Scramble either of those sea zones and how many planes?
2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from Normandy Bordeaux to Greece
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
z56: 1 ANC FTR on US AC (as mentioned previously)
z11: 1 INF on each of the three TRNs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 armour moved from Ukraine to Romania
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2,2,4,3,6,2,1
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
Western Germany : 1 aaGun
Romania : 1 armour
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flagProduction/PUs Summary :
Germans : 55 / 76
Russians : 17 / 22
Japanese : 55 / 59
Americans : 62 / 87
Chinese : 9 / 17
British : 23 / 0
UK_Pacific : 11 / 11
Italians : 10 / 3
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
2 fighters moved from New South Wales to 56 Sea Zone
1 mech_infantry moved from New South Wales to Western Australia
2 carriers, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to BurmaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 62 PUs;
Germans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Southern France
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 2 fighters and 2 tactical_bombers moved from Southern Italy to Southern FranceCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 109 Sea Zone from Americans, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northwest Persia
Germans attack with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 7/21 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 1 armour, 5 fighters and 4 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Southern France, round 2 : 8/10 hits
Americans roll dice for 1 armour, 1 artillery and 6 infantry in Southern France, round 2 : 3/8 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 4 infantry owned by the Americans and 3 fighters owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 3 fighters
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 4 infantry
Battle in GibraltarNon Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
3 aaGuns moved from Caucasus to Northwest Persia
2 aaGuns, 13 artilleries and 18 infantry moved from Belarus to Novgorod
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 tactical_bomber moved from Southern France to Southern Italy
1 armour moved from Germany to Romania
1 aaGun, 2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from 99 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in United Kingdom
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,2,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,4,2,4,6,3
Germans collect 59 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Romania : 1 armour and 3 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 artillery
Southern Italy : 1 fighter and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 13 artilleries, 1 factory_minor, 1 harbour and 21 infantry
Caucasus : 1 flag
125 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Northwest Persia : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
Yugoslavia : 1 flag
91 Sea Zone : 3 submarines and 1 transport
Finland : 1 flag
110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 82
Russians : 14 / 22
Japanese : 55 / 59
Americans : 56 / 87
Chinese : 9 / 17
British : 23 / 0
UK_Pacific : 11 / 11
Italians : 10 / 3
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
2 armour moved from Yenisey to Timguska
1 fighter moved from Smolensk to Timguska
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
5 artilleries and 5 infantry moved from Smolensk to Bryansk
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kazakhstan to Volgograd
3 armour moved from Russia to Volgograd
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Rostov to Volgograd
10 artilleries and 20 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Timguska
Russians attack with 2 armour and 1 fighter
Japanese defend with 1 mech_infantry
Russians win, taking Timguska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 5 artilleries and 10 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 10 artilleries and 20 infantry
Japanese defend with 1 bomber
Russians win, taking Caucasus from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Russians
3 aaGuns moved from Rostov to Caucasus
1 fighter moved from Timguska to NovosibirskPlace Units - Russians
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
2 ANZAC planes must be on US AC(s) in sz54. Did the land on the same US carrier? It makes a difference.
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2 ANZ FTRs on 1 US carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from French Indo China to Hopei
1 fighter moved from French Indo China to Kweichow
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Hopei to Anhwe
1 mech_infantry moved from French Indo China to YunnanPlace Units - Japanese
1 armour and 1 infantry placed in French Indo China
1 fighter placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in Manchuria
1 tactical_bomber placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 fighter and 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
8 Sea Zone : 1 transport
63 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 82
Russians : 24 / 28
Japanese : 61 / 61
Americans : 56 / 87
Chinese : 7 / 17
British : 23 / 0
UK_Pacific : 6 / 11
Italians : 10 / 3
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Normandy Bordeaux to 97 Sea Zone
3 carriers moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Northern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from British Columbia to Aleutian Islands
1 fighter moved from British Columbia to 8 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 bomber moved from India to Hopei
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy -
Intercept in WGER? 2 BMB vs. 1 FTR (Strategic bombing of your factory)
Scramble in z97? -
No to both.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Normandy Bordeaux to 97 Sea Zone
3 carriers moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Northern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from British Columbia to Aleutian Islands
1 fighter moved from British Columbia to 8 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 bomber moved from India to Hopei
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern ItalyCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northern Italy
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Cleaning up after air battlesNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to Eastern United States
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Northern Italy to Greece
2 bombers moved from Western Germany to Greece
5 transports moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 fighters moved from Holland Belgium to 97 Sea Zone
3 fighters moved from 97 Sea Zone to Greece
1 bomber moved from 91 Sea Zone to Tobruk
2 fighters moved from 97 Sea Zone to Greece
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Chahar
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 battleship and 1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Romania to Baltic StatesPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,2,3,4,6,3,3,3,2,1,3
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_minor and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flagProduction/PUs Summary :
Germans : 49 / 82
Russians : 24 / 28
Japanese : 59 / 61
Americans : 62 / 84
Chinese : 9 / 11
British : 23 / 0
UK_Pacific : 6 / 8
Italians : 10 / 2
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 56 Sea Zone to India
2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs