@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 bombers moved from Western Germany to Egypt
4 fighters and 5 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 7 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -53
Casualties for Germans: 4 bombers, 5 fighters and 5 tactical_bombers
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
3 bombers moved from Egypt to Alexandria
3 armour moved from Greece to Romania
3 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 artilleries moved from Germany to Slovakia Hungary
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from Slovakia Hungary to Romania
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
10 infantry placed in Germany
2 fighters placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Szechwan to Caucasus
2 infantry moved from Caucasus to Rostov
5 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
9 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
2 armour moved from Szechwan to Kazakhstan
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
that’s one massive air blitz. soulblighter you’re insane. it’ll be interesting to see how you’ll manage to get a german presence in egypt to at least start to make up for the huge loss.
that’s one massive air blitz. soulblighter you’re insane. it’ll be interesting to see how you’ll manage to get a german presence in egypt to at least start to make up for the huge loss.
Average result was me keeping my 7 bombers. Which I was fine with. This is below average. I still don’t regret the move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Yunnan
2 artilleries and 3 infantry moved from Hunan to Yunnan
3 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kiangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Amur to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Aleutian Islands
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Chahar
1 artillery and 1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Sakha to Amur
1 fighter moved from Amur to Japan
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
that’s one massive air blitz. soulblighter you’re insane. it’ll be interesting to see how you’ll manage to get a german presence in egypt to at least start to make up for the huge loss.

TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 5 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 51 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to British Guiana
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
5 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 fighters moved from Malta to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 fighters moved from Malta to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 destroyers and 3 fighters
Italians defend with 1 cruiser
British win, taking 97 Sea Zone from Italians with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
3 fighters moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 81 Sea Zone to 94 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 36 PUs total
Place Units - UK_Pacific
6 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,4,3,1,5,3,6,1,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 6 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from British
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 2 destroyers
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber
Casualties for British: 2 destroyers
Non Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from Malta to Gibraltar
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from France to Western Germany
10 infantry moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 5 armour, 7 artilleries and 21 infantry moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 bombers moved from Alexandria to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from France to Western Germany
10 infantry moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 5 armour, 7 artilleries and 21 infantry moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 bombers moved from Alexandria to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from France to Western Germany
10 infantry moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 5 armour, 7 artilleries and 21 infantry moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 bombers moved from Alexandria to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 bombers
EDIT: Adding units owned by Germans to France: 3 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Szechwan to Kansu
2 infantry moved from Timguska to Kansu
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Samara
1 aaGun and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Bryansk
9 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 aaGun, 3 artilleries and 15 infantry moved from Belarus to Smolensk
2 armour moved from Kazakhstan to Tambov
Place Units - Russians
2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Central Mongolia to Suiyuyan
2 bombers moved from Chahar to Suiyuyan
2 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries and 12 infantry moved from Amur to Sakha
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 2 artilleries and 12 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Kiangsu to Hopei
2 bombers moved from Suiyuyan to Kwangsi
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 aaGuns moved from Amur to Sakha
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Philippines
Non Combat Move - Americans
2 fighters moved from 8 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 bomber moved from British Guiana to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 89 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
3 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs