0% for April

15L bmnielsen (Axis) vs. Adam514 (Allies +23)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Philippines
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 armour
                    French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Cyprus to Egypt
                2 bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                4 bombers moved from Bryansk to Caucasus
                2 bombers moved from Bryansk to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 fighter moved from Bryansk to Caucasus
                1 bomber moved from Cyprus to Caucasus

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Caucasus
                    Germans attack with 5 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to India
                5 bombers and 1 fighter moved from Caucasus to Bryansk
                2 bombers moved from Vologda to Bryansk
                1 fighter moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                3 bombers moved from Cyprus to Southern Italy
                1 bomber moved from Egypt to Cyprus
                2 bombers moved from United Kingdom to Western Germany
                2 infantry moved from France to Normandy Bordeaux
                1 destroyer and 2 submarines moved from 105 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Southern France to Southern Italy
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Finland to Novgorod

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany
                1 transport placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 fighter and 1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 destroyers, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                2 bombers and 1 infantry moved from Jehol to Chahar
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 fighters moved from Jehol to 36 Sea Zone
                2 bombers moved from Chahar to Kwangsi
                1 aaGun moved from Jehol to Buyant-Uhaa
                2 mech_infantrys moved from Jehol to Ulaanbaatar
                2 artilleries and 3 infantry moved from Amur to Buyant-Uhaa
                1 carrier and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Burma to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                4 mech_infantrys moved from French Indo China to Kwangsi
                2 mech_infantrys moved from French Indo China to Yunnan

    Place Units - Japanese
                2 fighters placed in India
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 37 Sea Zone
                3 destroyers placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
                1 bomber moved from Philippines to India
                1 battleship and 3 cruisers moved from 42 Sea Zone to 41 Sea Zone
                3 submarines moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in India
                    Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry; Germans defend with 2 bombers
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 fighters and 2 infantry
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 4 fighters
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 battleship, 3 cruisers and 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 3 cruisers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from India to West India
                3 fighters and 1 tactical_bomber moved from India to West India
                3 fighters moved from 37 Sea Zone to 41 Sea Zone
                4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Americans
                1 artillery, 3 bombers and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
                British buy 5 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 cruiser moved from 79 Sea Zone to 78 Sea Zone
                1 cruiser moved from 78 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 1 destroyer
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

  • 19 17

    OOL in 39? Shaping up to be a dicing already…


  • Ouch. Take a full carrier, sub, destroyer, tac this round.

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
                British buy 5 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 cruiser moved from 79 Sea Zone to 78 Sea Zone
                1 cruiser moved from 78 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 1 destroyer
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British

  • 19 17

    2 more hits, OOL?


  • Carrier


  • Make that ftr and carrier tip.


  • I see you rolled just before I posted, so no worries, my first post applies. Apparently I wrote the opposite of what I was thinking, lol

  • 19 17

    Yeah I was wondering about that, thought you wanted to deny me the zone or something. Still thought about continuing or not.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
                British buy 5 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 cruiser moved from 79 Sea Zone to 78 Sea Zone
                1 cruiser moved from 78 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 1 destroyer
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the British and 1 battleship owned by the British retreated to 79 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - British
                1 bomber moved from 39 Sea Zone to West India
                2 infantry moved from Eastern Persia to West India
                1 armour moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery moved from Northwest Persia to Persia
                2 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern Italy to Gibraltar
                1 infantry moved from Tambov to Samara
                1 fighter moved from Bryansk to Samara

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 2 infantry
                    British win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    2 bombers owned by the Italians retreated
                Battle in Samara
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Bryansk
                2 aaGuns moved from Germany to Poland
                2 bombers moved from Gibraltar to Southern France
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • You can swap the loss in gibraltar if you like.


  • I’d like to reserve the right to edit the italian destroyer to z92, not at my computer right now so need to check it first. So if it affects the french turn please hold off on it, thanks :)

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