@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
G15L variance vs Balladeer(allies+16)
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Here we go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 3 artilleries, 1 bomber, 10 fighters, 4 infantry and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 battleship, 3 carriers and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 armour and 4 bombers moved from Iraq to Egypt
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Urals to VologdaCombat - Japanese
Battle in Egypt
Japanese attack with 4 armour, 3 artilleries, 5 bombers, 10 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 12 fighters, 1 harbour, 5 infantry, 8 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 5 fighters
British win with 15 fighters remaining. Battle score for attacker is -138
Casualties for British: 1 artillery, 5 infantry, 8 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for Americans: 2 fighters
Casualties for Japanese: 4 armour, 3 artilleries, 5 bombers, 10 fighters, 4 infantry and 3 tactical_bombersNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Iraq
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,1,1,4,4,1,5,3,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Japanese collect 22 PUs (13 lost to blockades); end with 23 PUs total -
Well that’s the end of that. Good game Balladeer. I will post the result :-)
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Well that’s the end of that. Good game Balladeer. I will post the result :-)
Yep, that’s pretty much it. Rolling up the whole German Reich will take like 5+ more turns, but it ain’t very interesting too see :)
Well played, see you another game!
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yeah that game was pretty much over G1 with the z110 debacle. oh well.
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Well the Japan suicide on Egypt made it semi-interesting :)





