15L G40 Balladeer (axis) v Soul (allies+17)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
                Germans buy 3 armour, 6 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Anglo Egyptian Sudan
                3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Novgorod to Vologda
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Archangel to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry
                    British defend with 1 armour, 2 artilleries and 6 mech_infantrys
                    3 armour owned by the Germans retreated to Egypt
                    British win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 4 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Bryansk
                1 bomber moved from Vologda to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                3 infantry moved from Denmark to Western Germany
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                1 fighter placed in 113 Sea Zone
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Yenisey to Urals
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 14 infantry
        Urals : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 95 infantry and 1 mech_infantry
        Vologda : 1 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 17 / 17
        Japanese : 45 / 50
        Americans : 58 / 78
        Chinese : 6 / 13
        British : 34 / 34
        UK_Pacific : 11 / 8
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from French Indo China to Shan State
                3 artilleries and 3 infantry moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                2 mech_infantrys moved from Anhwe to Szechwan
                1 bomber moved from French Indo China to Shensi
                1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 transport
                    Japanese win, taking Siberia from Russians with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Szechwan
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to French Indo China
                1 bomber, 3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
                1 artillery moved from Anhwe to Hunan
                2 battleships, 4 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter moved from Shan State to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour placed in Manchuria
                1 artillery and 1 infantry placed in Japan
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Iraq to Volgograd
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Philippines
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 109 Sea Zone to 92 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber
        26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Gibraltar : 2 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 submarine
        106 Sea Zone : 2 transports
        92 Sea Zone : 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 1 tactical_bomber and 4 transports
        101 Sea Zone : 4 transports
        91 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 16 / 17
        Japanese : 52 / 54
        Americans : 60 / 85
        Chinese : 3 / 13
        British : 34 / 34
        UK_Pacific : 6 / 8
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 1 fighter and 2 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 16 / 17
        Japanese : 51 / 54
        Americans : 60 / 85
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 6 / 8
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Iraq to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry


  • I have 6 hits in egy (after I took an italian inf from amphibious assault.

  • '18 '16 '15

    I guess you want OOL: you kill the Italian Infantry / MI


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour, 2 artilleries and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Iraq to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        British roll dice for 1 armour, 7 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  6/27 hits
                        Italians roll dice for 4 armour, 6 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  10/30 hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 8 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
                    1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys retreated to Trans-Jordan
                    Italians win with 4 armour, 6 artilleries, 2 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for British: 2 artilleries and 8 infantry
                    Casualties for Italians: 6 infantry and 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 bomber and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Iraq
                1 artillery and 5 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Eastern Persia to Iraq
                2 destroyers moved from 71 Sea Zone to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Algeria to Tunisia
                4 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Gibraltar to Malta

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 5 infantry
                EDIT: Adding units owned by UK_Pacific to India: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 6 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Algeria : 4 infantry
        Syria : 1 flag
        Tunisia : 2 infantry
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 4 mech_infantrys
        92 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 91
        Russians : 18 / 17
        Japanese : 51 / 54
        Americans : 60 / 85
        Chinese : 4 / 5
        British : 34 / 35
        UK_Pacific : 6 / 8
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Libya
                      Italians take Libya from French
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                      Italians take Belgian Congo from British

    Combat - Italians

    Non Combat Move - Italians
                6 artilleries moved from Egypt to Anglo Egyptian Sudan
                5 fighters moved from Egypt to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Burma to Suiyuyan

    Combat - ANZAC
                Battle in Suiyuyan
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Java to India
                1 fighter moved from Sumatra to India
                4 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Northern Territory to South Australia
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 armour placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        39 Sea Zone : 1 cruiser, 5 destroyers and 1 submarine
        38 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 63 / 91
        Russians : 18 / 17
        Japanese : 51 / 54
        Americans : 60 / 85
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 8
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter

    Production/PUs Summary :

    Germans : 63 / 91
        Russians : 18 / 17
        Japanese : 51 / 54
        Americans : 60 / 85
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 8
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Germans take Kenya from British
                1 armour moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                1 artillery moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Iraq

    Combat - Germans

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Germans take Kenya from British
                1 armour moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                1 artillery moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Smolensk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Iraq to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 artillery moved from Volgograd to Tambov
                3 artilleries moved from Ukraine to Bryansk
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 artillery moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
                3 fighters moved from Western Germany to Bryansk
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Bryansk
                4 fighters and 2 tactical_bombers moved from Egypt to Ukraine
                1 mech_infantry moved from Western Germany to Germany
                3 infantry moved from Western Germany to France
                6 infantry moved from Germany to Western Germany
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 fighter moved from Vologda to Bryansk

    Place Units - Germans
                10 mech_infantrys placed in Germany
                Germans undo move 1.
                3 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 mech_infantry moved from Urals to Kazakhstan
                1 artillery moved from Russia to Tambov
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 14 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 14 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 14 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 14 infantry
        Kazakhstan : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 98 infantry and 1 mech_infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 90
        Russians : 14 / 16
        Japanese : 51 / 54
        Americans : 60 / 85
        Chinese : 4 / 5
        British : 30 / 35
        UK_Pacific : 6 / 8
        Italians : 15 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    Triple A didn’t give me the option to retreat in Sz 42, but obviously I don’t want to attack a destroyer with 1 transport. I edited it back into Sz 37.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from French Indo China to 35 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber, 4 fighters and 1 tactical_bomber moved from French Indo China to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                    French win with 1 destroyer remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                1 bomber moved from Sikang to Yunnan
                1 bomber moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 aaGun moved from French Indo China to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                1 artillery, 1 fighter and 3 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
                6 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                5 fighters and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 artillery moved from 96 Sea Zone to Libya
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Alexandria
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    Americans win, taking Alexandria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Egypt
                Battle in Libya
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Libya, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Libya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Egypt from Italians, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 16 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier; Italians defend with 1 cruiser and 2 destroyers
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/9 hits
                        Italians roll dice for 1 carrier, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  7/8 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 carrier
                    Casualties for Italians: 1 cruiser and 2 destroyers
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Burma
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 5 fighters and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                6 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                4 carriers and 4 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber
        26 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 bomber
        Alexandria : 1 armour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 fighter
        Egypt : 1 artillery and 1 infantry
        United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
        French Equatorial Africa : 1 flag, 1 armour, 1 artillery and 1 infantry
        Libya : 1 flag, 2 artilleries and 2 infantry
        125 Sea Zone : 1 flag
        96 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 submarine and 2 transports
        82 Sea Zone : 2 transports
        98 Sea Zone : 3 transports
        91 Sea Zone : 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports

    Production/PUs Summary :

    Germans : 68 / 90
        Russians : 10 / 16
        Japanese : 58 / 58
        Americans : 60 / 80
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 5 / 8
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter and 3 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 68 / 90
        Russians : 10 / 16
        Japanese : 55 / 58
        Americans : 60 / 80
        Chinese : 7 / 9
        British : 32 / 35
        UK_Pacific : 5 / 8
        Italians : 12 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
                British buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Belgian Congo
                1 fighter moved from Trans-Jordan to Kenya
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 6 artilleries
                        British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  0/9 hits
                        Italians roll dice for 6 artilleries in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        2 mech_infantrys owned by the British, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  3/6 hits
                        Italians roll dice for 4 artilleries in Anglo Egyptian Sudan, round 3 :  3/4 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the British and 3 artilleries owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery, 1 infantry and 4 mech_infantrys
                    Casualties for Italians: 6 artilleries
                Battle in Belgian Congo
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Kenya
                    British win, taking Kenya from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Caucasus
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                4 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Malta to Iraq
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Belgian Congo to Egypt
                1 fighter moved from Kenya to Tanganyika Territory

    Place Units - British
                2 infantry and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Belgian Congo : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour
        Tanganyika Territory : 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 2 infantry
        Syria : 1 flag
        Tunisia : 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Caucasus : 1 armour and 1 mech_infantry
        70 Sea Zone : 1 transport
        Iraq : 1 flag, 5 artilleries, 1 factory_minor, 1 fighter and 9 infantry
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        72 Sea Zone : 1 cruiser and 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 12 / 16
        Japanese : 54 / 58
        Americans : 60 / 80
        Chinese : 7 / 9
        British : 40 / 45
        UK_Pacific : 6 / 8
        Italians : 10 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 2
  • 2
  • 61
  • 64
  • 291
  • 308
  • 70
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts