@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
if the aa gun in timguska was an error rather than bait, then please add it back somewhere else it could have been
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kansu to Timguska
1 bomber moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to Timguska
Combat - ANZAC
Battle in Timguska
ANZAC attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the ANZAC lost in Timguska
ANZAC win, taking Timguska from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 bomber moved from Gibraltar to United Kingdom
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 80 Sea Zone to Novosibirsk
1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 7 submarines and 2 transports moved from 33 Sea Zone to 24 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
1 bomber moved from Timguska to Shensi
Place Units - ANZAC
1 armour and 1 mech_infantry placed in French Indo China
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Shensi : 1 armour, 1 bomber and 1 mech_infantry
Kweichow : 1 armour and 2 mech_infantrys
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery
Timguska : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
39 Sea Zone : 1 carrier and 1 destroyer
24 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 7 submarines and 2 transports
20 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantry
United Kingdom : 1 bomber
Novosibirsk : 2 armour and 1 fighter
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 85
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
1 Sea Zone : 1 flag
Egypt : 4 infantry
United Kingdom : 1 infantry
Production/PUs Summary :
Germans : 55 / 85
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
if the aa gun in timguska was an error rather than bait, then please add it back somewhere else it could have been
no bait, just me not paying attention, appreciate the edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Yenisey to Timguska
Combat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 3/3 hits
ANZAC roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Timguska
Germans win, taking Timguska from ANZAC with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - Germans
1 aaGun, 17 artilleries and 10 infantry moved from Kazakhstan to Samara
1 infantry moved from Tambov to Samara
2 infantry moved from Russia to Samara
3 armour moved from Volgograd to Samara
3 artilleries moved from Iraq to Trans-Jordan
4 armour and 8 mech_infantrys moved from Kazakhstan to Northwest Persia
16 armour and 9 mech_infantrys moved from Yugoslavia to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Southern Italy to Novgorod
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
4 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Iraq
1 artillery and 2 bombers placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 56 / 77
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 armour moved from Novosibirsk to Archangel
Russians take Vologda from Italians
Russians take Archangel from Germans
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Archangel : 1 armour
Vologda : 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
Turkmenistan : 1 infantry
112 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Eastern Persia : 2 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 77
Russians : 4 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Japanese
2 fighters moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
2 infantry moved from Iraq to Turkey
2 tactical_bombers moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 artillery moved from Iraq to Turkey
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
6 fighters moved from 10 Sea Zone to Western United States
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from Hawaiian Islands to 6 Sea Zone
Combat - Japanese
Battle in Western United States
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Western United States, round 2 : 4/8 hits
Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 0/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 3 : 2/4 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Turkey
Japanese attack with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 6/16 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits
4 infantry owned by the Japanese and 6 infantry owned by the Neutral_True lost in Turkey
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 5/12 hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the Japanese lost in Turkey
Japanese win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Neutral_True: 8 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 infantry moved from Volgograd to Kazakhstan
3 fighters moved from 6 Sea Zone to Japan
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 1 infantry, 11 submarines, 4 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Japan
Place Units - Japanese
2 infantry and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,5
Japanese collect 28 PUs (3 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 55 / 77
Russians : 4 / 0
Japanese : 31 / 40
Americans : 49 / 67
Chinese : 23 / 29
British : 27 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 bomber and 1 fighter moved from Central United States to Western United States
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter moved from Central United States to British Columbia
1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 bomber moved from India to Volgograd
Combat - Americans
Air Battle in Novgorod
Americans attacks with 1 units heading to Novgorod
Germans launches 2 interceptors out of Novgorod
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Western United States
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Western United States, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Western United States, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 10 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 10 Sea Zone
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Americans win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 infantry moved from Gibraltar to Spain
Americans take Spain from Neutral_True
1 infantry moved from Norway to Sweden
Americans take Sweden from Neutral_True
2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Scotland to Norway
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 tactical_bomber moved from Gibraltar to Norway
2 bombers moved from Eastern United States to Norway
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western United States to Eastern United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
2 armour moved from Gibraltar to Spain
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from 112 Sea Zone to Norway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Western United States to Eastern United States
1 fighter moved from British Columbia to Central United States
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
5 infantry and 1 mech_infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 factory_minor and 1 harbour placed in Norway
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 2 infantry
Tsinghai : 1 bomber
British Columbia : 1 armour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 submarine
Central United States : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 fighters
Egypt : 1 aaGun, 3 armour, 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Libya : 1 flag
Portugal : 1 flag, 1 armour and 3 infantry
112 Sea Zone : 2 carriers, 5 fighters, 1 submarine and 3 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Venezuela : 1 flag, 2 infantry and 1 mech_infantry
Sweden : 1 flag, 7 infantry
Spain : 1 flag, 2 armour, 10 infantry and 1 mech_infantry
91 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 77
Russians : 4 / 0
Japanese : 20 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 28 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Tsinghai
8 infantry moved from Shensi to Kansu
5 artilleries moved from Shensi to Kansu
5 artilleries moved from Shensi to Tsinghai
7 artilleries, 1 fighter and 8 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 3 artilleries and 17 infantry
Shensi : 1 infantry
Kansu : 5 artilleries and 9 infantry
Tsinghai : 5 artilleries and 14 infantry
Anhwe : 7 artilleries, 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 4 / 0
Japanese : 20 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 28 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Amur to Sakha
UK_Pacific take Sakha from Japanese
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 tactical_bomber moved from Amur to Buryatia
1 mech_infantry moved from Korea to Siberia
UK_Pacific take Siberia from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to Persia
1 armour moved from Gibraltar to Southern France
British take Southern France from Italians
Combat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Buryatia
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Buryatia
British roll dice for 1 armour and 1 tactical_bomber in Buryatia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Buryatia
British win, taking Buryatia from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Kansu to Vologda
1 artillery moved from Kansu to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
2 fighters moved from Persia to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 artillery and 2 infantry moved from West India to Eastern Persia
1 aaGun moved from Jehol to Manchuria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Vologda: 1 mech_infantry
EDIT: Changing ownership of Smolensk from Italians to British
EDIT: Adding units owned by British to Smolensk: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 artillery, 1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Korea : 1 flag
Siam : 1 flag
Manchuria : 1 aaGun
Kweichow : 2 artilleries
Burma : 1 aaGun
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Sakha : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour
33 Sea Zone : 1 destroyer
24 Sea Zone : 1 artillery, 1 infantry and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 28 infantry and 24 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Norway : 1 aaGun, 1 armour and 4 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 artillery
Vologda : 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Afghanistan : 1 flag, 5 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Saudi Arabia : 1 flag, 3 infantry
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 2 armour, 8 artilleries, 2 fighters, 8 infantry and 7 mech_infantrys
Persia : 1 flag, 1 factory_minor and 2 infantry
Production/PUs Summary :
Germans : 52 / 77
Russians : 4 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 24 / 26
Italians : 26 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 5 infantry moved from France to Southern France
12 infantry moved from Northern Italy to Southern France
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Smolensk
Italians win, taking Smolensk from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 3 artilleries and 17 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 3 artilleries and 17 infantry in Southern France, round 2 : 3/20 hits
British roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour moved from Ukraine to Russia
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 aaGun and 2 mech_infantrys moved from Northern Italy to Southern France
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,1,6
Italians collect 22 PUs (8 lost to blockades); end with 22 PUs total
Production/PUs Summary :
Germans : 52 / 77
Russians : 4 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Shensi to Timguska
1 fighter moved from Novosibirsk to Timguska
1 bomber moved from Shensi to Timguska
1 bomber moved from United Kingdom to Germany
Combat - ANZAC
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Timguska
ANZAC attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
ANZAC roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Timguska, round 2 : 1/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Timguska
ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Timguska, round 3 : 1/3 hits
Germans roll dice for 2 armour in Timguska, round 3 : 0/2 hits
1 armour owned by the Germans lost in Timguska
ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Timguska, round 4 : 2/3 hits
Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the ANZAC lost in Timguska
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for ANZAC: 1 armour and 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Timguska to Vologda
2 armour moved from Novosibirsk to Vologda
1 bomber moved from Timguska to Kansu
1 bomber moved from Germany to Norway
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from India to West India
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 7 submarines and 2 transports moved from 24 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Formosa : 1 flag
Kansu : 1 armour, 1 bomber and 2 mech_infantrys
Szechwan : 1 armour and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 artillery
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
49 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 1 cruiser, 4 fighters, 10 submarines and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
West India : 1 infantry
Egypt : 2 infantry
Norway : 1 bomber
Vologda : 2 armour and 1 fighter
Chile : 1 flag, 3 infantry
80 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 52 / 77
Russians : 4 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
France didn’t post, all I did was edit that Brit TT which I left out in the Pacific by itself
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 74 PUs;
Germans buy 2 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Archangel
3 armour, 17 artilleries and 13 infantry moved from Samara to Vologda
3 infantry moved from Russia to Vologda
3 mech_infantrys moved from Volgograd to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 3 armour, 17 artilleries, 3 bombers, 2 fighters, 16 infantry, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 armour and 1 fighter; British defend with 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys; Russians defend with 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
AA fire in Vologda : 2/7 hits
2 tactical_bombers owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 17 artilleries, 3 bombers, 2 fighters, 16 infantry and 3 mech_infantrys in Vologda, round 2 : 16/44 hits
Russians roll dice for 3 aaGuns, 3 armour, 6 artilleries, 2 fighters, 21 infantry and 4 mech_infantrys in Vologda, round 2 : 12/36 hits
13 infantry owned by the Russians, 12 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 aaGun owned by the British lost in Vologda
Germans roll dice for 3 armour, 17 artilleries, 3 bombers, 2 fighters, 4 infantry and 3 mech_infantrys in Vologda, round 3 : 12/32 hits
Russians roll dice for 3 armour, 6 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys in Vologda, round 3 : 8/23 hits
8 infantry owned by the Russians, 4 infantry owned by the Germans, 1 mech_infantry owned by the Russians, 3 mech_infantrys owned by the British and 4 artilleries owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 13 artilleries, 3 bombers, 2 fighters and 3 mech_infantrys in Vologda, round 4 : 11/24 hits
Russians roll dice for 3 armour, 6 artilleries and 2 fighters in Vologda, round 4 : 2/11 hits
1 armour owned by the British, 2 armour owned by the ANZAC, 6 artilleries owned by the Russians, 1 fighter owned by the British, 2 artilleries owned by the Germans and 1 fighter owned by the ANZAC lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 11 artilleries, 3 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 62
Casualties for ANZAC: 2 armour and 1 fighter
Casualties for Germans: 6 artilleries, 16 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys
Battle in Archangel
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 bombers moved from Vologda to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Samara to Russia
3 artilleries moved from Iraq to Trans-Jordan
16 armour and 9 mech_infantrys moved from Greece to Syria
4 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 3 infantry moved from Germany to 114 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Vologda to Novgorod
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
7 infantry placed in Germany
3 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,2,5,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 3 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Turkmenistan : 2 infantry
80 Sea Zone : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
Eastern Persia : 2 aaGuns and 8 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 71
Russians : 3 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
5 fighters moved from Japan to 25 Sea Zone
3 tactical_bombers moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Western United States
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
3 tactical_bombers moved from Hawaiian Islands to Western United States
4 fighters moved from 26 Sea Zone to Western United States
2 fighters moved from 26 Sea Zone to Western United States
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from 26 Sea Zone to Western United States
2 battleships, 6 carriers, 2 cruisers, 9 destroyers and 10 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Iraq to Novosibirsk
1 fighter moved from Iraq to Persia
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 11 submarines in 10 Sea Zone, round 2 : 3/11 hits
1 submarine owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western United States
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers in Western United States, round 2 : 9/14 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western United States, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 artillery, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 2/7 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Russia
1 aaGun and 3 infantry moved from Iraq to Trans-Jordan
3 artilleries moved from Turkey to Caucasus
1 armour and 3 mech_infantrys moved from Turkey to Volgograd
3 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
8 fighters and 4 tactical_bombers moved from Western United States to 10 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,3,3,6,2,3,4,5
Japanese collect 27 PUs (2 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 2 / 0
Japanese : 29 / 41
Americans : 59 / 89
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
5 fighters and 2 tactical_bombers moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from Tsinghai to Novgorod
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Americans take Vyborg from Germans
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from British Columbia to Alaska
1 bomber moved from Eastern United States to Alaska
1 artillery and 2 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
scramble in Novgo?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
5 fighters and 2 tactical_bombers moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from Tsinghai to Novgorod
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Americans take Vyborg from Germans
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from British Columbia to Alaska
1 bomber moved from Eastern United States to Alaska
1 artillery and 2 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 115 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Denmark
Battle in Alaska
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 5 : 1/1 hits
1 armour owned by the Americans lost in Alaska
retreated to Alaska
Japanese win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Western United States
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Western United States, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Western United States, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
AA fire in Novgorod : 0/3 hits
Americans roll dice for 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 6/16 hits
Germans roll dice for 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/14 hits
5 infantry owned by the Germans, 1 aaGun owned by the Germans and 4 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 : 8/12 hits
Germans roll dice for 2 fighters, 4 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/9 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 4 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers in Novgorod, round 4 : 5/10 hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys
Casualties for Americans: 2 fighters, 4 infantry and 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from 127 Sea Zone to Finland
1 fighter moved from Novgorod to 127 Sea Zone
2 tactical_bombers moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Norway
1 bomber moved from Novgorod to Finland
2 fighters moved from 115 Sea Zone to Finland
1 bomber moved from Novgorod to Finland
1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
1 fighter moved from Western United States to Eastern United States
1 mech_infantry moved from Venezuela to Argentina
Americans take Argentina from Neutral_True
4 infantry moved from Sweden to Finland
1 infantry moved from Spain to 91 Sea Zone
1 armour and 2 infantry moved from Portugal to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Spain
2 fighters moved from Gibraltar to Egypt
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Spain
1 factory_minor placed in Finland
1 airfield placed in Norway
1 fighter placed in Norway
1 transport placed in 101 Sea Zone
1 aaGun and 1 infantry placed in Central United States
1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States
2 mech_infantrys placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6,5,2,5,4,5,3,3,5,3,6,3,3,1,1,1,1,1,6,4,2,3,3,6,2,3,6,5,5,5,2,6,6,3,5,1,4,4,5,5,3,2,1,2,4,1,1,2,6,3,1,6,5,2,3,1,4,5,1
Americans collect 66 PUs (12 lost to blockades); end with 66 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Alberta Saskatchewan Manitoba : 1 bomber
Egypt : 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Denmark : 1 flag, 1 infantry
Libya : 1 flag
Karelia : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 fighter
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Portugal : 1 flag
112 Sea Zone : 2 destroyers and 3 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Argentina : 1 flag, 4 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
127 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
Sweden : 1 flag
Spain : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 13 infantry and 3 mech_infantrys
91 Sea Zone : 1 submarine and 4 transports
Finland : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 5 fighters and 7 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 71
Russians : 2 / 0
Japanese : 19 / 41
Americans : 78 / 86
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0