15L DizzKneeLand33 (Axis) vs Shin Ji (Allies +14)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                      ANZAC take 6 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Shan State

    Combat - ANZAC
                Battle in Korea

    Non Combat Move - ANZAC
                1 bomber moved from Philippines to India

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 2 fighters
                EDIT: Adding units owned by ANZAC to Malaya: 2 fighters
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 2 fighters
                EDIT: Adding units owned by ANZAC to Malaya: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 2 fighters
                EDIT: Adding units owned by ANZAC to Malaya: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Malaya: 1 artillery
                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                EDIT: Adding units owned by ANZAC to Sumatra: 1 artillery and 1 infantry
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • '20 '16 '15 '14

    Dude…… that was 22k worth of edits… :P

  • '15

    I take my edits seriously!

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                7 bombers moved from Egypt to Union of South Africa
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
                      Germans take Belgian Congo from British
                      Germans take Rhodesia from British
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from Russians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 mech_infantry moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 bomber moved from Western Germany to Smolensk
                1 artillery and 2 infantry moved from Archangel to Vologda

    Combat - Germans
                Battle in Union of South Africa
                    Germans attack with 7 bombers
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                    Germans win with 5 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers
                    Casualties for British: 3 armour
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                5 bombers moved from Union of South Africa to Anglo Egyptian Sudan
                1 armour moved from Egypt to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - Germans
                4 bombers placed in Western Germany
                5 mech_infantrys placed in Germany
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    Territory Summary for Germans :

    Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Trans-Jordan : 1 flag
        Egypt : 4 bombers and 1 mech_infantry
        Kenya : 1 flag, 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 5 bombers
        Rhodesia : 1 flag, 1 armour and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 10 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 5 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Ethiopia : 1 mech_infantry
        Belarus : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 93
        Russians : 4 / 15
        Japanese : 31 / 41
        Americans : 55 / 82
        Chinese : 22 / 21
        British : 22 / 25
        UK_Pacific : 25 / 31
        Italians : 18 / 22
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    You know, even if I lose this, I must admit that this is the most fun I’ve ever had playing Axis…. I usually find them kind of old and stodgy.  :)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs

  • '15

    @DizzKneeLand33:

    You know, even if I lose this, I must admit that this is the most fun I’ve ever had playing Axis…. I usually find them kind of old and stodgy.  :)

    I’m glad you’re having fun too!  I get this a lot - maybe my Allied play is odd somehow?  I need to study how the top tiers play Allies sometime.

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Tambov
                3 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                3 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from French Indo China to Siam

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 3 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 3 armour, 11 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 3 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                2 aaGuns moved from French Indo China to Siam

    Place Units - Japanese
                1 artillery and 2 infantry placed in Volgograd
                1 aaGun, 1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,1,4,1,1,2,2,3,3,3,3,5
                Japanese collect 26 PUs (8 lost to blockades); end with 27 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
        Siam : 2 aaGuns, 3 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 aaGun, 3 armour and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Tambov : 1 flag, 2 infantry
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 64 / 93
        Russians : 6 / 12
        Japanese : 34 / 27
        Americans : 55 / 82
        Chinese : 22 / 21
        British : 22 / 25
        UK_Pacific : 24 / 31
        Italians : 18 / 22
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                4 bombers moved from Kiangsu to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 4 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 7,6,6 and causes: 19 damage to unit: factory_major
                    Bombing raid in Japan causes 19 damage total.
                Battle in Formosa
                Battle in French Indo China
                Cleaning up after air battles

    Non Combat Move - Americans
                6 fighters and 6 tactical_bombers moved from Kiangsu to Sikang
                2 bombers moved from Kiangsu to Hawaiian Islands
                3 bombers moved from Japan to Iwo Jima
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                6 fighters and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 bombers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Jehol to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Kansu to Sikang
                1 mech_infantry moved from Tsinghai to Sikang
                3 artilleries, 23 infantry and 13 mech_infantrys moved from Yunnan to French Indo China
                1 mech_infantry moved from Kiangsi to French Indo China
                8 armour and 3 mech_infantrys moved from Yunnan to French Indo China
                3 armour and 1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Chahar to Kansu

    Combat - British

    Non Combat Move - British
                1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 bombers placed in Quebec

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs total

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Malta : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 93
        Russians : 7 / 12
        Japanese : 29 / 27
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 22 / 23
        UK_Pacific : 24 / 30
        Italians : 18 / 23
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 fighters moved from Malaya to India
                1 bomber moved from India to Volgograd

    Combat - ANZAC
                Air Battle in Volgograd
                    ANZAC attacks with 1 units heading to Volgograd
                    Japanese launches 2 interceptors out of Volgograd
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Soviet Far East
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from New South Wales to Queensland
                1 bomber moved from Volgograd to Russia

    Place Units - ANZAC
                1 factory_minor placed in Korea
                2 artilleries placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • '20 '16 '15 '14

    Nothing fancy about my turn, but are you at all interested in scrambling in SZ92 to protect your destroyer?  I’m sending 6 bombers – at first I was assuming no, but I just wanted to make sure.

    If you’d rather me post the turn first just let me know – I didn’t know if this was a stupid question… ;)

    Thx!

  • '15

    Def not a stupid question at this point in the game.  But i’m going to decline that scramble.  Losing 3 fighters for 2 of your bombers isn’t quite worth it, and I don’t need that Dst that much anyway.

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