i am away for the weekend, so maybe sunday night
15L G40 Balladeer (axis) v Soul (allies+17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
1 artillery moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour, 1 artillery and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Tobruk
3 infantry moved from Persia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to Burma
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 artilleries placed in Union of South Africa
1 cruiser placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 5 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries, 10 infantry and 2 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 armour, 2 artilleries and 6 mech_infantrys
Algeria : 2 infantry
Syria : 1 flag
Tobruk : 1 fighter and 1 tactical_bomber
Ethiopia : 1 flag
109 Sea Zone : 1 carrier, 2 destroyers and 2 transports
Iraq : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 3 mech_infantrys
71 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 48 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 8 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
3 fighters moved from Egypt to Tobruk
1 bomber and 1 fighter moved from Egypt to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 artillery
Italians win, taking Tobruk from French with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artilleryNon Combat Move - Italians
4 fighters moved from Tobruk to Egypt
1 fighter moved from Alexandria to Egypt
2 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 artilleries placed in Egypt
Italians undo move 1.
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Sumatra
1 fighter moved from Queensland to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to BurmaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Burma : 1 bomber
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 cruiser, 6 destroyers and 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
Libya : 1 flagProduction/PUs Summary :
Germans : 61 / 97
Russians : 21 / 21
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 6 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Anglo Egyptian Sudan
3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Novgorod to Vologda
1 artillery moved from Archangel to Vologda
1 bomber moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry
British defend with 1 armour, 2 artilleries and 6 mech_infantrys
3 armour owned by the Germans retreated to Egypt
British win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Vologda to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
3 infantry moved from Denmark to Western Germany
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Yenisey to Urals
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 14 infantry
Urals : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 95 infantry and 1 mech_infantry
Vologda : 1 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 91
Russians : 17 / 17
Japanese : 45 / 50
Americans : 58 / 78
Chinese : 6 / 13
British : 34 / 34
UK_Pacific : 11 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
3 artilleries and 3 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Anhwe to Szechwan
1 bomber moved from French Indo China to Shensi
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Japanese win, taking Siberia from Russians with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber, 3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 artillery moved from Anhwe to Hunan
2 battleships, 4 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour placed in Manchuria
1 artillery and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iraq to Volgograd
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Philippines
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 109 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarine
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Gibraltar : 2 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 transports
92 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 1 tactical_bomber and 4 transports
101 Sea Zone : 4 transports
91 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 65 / 91
Russians : 16 / 17
Japanese : 52 / 54
Americans : 60 / 85
Chinese : 3 / 13
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Tsinghai : 1 fighter and 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 16 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 34 / 34
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry -
I have 6 hits in egy (after I took an italian inf from amphibious assault.
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I guess you want OOL: you kill the Italian Infantry / MI
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/27 hits
Italians roll dice for 4 armour, 6 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 10/30 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys retreated to Trans-Jordan
Italians win with 4 armour, 6 artilleries, 2 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for British: 2 artilleries and 8 infantry
Casualties for Italians: 6 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
4 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to MaltaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 5 infantry
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 6 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Algeria : 4 infantry
Syria : 1 flag
Tunisia : 2 infantry
Ethiopia : 1 flag
Caucasus : 1 infantry
Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 4 mech_infantrys
92 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 34 / 35
UK_Pacific : 6 / 8
Italians : 11 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from French
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from BritishCombat - Italians
Non Combat Move - Italians
6 artilleries moved from Egypt to Anglo Egyptian Sudan
5 fighters moved from Egypt to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Burma to SuiyuyanCombat - ANZAC
Battle in Suiyuyan
ANZAC attack with 1 bomber
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Java to India
1 fighter moved from Sumatra to India
4 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Northern Territory to South Australia
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 1 cruiser, 5 destroyers and 1 submarine
38 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 32 / 35
UK_Pacific : 6 / 8
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Gibraltar : 1 fighterProduction/PUs Summary :
Germans : 63 / 91
Russians : 18 / 17
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 32 / 35
UK_Pacific : 6 / 8
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Smolensk to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to IraqCombat - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Smolensk to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to IraqCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Bryansk
1 bomber moved from Caucasus to Bryansk
1 artillery moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
3 fighters moved from Western Germany to Bryansk
4 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters and 2 tactical_bombers moved from Egypt to Ukraine
1 mech_infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Vologda to BryanskPlace Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Urals to Kazakhstan
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 14 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 14 infantry
Kazakhstan : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 98 infantry and 1 mech_infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 90
Russians : 14 / 16
Japanese : 51 / 54
Americans : 60 / 85
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 8
Italians : 15 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Triple A didn’t give me the option to retreat in Sz 42, but obviously I don’t want to attack a destroyer with 1 transport. I edited it back into Sz 37.





