15L DutchmanD (Allies+15) vs Boldfresh (Axis) GAME 1

  • '12

    @DutchmanD:

    You are on a three day rotation…

    in purgatory, in order to pay for my crimes against humanity…

  • '10

    Nah, bruh.  I want save the best for last.  I want to savor this match….

  • '12

    haha, well, it’s not like a win here would mean much - i’m an axis noob at the moment, playing in the most scatterbrained fashion.  easy pickins.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                5 bombers moved from Eastern United States to Midway
                1 tactical_bomber moved from 89 Sea Zone to Western United States
                1 fighter moved from 89 Sea Zone to Western United States
                1 destroyer moved from 102 Sea Zone to 101 Sea Zone
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                1 armour moved from Southeast Mexico to Central United States
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,6,5,6,1,6,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Sikang to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    retreated to Kwangsi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '12

    my dominance in china continues.  cowdice!!

  • '12

    @DutchmanD:

    Nah, bruh.  I want save the best for last.  I want to savor this match….

    aha!  just noticed you did back off scandanavia - good decision!

  • '12

    doooooood!  don’t be wrisking those flying tigres…

    Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    retreated to Kwangsi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Burma to Yunnan
                5 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Persia
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 transport moved from 77 Sea Zone to 71 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                4 infantry moved from Brazil to British Guiana
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Quebec to Eastern United States
                1 artillery moved from Quebec to Eastern United States
                1 fighter moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter placed in Persia
                1 aaGun and 1 fighter placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

  • '12

    this yunnan attack is going to be so fun.  just one round…

  • '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Burma to Yunnan
                5 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Persia
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 transport moved from 77 Sea Zone to 71 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                4 infantry moved from Brazil to British Guiana
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Quebec to Eastern United States
                1 artillery moved from Quebec to Eastern United States
                1 fighter moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter placed in Persia
                1 aaGun and 1 fighter placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                1 bomber moved from Greece to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                1 artillery moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Bessarabia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 2 bombers
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Northwest Persia to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                4 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns moved from Romania to Eastern Poland
                2 aaGuns moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                1 bomber moved from Greece to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                1 artillery moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Bessarabia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 2 bombers
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Northwest Persia to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                4 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns moved from Romania to Eastern Poland
                2 aaGuns moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs

  • '12

    sending the inf from somaliland to kenya.

  • '12

    feel free to rearrange your us ships.  otherwise i think you are unnecessarily risking your acc.  i know you want it in that zone to have the air available for gib.

  • '12

    with the cruiser there i would probably still take a shot.  if you want to move the acc out of the zone i’d want to possibly change the italian buy.

    you could put the ftrs on suriname which still reaches gib - but then they can’t slip over to the pacific as easy. :wink:

  • '12

    bump?

    just kidding, i know you are making this move tomorrow morning when you have found your happy place…

  • '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

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