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15L G40 Boldfresh (Allies+16) vs JuanSpain (Axis) REMATCH

  • 12

    so i lose 3 artillery and you lose 3 tac and a ftr

    round 4 attack - 2 ftr, tac, 2 bom (18 punch so 3 hits exactly, wiping out your 3 remaining ftrs)

    round 4 defense - 3 ftrs (12 punch so 2 hits exactly, wiping out my 2 bombers)

    battle is over with 2 ftr, tac remaining for the british.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from Algeria to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from Algeria to Egypt
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                3 artilleries, 1 fighter and 13 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
                1 bomber moved from Union of South Africa to Persia
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from 98 Sea Zone to Ethiopia
                2 fighters moved from 98 Sea Zone to Egypt
                3 artilleries, 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Algeria to Persia
                1 fighter moved from 98 Sea Zone to Egypt

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 factory_minor and 1 harbour; Japanese defend with 3 fighters
                    British win, taking Egypt from Italians with 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 fighters
                    Casualties for British: 3 infantry and 3 mech_infantrys
                    Casualties for Japanese: 3 fighters
                Battle in Southern France
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                Battle in Persia
                    British attack with 3 artilleries, 2 bombers, 2 fighters, 15 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 7 infantry and 2 mech_infantrys; Japanese defend with 4 fighters and 6 tactical_bombers
                    Italians win, taking Trans-Jordan from Germans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -39
                    Casualties for British: 3 artilleries, 2 bombers, 2 fighters, 15 infantry and 1 tactical_bomber
                    Casualties for Italians: 7 infantry and 2 mech_infantrys
                    Casualties for Japanese: 4 tactical_bombers

    Non Combat Move - British
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Persia: 4 fighters and 2 tactical_bombers
                EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 transport placed in 71 Sea Zone
                1 fighter and 1 infantry placed in Union of South Africa
                3 infantry placed in Normandy Bordeaux
                British undo move 3.
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

  • 12

    good thing for the reroll that was a game ender roll right there.  as expected i rolled down in BOTH major battles, AND was forced to use my LL reroll when i hoped to roll up or at least even.  oh well, that’s how your year is going juan, sometimes when it’s meant to be it’s meant to be.

  • 12

    oh and let’s not forget the small fact that you hit 6 for 6 win egypt.  :lol:  so yeah, you rolled up well in every battle.

  • 12

    anyway, the good news for you is we are now back to full on luck so i will be toast shortly without the LL reroll to fall back on.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 80 Sea Zone
                10 mech_infantrys moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Southern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from French West Africa to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Novosibirsk to Turkmenistan
                      Italians take Kazakhstan from Russians
                      Italians take Turkmenistan from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 10 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Iraq
                1 fighter moved from Southern Italy to Iraq
                2 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                3 armour placed in Iraq
                3 armour placed in Persia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,1,6,6,4,3
                Italians collect 26 PUs (3 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 armour
                    French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Novgorod to Finland
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Finland to Western Germany
                33 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Novosibirsk to Smolensk
                1 mech_infantry moved from Tsinghai to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                2 armour moved from Southern Italy to Northern Italy
                2 armour moved from Northern Italy to Western Germany
                23 mech_infantrys moved from Northern Italy to Western Germany
                9 mech_infantrys moved from Southern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 infantry placed in France
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

  • 19 18 17 16 15

    Normandy is a cemetery…

  • 19 18 17 16 15

    Luck in this game has nothing to do with the result Bold, I have been winning since round 1.

  • 12

    :lol: :lol:now THAT is funny

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 5 PUs total

  • 19 18 17 16 15

    I assumed no scramble, please launch forum if you wish it. I forgot offloadinng in Carolines, no dice and obvious move so did in NCM, I assumed you would be ok with it. I can revert if not.
    Cheers

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 carriers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 artilleries moved from West India to Eastern Persia
                5 mech_infantrys moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 artillery moved from New Guinea to 46 Sea Zone
                9 fighters moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 9 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 8 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 5 artilleries and 5 mech_infantrys
                    British defend with 2 aaGuns, 2 fighters and 1 tactical_bomber
                    Japanese win, taking Eastern Persia from British with 4 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 aaGuns, 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                15 mech_infantrys moved from West India to Persia
                1 infantry moved from India to West India
                5 armour moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                3 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Tsinghai to Novosibirsk
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                8 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
                2 battleships moved from 46 Sea Zone to 33 Sea Zone
                2 cruisers moved from 46 Sea Zone to 33 Sea Zone
                7 carriers moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from Japan to 33 Sea Zone
                5 fighters moved from 46 Sea Zone to 6 Sea Zone
                4 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Kiangsu to Japan
                1 fighter moved from Kiangsu to 6 Sea Zone
                3 tactical_bombers moved from Amur to Japan

    Place Units - Japanese
                5 carriers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,6,6
                Japanese collect 73 PUs (4 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
                EDIT: Changing ownership of Caroline Islands from Americans to Japanese
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 carriers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 artilleries moved from West India to Eastern Persia
                5 mech_infantrys moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 artillery moved from New Guinea to 46 Sea Zone
                9 fighters moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 9 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 8 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 5 artilleries and 5 mech_infantrys
                    British defend with 2 aaGuns, 2 fighters and 1 tactical_bomber
                    Japanese win, taking Eastern Persia from British with 4 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 aaGuns, 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                15 mech_infantrys moved from West India to Persia
                1 infantry moved from India to West India
                5 armour moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                3 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Tsinghai to Novosibirsk
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                8 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
                2 battleships moved from 46 Sea Zone to 33 Sea Zone
                2 cruisers moved from 46 Sea Zone to 33 Sea Zone
                7 carriers moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from Japan to 33 Sea Zone
                5 fighters moved from 46 Sea Zone to 6 Sea Zone
                4 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Kiangsu to Japan
                1 fighter moved from Kiangsu to 6 Sea Zone
                3 tactical_bombers moved from Amur to Japan

    Place Units - Japanese
                5 carriers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,6,6
                Japanese collect 73 PUs (4 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
                EDIT: Changing ownership of Caroline Islands from Americans to Japanese
                EDIT: Turning off Edit Mode

  • 12

    I haven’t looked at a map yet but it looks like you didn’t intend to take caro but thought of it in noncom.  A blitz and back of finland is an obvious move.  Taking your fleet to caro isn’t necessarily obvious right?

  • 19 18 17 16 15

    Of course it is obvious, unless you are playing versus a Tier 4… what alternative move do you think I was planning? but of course you can undo the edits and continue with USA…

  • 12

    z62 or nz sea zone for example.

  • 12

    phi is the other obvious possibility you could have been planning for.

  • 12

    bottom line, a blitz and back is very different than a huge strategic positioning of an enormous fleet.

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