2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship and 1 cruiser moved from 41 Sea Zone to 56 Sea Zone
                1 fighter moved from Normandy Bordeaux to Greece
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode


  • z56: 1 ANC FTR on US AC (as mentioned previously)
    z11: 1 INF on each of the three TRNs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from United Kingdom to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Ukraine to Romania
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2,2,4,3,6,2,1
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Western Germany : 1 aaGun
        Romania : 1 armour
        Northern Italy : 1 factory_minor and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 17 / 22
        Japanese : 55 / 59
        Americans : 62 / 87
        Chinese : 9 / 17
        British : 23 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 3
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from Queensland to 56 Sea Zone
                2 fighters moved from New South Wales to 56 Sea Zone
                1 mech_infantry moved from New South Wales to Western Australia
                2 carriers, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
                ANZAC collect 9 PUs (5 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from India to Burma

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 14x factory_major; Remaining resources: 62 PUs;
                Germans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Southern France
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Southern France
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour, 2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking 109 Sea Zone from Americans, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Northwest Persia
                    Germans attack with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  7/21 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Germans attack with 1 armour, 5 fighters and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Southern France, round 2 :  8/10 hits
                        Americans roll dice for 1 armour, 1 artillery and 6 infantry in Southern France, round 2 :  3/8 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 4 infantry owned by the Americans and 3 fighters owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 4 infantry
                Battle in Gibraltar

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Romania
                3 aaGuns moved from Caucasus to Northwest Persia
                2 aaGuns, 13 artilleries and 18 infantry moved from Belarus to Novgorod
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                3 submarines moved from 110 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from Southern France to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 tactical_bomber moved from Southern France to Southern Italy
                1 armour moved from Germany to Romania
                1 aaGun, 2 armour and 2 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from 99 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter placed in United Kingdom
                2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,2,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,4,2,4,6,3
                Germans collect 59 PUs (5 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
        Romania : 1 armour and 3 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 1 artillery
        Southern Italy : 1 fighter and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 13 artilleries, 1 factory_minor, 1 harbour and 21 infantry
        Caucasus : 1 flag
        125 Sea Zone : 1 submarine
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
        Yugoslavia : 1 flag
        91 Sea Zone : 3 submarines and 1 transport
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 82
        Russians : 14 / 22
        Japanese : 55 / 59
        Americans : 56 / 87
        Chinese : 9 / 17
        British : 23 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 3
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                2 armour moved from Yenisey to Timguska
                1 fighter moved from Smolensk to Timguska
                1 armour moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Smolensk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                5 artilleries and 5 infantry moved from Smolensk to Bryansk
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Kazakhstan to Volgograd
                3 armour moved from Russia to Volgograd
                3 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Rostov to Volgograd
                10 artilleries and 20 infantry moved from Rostov to Caucasus

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Timguska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries and 10 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 10 artilleries and 20 infantry
                    Japanese defend with 1 bomber
                    Russians win, taking Caucasus from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Russians
                3 aaGuns moved from Rostov to Caucasus
                1 fighter moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

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    2 ANZAC planes must be on US AC(s) in sz54. Did the land on the same US carrier? It makes a difference.

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    @Me1945:

    Did the land on the same US carrier?.

    Read Did they land on the same US carrier?


  • 2 ANZ FTRs on 1 US carrier

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Suiyuyan to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 fighter moved from French Indo China to Hopei
                1 fighter moved from French Indo China to Kweichow
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Hopei to Anhwe
                1 mech_infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 armour and 1 infantry placed in French Indo China
                1 fighter placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in Manchuria
                1 tactical_bomber placed in Manchuria
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 fighter and 1 mech_infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 1 mech_infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        8 Sea Zone : 1 transport
        63 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 24 / 28
        Japanese : 61 / 61
        Americans : 56 / 87
        Chinese : 7 / 17
        British : 23 / 0
        UK_Pacific : 6 / 11
        Italians : 10 / 3
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Normandy Bordeaux to 97 Sea Zone
                3 carriers moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from British Columbia to Aleutian Islands
                1 fighter moved from British Columbia to 8 Sea Zone
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from India to Hopei
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy


  • Intercept in WGER? 2 BMB vs. 1 FTR (Strategic bombing of your factory)
    Scramble in z97?

  • '21 '20 '18 '17 '16 '15 '14 '13

    No to both.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Normandy Bordeaux to 97 Sea Zone
                3 carriers moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from British Columbia to Aleutian Islands
                1 fighter moved from British Columbia to 8 Sea Zone
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from India to Hopei
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Western Germany causes 9 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 3 submarines and 1 transport
                    3 submarines owned by the Germans Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Northern Italy
                    Americans attack with 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 26 Sea Zone
                1 fighter moved from British Columbia to Eastern United States
                1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Northern Italy to Greece
                2 bombers moved from Western Germany to Greece
                5 transports moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Holland Belgium to 97 Sea Zone
                3 fighters moved from 97 Sea Zone to Greece
                1 bomber moved from 91 Sea Zone to Tobruk
                2 fighters moved from 97 Sea Zone to Greece
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Normandy Bordeaux
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Romania to Baltic States

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,2,3,4,6,3,3,3,2,1,3
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 factory_minor and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 82
        Russians : 24 / 28
        Japanese : 59 / 61
        Americans : 62 / 84
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from 56 Sea Zone to India
                2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Western Australia to Queensland
                2 fighters moved from New South Wales to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

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