germany : 1 flag, 1 armour, 15 artilleries, 1 factory and 2 infantry
Solomon Islands : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 3 / 0
Germans : 30 / 0
British : 22 / 22
Japanese : 57 / 58
Americans : 56 / 109
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Combat Move - Russians
2 armour moved from Karelia S.S.R. to Germany
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 armour moved from Karelia S.S.R. to Belorussia
1 bomber moved from France to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Belorussia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
Turn Complete - Russians
Territory Summary for Russians :
8 Sea Zone : 1 carrier
Belorussia : 1 flag, 1 armour
Germany : 2 armour, 1 bomber and 1 fighter
Karelia S.S.R. : 1 factory
Production/PUs Summary :
Russians : 5 / 0
Germans : 28 / 0
British : 22 / 22
Japanese : 57 / 58
Americans : 56 / 109
So that was it. The game was already over last round, just wanted to give you the pleasure of invading the fatherland :)
I felt I gained some initiative when India fell, but your pressure against Germany became overwhelming in the end - well played. An am factory in france is one of the most uncomfortable scenarios for Germany.
Thank you - this is an exciting match. The factory in France boosts a lot - if I don’t get a footstep there you might have been in upper end by now. The Axis economy has already reach a dangerous level and your Japan is becoming unstoppable.
Now are you convinced the extra Russia bomber basically make Axis and Allies balanced :-D?
Yes, I am! :-D A very good balance too I should add - hard to tell which side is in favor with this set up!
Would you like to start another one or different game? Ping me anytime when you feel like to:lol:
Sure, we can play another one. Same set up? I have not giving up on axis yet with this set up, I think it can be done… :)
Sure - I will set up later today :-D