TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
4 bombers moved from Bryansk to Urals
1 bomber moved from Bryansk to Urals
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Bryansk to Smolensk
3 bombers moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Urals
Germans attack with 5 bombers
Russians defend with 1 mech_infantry; Americans defend with 2 bombers
Germans win with 5 bombers remaining. Battle score for attacker is 28
Casualties for Russians: 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Tambov to Germany
3 bombers moved from Smolensk to Germany
2 bombers moved from Bryansk to Western Germany
5 bombers moved from Urals to Bryansk
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Western Germany
5 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
7 armour moved from Eastern Poland to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bessarabia to Bryansk
5 infantry moved from Romania to Bessarabia
Place Units - Germans
9 armour and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,4,1,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (8 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs