Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
3 submarines moved from 61 Sea Zone to 42 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from Russia to Novgorod
Combat - Americans
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 fighter and 1 infantry
Americans win, taking Aleutian Islands from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Americans
5 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from New Zealand to Hawaiian Islands
5 fighters moved from New Zealand to New South Wales
4 carriers moved from 61 Sea Zone to 57 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 57 Sea Zone
2 submarines moved from 61 Sea Zone to 42 Sea Zone
5 fighters moved from India to 57 Sea Zone
1 tactical_bomber moved from India to 57 Sea Zone
1 bomber moved from Malaya to India
1 fighter moved from Caucasus to India
1 bomber moved from Novgorod to Russia
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 carriers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
3 carriers and 3 fighters moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
6 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
Americans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 mech_infantrys moved from Caucasus to Novosibirsk
2 fighters moved from Russia to Novosibirsk
2 mech_infantrys moved from Caucasus to Ukraine
2 tactical_bombers moved from 99 Sea Zone to Ukraine
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
British take Algeria from Italians
Combat - British
Battle in Greece
Battle in Ukraine
British attack with 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Greece from Germans, taking Ukraine from Germans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Novosibirsk from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Novosibirsk to Russia
2 tactical_bombers moved from Ukraine to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
5 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 tactical_bombers moved from 99 Sea Zone to Volgograd
3 fighters moved from 96 Sea Zone to Volgograd
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Persia to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Tobruk to Tunisia
1 mech_infantry moved from Gold Coast to French Central Africa
1 armour moved from Gold Coast to French Central Africa
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 41 PUs; end with 46 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
9 armour moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
4 armour moved from Eastern Poland to Bryansk
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Eastern Poland to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 13 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 13 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Yugoslavia to Romania
5 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Romania
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,5,4,1,5,2,1,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 56 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 61 Sea Zone to 57 Sea Zone
4 fighters moved from New Zealand to New South Wales
2 infantry moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Northern Territory to South Australia
2 fighters moved from India to 57 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
Combat - ANZAC
Battle in 101 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the ANZAC
ANZAC win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
ANZAC collect 14 PUs; end with 17 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Novosibirsk
3 bombers moved from Yenisey to Novosibirsk
1 artillery moved from Morocco to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Smolensk to Rostov
3 bombers moved from Yenisey to Rostov
2 bombers moved from Yenisey to Vologda
3 bombers moved from Southern Italy to Ukraine
1 bomber moved from Caroline Islands to 42 Sea Zone
1 mech_infantry moved from Smolensk to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 5 submarines
5 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Algeria
Germans attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour and 3 bombers
British defend with 2 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Rostov
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Rostov to Bryansk
3 bombers moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
8 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Algeria to Western Germany
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Yenisey to Japan
3 bombers moved from Novosibirsk to Bryansk
2 bombers moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Finland
2 armour moved from Novgorod to Bryansk
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
9 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
9 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
27 artilleries moved from Smolensk to Bryansk
16 infantry moved from Smolensk to Bryansk
Place Units - Germans
10 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1
Germans collect 47 PUs (8 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Sikang to Volgograd
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Russia
2 fighters moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to Gilbert Islands
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in Gilbert Islands
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Americans, taking Gilbert Islands from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
4 carriers moved from 49 Sea Zone to 48 Sea Zone
8 fighters moved from 49 Sea Zone to 48 Sea Zone
2 carriers moved from 49 Sea Zone to 48 Sea Zone
4 fighters moved from 49 Sea Zone to 48 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
2 battleships moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to Sumatra
5 carriers, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from Japan to Philippines
1 bomber moved from 8 Sea Zone to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Hopei to Kweichow
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Malaya to Burma
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to Central United States
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Non Combat Move - Americans
4 carriers and 2 fighters moved from 57 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 39 Sea Zone
5 fighters moved from 57 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
4 submarines moved from 42 Sea Zone to 39 Sea Zone
5 fighters moved from New South Wales to Queensland
4 fighters moved from Hawaiian Islands to Queensland
3 carriers moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from India to Russia
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 81 Sea Zone
3 carriers and 2 fighters moved from 99 Sea Zone to 76 Sea Zone
1 battleship moved from 99 Sea Zone to 76 Sea Zone
1 cruiser moved from 99 Sea Zone to 76 Sea Zone
1 destroyer moved from 99 Sea Zone to 76 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 fighter moved from India to Volgograd
3 fighters moved from Russia to Volgograd
1 fighter moved from 39 Sea Zone to India
1 carrier and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 carriers moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 96 Sea Zone to 81 Sea Zone
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
Place Units - Americans
3 bombers and 1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 9 mech_infantrys and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Tunisia to Morocco
British take Morocco from Italians
1 fighter moved from 92 Sea Zone to Gibraltar
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Volgograd to Ukraine
2 fighters moved from Volgograd to Ukraine
Combat - British
Battle in Ukraine
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Russia to Volgograd
2 fighters moved from Ukraine to Volgograd
1 armour moved from Northwest Persia to Volgograd
6 mech_infantrys moved from Northwest Persia to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from India to Volgograd
1 mech_infantry moved from Volgograd to Tambov
2 fighters moved from 76 Sea Zone to India
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 99 Sea Zone to 92 Sea Zone
1 artillery moved from Syria to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Volgograd to Russia
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 36 PUs (4 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Yugoslavia
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,6,5,4,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 unit repaired.
Non Combat Move - ANZAC
5 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
2 artilleries moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
6 fighters moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Russia to Volgograd
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Nenetsia to Vologda
3 bombers moved from Bryansk to Vologda
3 bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Tambov
1 bomber moved from Japan to Philippines
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Philippines to 43 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 bomber moved from 43 Sea Zone to Philippines
3 bombers moved from Smolensk to Bryansk
2 bombers moved from Ukraine to Bryansk
2 bombers moved from Tambov to Bryansk
3 bombers moved from Vologda to Bryansk
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Bulgaria to Bessarabia
2 infantry moved from Albania to Bulgaria
4 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Western Ukraine
9 mech_infantrys moved from Poland to Western Ukraine
10 armour moved from Germany to Eastern Poland
Place Units - Germans
9 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,6,4,4,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Caucasus to Persia
2 mech_infantrys moved from Volgograd to Caucasus
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 carriers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from Gilbert Islands to 48 Sea Zone
1 armour and 1 transport moved from 48 Sea Zone to 31 Sea Zone
1 armour moved from 31 Sea Zone to Wake Island
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking Wake Island from Americans, taking 42 Sea Zone from Americans with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 48 Sea Zone to 42 Sea Zone
6 carriers moved from 48 Sea Zone to 31 Sea Zone
6 carriers moved from 35 Sea Zone to 42 Sea Zone
5 fighters moved from Philippines to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Borneo to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Philippines
2 fighters moved from Sumatra to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hopei
2 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
10 fighters moved from 48 Sea Zone to 31 Sea Zone
Place Units - Japanese
4 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Japanese collect 68 PUs (3 lost to blockades); end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Saudi Arabia
1 bomber moved from India to Saudi Arabia
1 fighter moved from India to Afghanistan
1 fighter moved from 39 Sea Zone to Saudi Arabia
2 bombers moved from Russia to Finland
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
3 carriers moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 carriers moved from 81 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Southeast Mexico to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber and 1 fighter
Neutral_True defend with 2 infantry
Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 fighter
Battle in Finland
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Afghanistan
Americans attack with 1 fighter
Neutral_True defend with 4 infantry
Neutral_True win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 bombers moved from Finland to Urals
4 fighters moved from Volgograd to Caucasus
3 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
4 carriers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
4 submarines moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Saudi Arabia to Caucasus
3 bombers moved from Western United States to Scotland
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 carriers moved from 89 Sea Zone to 91 Sea Zone
7 fighters moved from Western United States to 91 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 cruisers moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
3 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Suiyuyan to Kansu
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
4 infantry moved from Brazil to Bolivia
British take Bolivia from Neutral_True
Combat - British
Battle in Holland Belgium
Battle in Rostov
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Holland Belgium from Germans, taking Rostov from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
5 mech_infantrys moved from Volgograd to Caucasus
6 armour moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to India
5 fighters moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
5 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Rostov to Russia
Place Units - British
1 fighter and 3 transports placed in 110 Sea Zone
British undo move 1.
3 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry