L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech


  • 3 please!

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Hunan to India

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits.  Rolls: 2,1,3
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Celebes
                Battle in Kwangtung
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from India to Yunnan
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Eastern Persia to Persia
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 bomber moved from India to Northwest Persia
                2 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians


  • Scramble gibraltar?

  • '19 '17

    Yeah both figs.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 bomber moved from India to Northwest Persia
                2 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry; Russians defend with 1 armour
                        Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 :  1/6 hits
                        British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                        Germans roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 :  3/3 hits
                        British roll dice for 2 armour in Northwest Persia, round 3 :  1/2 hits
                        1 armour owned by the Russians, 1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    retreated to 112 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 7 bombers
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 7 bombers in 91 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  2/4 hits
                        2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans win with 5 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Germans
                5 bombers moved from 91 Sea Zone to Southern France
                3 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun moved from Rostov to Caucasus
                3 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Southern Italy to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber placed in Novgorod
                1 infantry placed in Germany
                3 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,4,6,3,4
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 19 / 0
        Japanese : 26 / 37
        Americans : 59 / 83
        Chinese : 24 / 24
        British : 31 / 39
        UK_Pacific : 0 / 0
        Italians : 17 / 13
        ANZAC : 20 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 9 infantry moved from Amur to Buryatia

    Turn Complete - Russians

  • '19 '17

    Bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 3 SuicideAttackTokens; 31 PUs;
                Japanese buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Eastern Persia, round 2 :  6/19 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 4 armour, 5 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from West India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 fighters moved from French Indo China to India
                1 fighter moved from 20 Sea Zone to French Indo China

    Place Units - Japanese
                3 armour placed in India
                1 fighter and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,2,4,1,4
                Japanese collect 18 PUs (8 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs


  • Apologies! I’m back.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to France
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in France
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Americans win, taking Okinawa from Japanese, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Wake Island to Western United States
                2 fighters moved from 17 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                2 fighters moved from Philippines to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Yunnan to Burma

    Place Units - Chinese
                8 infantry placed in Burma
                Chinese undo move 1.
                6 infantry placed in Yunnan
                2 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                9 infantry moved from Persia to Northwest Persia
                1 armour, 2 artilleries and 2 mech_infantrys moved from Iraq to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                    Japanese defend with 3 fighters and 1 tactical_bomber; Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for Germans: 1 armour
                    Casualties for British: 5 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                4 aaGuns, 3 artilleries, 12 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                6 infantry placed in United Kingdom
                1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 12 infantry moved from Western Germany to France
                4 artilleries and 13 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to France
                1 fighter moved from Southern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 6 artilleries, 1 fighter and 27 infantry
                    British defend with 4 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 artillery and 3 infantry
                        AA fire in France :  0/1 hits
                        Italians roll dice for 6 artilleries, 1 fighter and 27 infantry in France, round 2 :  11/34 hits
                        French roll dice for 4 aaGuns, 1 armour, 4 artilleries, 2 fighters, 19 infantry and 1 mech_infantry in France, round 2 :  6/27 hits
                        4 aaGuns owned by the British, 3 infantry owned by the Americans, 6 infantry owned by the Italians and 4 infantry owned by the French lost in France
                        Italians roll dice for 6 artilleries, 1 fighter and 21 infantry in France, round 3 :  6/28 hits
                        French roll dice for 1 armour, 4 artilleries, 2 fighters, 12 infantry and 1 mech_infantry in France, round 3 :  7/20 hits
                        7 infantry owned by the Italians and 6 infantry owned by the British lost in France
                        Italians roll dice for 6 artilleries, 1 fighter and 14 infantry in France, round 4 :  5/21 hits
                        French roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in France, round 4 :  6/14 hits
                        6 infantry owned by the Italians and 5 infantry owned by the British lost in France
                        Italians roll dice for 6 artilleries, 1 fighter and 8 infantry in France, round 5 :  5/15 hits
                        French roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in France, round 5 :  2/9 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Americans, 2 artilleries owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in France
                        Italians roll dice for 6 artilleries, 1 fighter and 6 infantry in France, round 6 :  2/13 hits
                        French roll dice for 1 armour, 1 artillery and 2 fighters in France, round 6 :  2/4 hits
                        1 armour owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the Italians lost in France
                        Italians roll dice for 6 artilleries, 1 fighter and 4 infantry in France, round 7 :  5/11 hits
                        French roll dice for 2 fighters in France, round 7 :  2/2 hits
                        2 fighters owned by the British and 2 infantry owned by the Italians lost in France
                    Italians captures 0PUs while taking French capital
                    Italians win, taking France from French with 6 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 48
                    Casualties for Italians: 25 infantry
                    Casualties for British: 4 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
                    Casualties for French: 4 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Albania to Yugoslavia
                1 fighter moved from France to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern France
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,4,6,3,1
                Italians collect 9 PUs (12 lost to blockades); end with 9 PUs total

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 19 / 0
        Japanese : 25 / 23
        Americans : 60 / 90
        Chinese : 24 / 24
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 20 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Philippines to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Queensland to French Indo China

    Combat - ANZAC
                Battle in Borneo
                Air Battle in French Indo China
                    ANZAC attacks with 3 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in French Indo China causes 12 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 6
                Cleaning up after air battles

    Non Combat Move - ANZAC
                2 bombers and 1 fighter moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 factory_minor placed in Kwangtung
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                ANZAC collect 24 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Persia to Northwest Persia
                2 infantry moved from Alexandria to Egypt

    Combat - French
                Battle in 44 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 71 PUs;
                Germans buy 3 bombers, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber, 1 fighter and 3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 bomber moved from Novgorod to Northwest Persia
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 2 bombers, 1 fighter and 6 mech_infantrys
                    British defend with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; French defend with 2 infantry
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 6 mech_infantrys in Northwest Persia, round 2 :  4/12 hits
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 infantry owned by the French lost in Northwest Persia
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Northwest Persia, round 3 :  4/9 hits
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northwest Persia, round 3 :  1/7 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 2 mech_infantrys in Northwest Persia, round 4 :  2/8 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 4 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 1 mech_infantry in Northwest Persia, round 5 :  3/7 hits
                        British roll dice for 1 armour in Northwest Persia, round 5 :  0/1 hits
                        1 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Rostov
                1 armour moved from Timguska to Kazakhstan
                1 fighter moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Southern Italy
                1 bomber moved from Northwest Persia to Caucasus
                5 bombers moved from Southern France to Southern Italy
                1 aaGun and 9 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,5,3,2,6
                Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 0
        Japanese : 21 / 23
        Americans : 60 / 90
        Chinese : 24 / 24
        British : 31 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 24 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Anhwe to Kweichow

    Non Combat Move - Russians
                2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 tactical_bombers; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 fighters moved from India to Iraq
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from British

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 3 fighters
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters in Iraq, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Iraq
                        Japanese roll dice for 3 fighters in Iraq, round 3 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Iraq
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 aaGuns, 4 armour, 5 artilleries, 4 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
                3 armour moved from India to Eastern Persia
                2 fighters moved from Iraq to Northwest Persia
                2 fighters moved from French Indo China to Kazakhstan

    Place Units - Japanese
                2 tactical_bombers placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,4,6,5,6,1,6,3
                Japanese collect 16 PUs (7 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 0
        Japanese : 23 / 22
        Americans : 60 / 90
        Chinese : 24 / 24
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 21 / 9
        ANZAC : 24 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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